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Thread: pvp tier list

  1. #1
    Soulwalker
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    Default pvp tier list

    hey guys me and a friend are starting rift and would like to know top classes or set ups. just basic pvp class info what not to play as its just not viable in bgs and stuff. ty

  2. #2
    Ascendant SprawlnBrawl's Avatar
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    Mage:
    Pyro - best pvp class in game currently

    Cleric:
    Play as healer to be most benefit. Shaman is only good with BIS gear and pocket healer. Inq is good with gear.

    Rogue:
    Play sin on dom maps, MM on all other maps. play bard if not geared, or play MM and spam purge/debil on main targets.

    Warrior:
    Play lib if not geared. Play paragon once geared
    Last edited by SprawlnBrawl; 02-01-2016 at 10:21 AM.

  3. #3
    Rift Disciple
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    Quote Originally Posted by SprawlnBrawl View Post
    Mage:
    Pyro - best pvp class in game currently

    Cleric:
    Play as healer to be most benefit. Shaman is only good with BIS gear and pocket healer. Inq is good with gear.

    Rogue:
    Play sin on dom maps, MM on all other maps. play bard if not geared, or play MM and spam purge/debil on main targets.

    Warrior:
    Play lib if not geared. Play paragon once geared
    Or dare I say Reaver....but not for everyone 8)

    Baabadook......................................... .....Doooooooooooooooooook

  4. #4
    Plane Walker
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    Welcome to Rift!

    Any class you choose is "viable", so to say, though certain roles (healing, tanking, etc.) can only be accessed with the purchase of the Dream/Storm packs. These are as follows:

    Warrior: Liberator (AE/ST Healing) and Tempest (Ranged ST DPS)
    Rogue: Physician (ST Healing) and Tactician (Support, though keep in mind this soul at the moment is only useful to pair with Physician to make it an AE healer)
    Mage: Arbiter (Tanking) and Harbinger (Melee ST DPS)
    Cleric: Defiler (Unique, essentially a healing soul) and Oracle (Support)

    There are many guides on the forums as to how you can play each class for PvP, but it's mostly about learning which playstyle you like, how to play each map for what spec (and how to play multiple specs to adapt to the changing conditions of the match), and coming in prepared with all gear slots filled as well as runed/orbed.

    Generally speaking, rogue is the "all-rounder" for PvP given how powerful Physician healing is as well as the utility of stealth-specs. You also have Marksman, which is in a pretty strong position, though I personally think Pyromancer (mage) and Inquisitor (cleric) do respectively well with recent buffs.

    The current "meta" of the game is designed around ranged combat and stacking healers, though you may occasionally find players in melee-specs who can really affect the match by focusing down the other team's healers or bursting down priority targets. Though in most cases, they will require a pocket-healer to keep them alive becauseloltabtargeting.

    Essentially, you will find all classes to be viable to play in their own way. The bit about gear is that applying runes and orbs to your gear (stat-boosters) as well as having as many, if not all, gear slots filled will help with your effectiveness and survivability in warfronts, which the bolster is set at the previous (T2) level. Recently, TTK is ridiculously short, hence why you may see a lot of healers on each side for the more "even" matches. In my opinion, if you're first starting out, I would try to heal other players so you get a sense of what each spec for each class does while learning how to play the map. Learning how to have good awareness of your surroundings and assessing other dynamics of the match are far more important than simply playing a sepc that is OP, especially since I think there now doesn't seem to be any particularly OP class that you can pick up and faceroll other players (though this can be argued).
    Wonskee@Deepwood - Dark Malice PvP Guide - Griefer PvP Guide
    Quote Originally Posted by paragonfury View Post
    wtf??? I simply asked for the ultimate one button tempest macro without both torrents, not a fricken story book u nerds.
    \_(ツ)_/

  5. #5
    Soulwalker
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    Quote Originally Posted by SprawlnBrawl View Post
    Mage:
    Pyro - best pvp class in game currently

    Cleric:
    Play as healer to be most benefit. Shaman is only good with BIS gear and pocket healer. Inq is good with gear.

    Rogue:
    Play sin on dom maps, MM on all other maps. play bard if not geared, or play MM and spam purge/debil on main targets.

    Warrior:
    Play lib if not geared. Play paragon once geared
    Sorta agree accept id put Cleric over Mage only because it is more flexible in pvp. Cleric have strong Melee/range DPS options aswell as Healing options completely free which is awesome as a new player.

  6. #6
    Rift Disciple sicklemehellmo's Avatar
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    Primalist isnt on the list, cuz too op.
    "I love it!" - Frank Drebin

  7. #7
    Rift Disciple Ninnisina's Avatar
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    Chloromancer 4 Ever
    If you are not bleeding then you are not trying hard enough

  8. #8
    Ascendant DarkDaemon's Avatar
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    Quote Originally Posted by badakface View Post
    hey guys me and a friend are starting rift and would like to know top classes or set ups. just basic pvp class info what not to play as its just not viable in bgs and stuff. ty
    It's highly map dependent. Some, like Blighted Antechamber, are highly melee friendly. Others, like Bronze Tomb tend to cluster players together and AOE specs like Bladedancer can be highly effective. Some tend to be wide and can be unfavorable to melee, like Whitefall Steppes.

    As a newer player, you'll initially unlock and encounter certain warfronts:

    Black Garden

    This is the first warfront you'll be able to enter (level 10). You gain points by holding the objective (the Fang of Regulos) or by killing players. First team to 500 wins. This warfront is relatively small, and the holder takes continuous damage.

    The Codex

    This warfront is unlocked at level 20. You gain points by capturing and holding the four capture points. It's a relatively large map.

    Whitefall Steppes

    Unlocked at level 30, this is a relatively large warfront where you can mount. You have to capture stones that spawn near the middle of the map and bring them to your base. The first team to get three stones wins.

    Overall, PvP at lower levels is... difficult. The majority of the playerbase is at max level, so queues will be slow. Certain souls scale far better than others.

    Ranking of specs

    Ranged DPS:

    1. Marksman
    - Strongest PvP sustain and decent burst damage
    - Extremely mobile
    - A LOT of utility, including:
    A double purge
    A root
    Multiple knockbacks (including an AOE knockback
    One in-soul break free/movement speed boost - plus cleanse soul and break free from PA

    2. Pyromancer
    - Arguably the strongest burst damage in PvP
    - Decent CC - a very long duration snare (8 seconds) and a debilitate
    - Not terribly immobile
    - Easy to pick up, especially in PvP

    3. Inquisitor
    - Very strong burst (but easily disrupted)
    - Some of the nastiest CC in the game - an AOE fear and a ST fear
    - Has a double purge

    Other ST ranged specs seen in PvP include Tempest, Vulcanist, Reaver, Warlock and Ranger. Warlock can top meters with its high cleave but has little killing power. Ranger is decent at harassment but doesn't do nearly as much damage as Marksman.

    Tempest (original warrior ranged soul) is weak in PvP due to a 50% damage reduction on its strongest ability, Charged Pulse/Double Pulse. It also doesn't have much CC or utility. Reaver can be useful for spreading a healing debuff, and like warlock, can deal decent damage. However, it also lacks killing power, and one of its hardest hitting abilities - viral stream, is immobile and can be interrupted.

    Vulcanist (primalist ST ranged soul) is also often considered lacking. Its strongest ability, ethereal beam, hits very hard but is interrupt-able. It also lacks CC/utility, takes additional damage due to wonky resist values, and has little killing power outside of ethereal beam.

    Healing:

    Healing in PvP is very different from healing in PvE. Unlike PvE, it's rare that your HPS throughput will match or exceed damage taken (unless the other team is ridiculously weak), and certain specs are situationally better than others.

    For example, a warden or liberator counters bladedancers and cabalists well, while a good Purifier, Sentinel or Physician are better if your teammates are getting burst down one by one. If the enemy team has a lot of dominators, Physicians would be a lot better than Purifiers.

    Here are the ST healing souls. They're all pretty competitive in PvP, so my ranking is more subjective.

    1. Physician
    - Very strong burst healing CDs
    - Pretty much immune to drains
    - Can switch to a bit of AOE

    2. Preserver
    - Arguably highest burst healing out of any soul
    - Relatively mobile
    - Cannot be drained, but gets an annoying output gimping debuff that's easily refreshed

    3. Purifier (#1 in optimal conditions (no interrupts, drains etc))
    - Has a very strong level 65 mastery - divine favour
    - More preemptive than other healers (shielding)
    - Strong AOE burst CD (Flame of Life)
    - Mana intensive

    4. Sentinel
    - Again, has a very strong level 65 mastery - divine favour
    - Very high ST output
    - Mana intensive

    My ranking of AOE healing specs:

    1. Liberator
    - Has mitigation and shielding
    - Very high sustained HPS AND decent burst
    - Extremely tanky
    - Can spot heal reasonably well
    - Can be mobile

    2. Warden
    - Highest AOE burst healing
    - Difficult to spot heal
    - Can be mana intensive

    3. Phys tact/bard tact
    - Similar to physician - weaker ST healing, strong AOE
    - Has power core
    - Easy and mobile

    4. Chloromancer
    - Decent HPS, especially when enemies are grouped up
    - Can deal quite a bit of damage, and has Wild Growth, which increases damage taken by enemies
    - Lots of HP, but has to get in range of enemies to heal
    - Terrible self healing, generally low mobility
    Last edited by DarkDaemon; 02-01-2016 at 06:10 PM.

  9. #9
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    Quote Originally Posted by sicklemehellmo View Post
    Primalist isnt on the list, cuz too op.
    heh.
    I remember how a lot of players thought all primalist souls would be ridiculously OP because cashcow, and much better than their close equivalents from other callings

  10. #10
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    Quote Originally Posted by DarkDaemon View Post
    It's highly map dependent. Some, like Blighted Antechamber, are highly melee friendly. Others, like Bronze Tomb tend to cluster players together and AOE specs like Bladedancer can be highly effective. Some tend to be wide and can be unfavorable to melee, like Whitefall Steppes.

    As a newer player, you'll initially unlock and encounter certain warfronts:

    Black Garden

    This is the first warfront you'll be able to enter (level 10). You gain points by holding the objective (the Fang of Regulos) or by killing players. First team to 500 wins. This warfront is relatively small, and the holder takes continuous damage.

    The Codex

    This warfront is unlocked at level 20. You gain points by capturing and holding the four capture points. It's a relatively large map.

    Whitefall Steppes

    Unlocked at level 30, this is a relatively large warfront where you can mount. You have to capture stones that spawn near the middle of the map and bring them to your base. The first team to get three stones wins.

    Overall, PvP at lower levels is... difficult. The majority of the playerbase is at max level, so queues will be slow. Certain souls scale far better than others.

    Ranking of specs

    Ranged DPS:

    1. Marksman
    - Strongest PvP sustain and decent burst damage
    - Extremely mobile
    - A LOT of utility, including:
    A double purge
    A root
    Multiple knockbacks (including an AOE knockback
    One in-soul break free/movement speed boost - plus cleanse soul and break free from PA

    2. Pyromancer
    - Arguably the strongest burst damage in PvP
    - Decent CC - a very long duration snare (8 seconds) and a debilitate
    - Not terribly immobile
    - Easy to pick up, especially in PvP

    3. Inquisitor
    - Very strong burst (but easily disrupted)
    - Some of the nastiest CC in the game - an AOE fear and a ST fear
    - Has a double purge

    Other ST ranged specs seen in PvP include Tempest, Vulcanist, Reaver, Warlock and Ranger. Warlock can top meters with its high cleave but has little killing power. Ranger is decent at harassment but doesn't do nearly as much damage as Marksman.

    Tempest (original warrior ranged soul) is weak in PvP due to a 50% damage reduction on its strongest ability, Charged Pulse/Double Pulse. It also doesn't have much CC or utility. Reaver can be useful for spreading a healing debuff, and like warlock, can deal decent damage. However, it also lacks killing power, and one of its hardest hitting abilities - viral stream, is immobile and can be interrupted.

    Vulcanist (primalist ST ranged soul) is also often considered lacking. Its strongest ability, ethereal beam, hits very hard but is interrupt-able. It also lacks CC/utility, takes additional damage due to wonky resist values, and has little killing power outside of ethereal beam.

    Healing:

    Healing in PvP is very different from healing in PvE. Unlike PvE, it's rare that your HPS throughput will match or exceed damage taken (unless the other team is ridiculously weak), and certain specs are situationally better than others.

    For example, a warden or liberator counters bladedancers and cabalists well, while a good Purifier, Sentinel or Physician are better if your teammates are getting burst down one by one. If the enemy team has a lot of dominators, Physicians would be a lot better than Purifiers.

    Here are the ST healing souls. They're all pretty competitive in PvP, so my ranking is more subjective.

    1. Physician
    - Very strong burst healing CDs
    - Pretty much immune to drains
    - Can switch to a bit of AOE

    2. Preserver
    - Arguably highest burst healing out of any soul
    - Relatively mobile
    - Cannot be drained, but gets an annoying output gimping debuff that's easily refreshed

    3. Purifier (#1 in optimal conditions (no interrupts, drains etc))
    - Has a very strong level 65 mastery - divine favour
    - More preemptive than other healers (shielding)
    - Strong AOE burst CD (Flame of Life)
    - Mana intensive

    4. Sentinel
    - Again, has a very strong level 65 mastery - divine favour
    - Very high ST output
    - Mana intensive

    My ranking of AOE healing specs:

    1. Liberator
    - Has mitigation and shielding
    - Very high sustained HPS AND decent burst
    - Extremely tanky
    - Can spot heal reasonably well
    - Can be mobile

    2. Warden
    - Highest AOE burst healing
    - Difficult to spot heal
    - Can be mana intensive

    3. Phys tact/bard tact
    - Similar to physician - weaker ST healing, strong AOE
    - Has power core
    - Easy and mobile

    4. Chloromancer
    - Decent HPS, especially when enemies are grouped up
    - Can deal quite a bit of damage, and has Wild Growth, which increases damage taken by enemies
    - Lots of HP, but has to get in range of enemies to heal
    - Terrible self healing, generally low mobility
    For a fact I can tell you Reaver if played correctly...(as a hybrid spec) will burst harder at range then any tempest spec and more then half of the melee specs in pvp. It takes practice but the benefits will pay you dividends in pvp. Viral stream is a weak crutch and a draw back in pvp.

    Baabadook

  11. #11
    Ascendant butkus's Avatar
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    Quote Originally Posted by badakface View Post
    hey guys me and a friend are starting rift and would like to know top classes or set ups. just basic pvp class info what not to play as its just not viable in bgs and stuff. ty
    play a mage rogue or cleric and you will be fine,if you want to play a warrior then you can play para but you need a pocket healer.
    I did not invent Warladin I perfected it!
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    Your weakness builds me!
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