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Thread: Conquest again 2.0? What is so 2.0 about it?

  1. #1
    Fik is offline
    Rift Chaser
    Join Date
    Mar 2011

    Default Conquest again 2.0? What is so 2.0 about it?

    It's sooooooooooooooooooooooooooo boring!

    A typically run is one guy the lead running around leading a bunch of sheeples to a victory. Could we have some other strategies. Spread some meaningful tasks around the place. I'm dying of boredom here.

    I don't know why I hate it so much; Maybe it could be the extremely well organized premades in every run... They add so much more fun to this place.

    I liked this game when it was not included!

    Just one run for me thank you. Maybe I missed something new but whatever.
    Last edited by Fik; 12-13-2014 at 11:17 PM.

  2. #2
    Ascendant asianguywithacamera's Avatar
    Join Date
    Aug 2013


    CQ 3.0 should involve Manugo stations and the way to win is to avoid pvp.

  3. #3
    Ascendant Kronos v's Avatar
    Join Date
    Feb 2011


    I've been saying this for weeks (before it was even re-activated): the extractors should be replaced by manugo stations, with teams spreading out is a massive three way clickfest.

    Quote Originally Posted by Ocho View Post
    Or to put it more simply, it doesn't matter if you're topping the charts if you're killing the wrong people.

  4. #4
    Ascendant Rheven's Avatar
    Join Date
    May 2011


    Wait! They took out the extractors quest?
    Seastone (All Defiant; All the Time)
    [Seven Sisters] Guera, 70/100 Eth Rogue; Perlita, 70/100 Kelari Magician; Gitana 70 Eth Drugs/Outfits/Rings
    Carmelita 70/100 Eth Rogue Guns/Armor/Runes; Preciosa 70/76 Eth Magician; Chula 70/100 Kelari Rogue Survival

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