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Thread: Healing vs DPS

  1. #1
    Rift Chaser
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    Default Healing vs DPS

    I think we should make it so one DPS can take out one healer.

  2. #2
    Soulwalker Charsi's Avatar
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    why? asdas
    Nehriska@Bloodiron - cleric

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    Champion Tengri's Avatar
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    1v1 owned by shield + water jet.

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    Plane Walker
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    Quote Originally Posted by Charsi View Post
    why? asdas
    To prevent situations where multiple healers cross heal and form unkillable blobs.

    To prevent situations where a single healer can hold a control point vs 3 people.

    To prevent situations where a single healer can run a sourcestone despite being attacked by multiple people.

    To prevent situations where in group fights the combat effectiveness multiplier effect of healer's don't stack to ridiculous levels requiring your entire team to dedicate to killing a handful of people.


    Losing slowly is not the same as a fair fight. And fighting against healers is basically a game of losing slowly.
    Last edited by Ranik; 11-19-2013 at 04:14 PM.

  5. #5
    Ascendant charliekelly's Avatar
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    Quote Originally Posted by The B Man View Post
    I think we should make it so one DPS can take out one healer.
    It's already the case for a good dps.

  6. #6
    Plane Touched
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    Quote Originally Posted by Ranik View Post
    To prevent situations where multiple healers cross heal and form unkillable blobs.

    To prevent situations where a single healer can hold a control point vs 3 people.

    To prevent situations where a single healer can run a sourcestone despite being attacked by multiple people.

    To prevent situations where in group fights the combat effectiveness multiplier effect of healer's don't stack to ridiculous levels requiring your entire team to dedicate to killing a handful of people.


    Losing slowly is not the same as a fair fight. And fighting against healers is basically a game of losing slowly.



    Ensuring incompetency from being subjected to the truth is what it is all about. Trion feels the same so you have nothing to worry about.







    -Delhetorve

  7. #7
    Plane Walker
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    Quote Originally Posted by delhnuad View Post
    Ensuring incompetency from being subjected to the truth is what it is all about. Trion feels the same so you have nothing to worry about.


    -Delhetorve
    I agree, It should take a good healer to accomplish what they can do now with almost no effort. Just like any other class is required to do.

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    Any number of souls dps wise can negate a healer. Negation is fair 1v1. Stating a dps should kill a healer 1v1 is actually unbalanced since the point of healers is to keep someone (even themselves) alive. Negation would be a fluctuation of said healers life back and forth, which again can currently be achieved on any number of dps souls. Bluntly put forcing them to heal only themselves is very effective. Even then its a battle where the healer is also losing mana so you will eventually, as a competent dps, gain advantage in the battle.

    Now, you cant account for the other ten sucky dps that don't know how to pressure/aren't even on that other healer healing the guy you are on or free healing their team with no one on them.

    Also, wfs are built bad for the most part and inherently encourage zerging and thus its opposite cross healing.

    Last, and its another discussion for another time, but defiler links need subjected to the healing nerf since its mechanics are a core part of what makes a defiler a healer. Kind of like shields being nerfed in pvp.

  9. #9
    Ascendant Stay's Avatar
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    It's nice that these arguments always come down to 1v1.
    It's especially nice that everyone knows ST-DPS is the only way to kill anything.
    And everyone knows AE-DPS is just worthless scoreboard fluff that only noobs play.

    If everyone didn't know that, I'd be stuck trying to heal eight guys at once with ST heals.
    And for extra annoyance, I only have one 30% link. Not eight.
    But I'd have to do it, because everyone knows AE heal specs suck.
    So it's a good thing everyone knows AE damage isn't real damage, and can't possibly kill anyone.

    So if your ST-DPS is being outhealed by ST healers, there is nothing you can do.
    They need to be nerfed until you can kill them 1v1.
    Everyone knows this.
    Last edited by Stay; 11-19-2013 at 11:00 PM.
    I'm So Meta Even This Acronym

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    The problem is not the healing itself but the way pvp works in RIFT.

    http://www.youtube.com/watch?v=dWybNVe-PH0 skip to 27:50 if you dont want to watch whole movie. This is an example where archers in Lineage 2 had stunshots which on top of having "a chance" to stun enemy was also canceling their target thus interupting their heal, which was noticeable drop in healing rate.

    Not to mention that mana regen in Lineage 2 was very low, in RIFT it's just ******ed how can you spam everything and even if you run out of mana you can regen it quickly.


    Give tanks and archers some kind of stuns with short duration (1.5-2 sec would be enough) and DR effect so players from getting perma stunned. (PA pvp tree already offer some stun duration reduction as well)

  11. #11
    Rift Master Godgrinder's Avatar
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    naerf heelars beekause wenn mai teem hidds da tenk end ai trai ta solow da xheeled heela i wan crai.

    like seriously, crosshealing is offset by focus fire but the first happens much more often than the 2nd despite there beeing more dpsers than healers.
    soloing healers is bad, 2-3manning them while keeping them cc immune before they approach 30% hp while using your best sustained deeps is too.

  12. #12
    Plane Walker Kartia's Avatar
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    Quote Originally Posted by AlwaysHealNeverDie View Post
    Give tanks and archers some kind of stuns with short duration (1.5-2 sec would be enough) and DR effect so players from getting perma stunned. (PA pvp tree already offer some stun duration reduction as well)
    Deaden not enough? we have so many cc in this game I think we don't need a ny more And perma stun lol are you serious? I wish you a lot of perma stun lol.

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    clerics are nearly unkillable, they can aoe silence, fear and stun for such a long duration and their heals has no cooldown and can heal like half their health or something. There was 5 dps one time against this cleric who cced everyone around him and was able to have time to plant the bomb in karthan ridge.

  14. #14
    Plane Walker Kartia's Avatar
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    Quote Originally Posted by BouncyHippo View Post
    clerics are nearly unkillable, they can aoe silence, fear and stun for such a long duration and their heals has no cooldown and can heal like half their health or something. There was 5 dps one time against this cleric who cced everyone around him and was able to have time to plant the bomb in karthan ridge.
    Oh lol you are so clueless.

  15. #15
    Mei
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    Quote Originally Posted by BouncyHippo View Post
    such a long duration
    Quote Originally Posted by BouncyHippo View Post
    their heals has no cooldown
    Quote Originally Posted by BouncyHippo View Post
    can heal like half their health or something.
    lol
    Quote Originally Posted by BouncyHippo View Post
    There was 5 dps one time against this cleric who cced everyone around him and was able to have time to plant the bomb in karthan ridge.
    This wouldn't be an issue if you didn't macro your break free.
    Fluent

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