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Thread: Some known bugs

  1. #1
    Sword of Telara Tohrid's Avatar
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    Default Some known bugs

    I want to mention some bugs we have found. I'm not 100% sure where to place these, but I thought starting a track here would be helpful for the PvP community anyways. Lets keep it about real mechanical bug issues and not trolling or complaining.

    ATM

    Mages
    -Haunting Pain, stacks are not removed when the target is moving, ONLY way for it to be remove is through cures.

    Warrior:
    -Long standing issue with spell type abilities not proccing reflect buffs on other classes.

    General:
    -Interrupt procs Debilitate

    Please add legitimate issues or correct those that have been posted.

  2. #2
    Ascendant micshaz's Avatar
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    some guy told me i pulled him through immunity or something like that - i have no way to confirm or deny, i just pulled him.

  3. #3
    Prophet of Telara Raistlinxx's Avatar
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    I often get yanked in cq in my 61 para with way of the mountain buff on. Its supposed to make you immune to pulls/ knock-backs ect but doesn't all the time.

  4. #4
    Ascendant micshaz's Avatar
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    Quote Originally Posted by Raistlinxx View Post
    I often get yanked in cq in my 61 para with way of the mountain buff on. Its supposed to make you immune to pulls/ knock-backs ect but doesn't all the time.
    that's what he was talking about i think.

    it was a druid pull if that helps

  5. #5
    Shadowlander
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    Quote Originally Posted by micshaz View Post
    that's what he was talking about i think.

    it was a druid pull if that helps
    The druid pull ignores the grounding debuff as well as way of the mountain.
    Thalock@Greybriar

  6. #6
    Ascendant micshaz's Avatar
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    Quote Originally Posted by Thalock View Post
    The druid pull ignores the grounding debuff as well as way of the mountain.
    that must be pretty annoying, i feel bad for running a druid train now.
    at least objectives were ignored

  7. #7
    General of Telara Sheo's Avatar
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    Pull, knockback still turning me around.
    Sheona/Faynee <VANEN> , <Apotheosys>

  8. #8
    Soulwalker
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    Default dom

    death's edict isn't triggering 50% increase cast speed as it should be.

  9. #9
    Ascendant Violacea's Avatar
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    Default

    Things I have encountered (per viewing my old screenshots I took when it happened) that don't break stealth/trigger HV (It is possible some may do one or the other, or mostly likely, that some may kill regular stealth but not trigger HV/not kill sin stealth). These all happened inside Warfronts primarily as a sin with HV up. A couple I think might be from CQ.

    Conquest trinket proc
    Corrosive Spores
    Chemical Bomb
    Seeping Death
    Shroud of Agony
    Spike Bomb
    Planar Vortex (don't have screenshot for this, but unless it was changed, I am quite sure it still doesn't)
    Necrotic Core
    (3/24/2014 - oldest SS among all these I found) Vorpal Slash (ticks after being hit with it)
    And lasty, I am pretty sure Storm Torrent (perhaps only the initial hit breaks it?) doesn't break it.

    But I couldnt be wrong as I also have no screenshot for that one, the Storm Torrent one. Didn't get one by the time I started to take screenshots when I noticed it happened, so without a SS I won't stand on it firmly. I am sure there are more abilities, these are just ones I ran across while in stealth. Took some tedious going through screenshots but, they are mostly recent. I started from most recent and went backwards. The Vorpal Slash one is from 3/23/2014. And that one I would say took the most skipping through to find, as it was my last one and they seemed to be getting far and few at that point.

    This is my deed for game balance despite me being a Rogue for 2014.
    Last edited by Violacea; 05-12-2014 at 02:00 PM.
    New round up of some high rank matches
    Chun-Li*E.Honda*Evil Ryu
    Abel*Ibuki*Dhalsim
    Gouken*Zangief*Ryu

  10. #10
    Ascendant Violacea's Avatar
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    Quote Originally Posted by Tohrid View Post
    General:
    -Interrupt procs Debilitate
    I think this sounds intended. Silence and Disarm were merged into Debilitate. And a lot of silence mechanics were interrupts that caused a silence on a successful interrupt. Many interrupts used to trigger silence. So now, many interrupts now trigger debilitate. Bladedancer and Marksmen interrupts work in this manner.
    Last edited by Violacea; 05-12-2014 at 02:03 PM.
    New round up of some high rank matches
    Chun-Li*E.Honda*Evil Ryu
    Abel*Ibuki*Dhalsim
    Gouken*Zangief*Ryu

  11. #11
    Sword of Telara Tohrid's Avatar
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    Debilitate does not affect Shock Pulse.

  12. #12
    Ascendant Flashmemory's Avatar
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    Transmogrify doesn't obey DR sometimes. It also can be applied on more than one target at a time. Not sure if intended or not.

  13. #13
    Champion Flair's Avatar
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    Quote Originally Posted by Flashmemory View Post
    Transmogrify doesn't obey DR sometimes. It also can be applied on more than one target at a time. Not sure if intended or not.
    Doesn't the dom synergy crystal allow for 2 transmogs at a time?
    If you have to ask...you don't need to know.

  14. #14
    Prophet of Telara
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    Clerics who use judicial privilege can gain the run speed boost while carrying the stones in whitefalls.

  15. #15
    Ascendant ecru's Avatar
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    Quote Originally Posted by Planetx View Post
    Clerics who use judicial privilege can gain the run speed boost while carrying the stones in whitefalls.
    this one is pretty annoying

    currently debilitate from interrupt/silence and disarms cannot be broken with break free. the vk silence also cannot be broken.
    starplatinum@greybriar
    bluebarbie@greybriar
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