Heals are a niche mechanic used for:
1. Camping points and waiting for someone to attempt to 1v1 you only.....You get to spam heals and never run out of mana making that someone run off to another point.
2. Stand at the back of a group and spam invocations till the end of time.
3. Making everyone invincible.
I see no point in this outdated unnecessary mechanic. The point of warfronts is to kill each other. Why do we need heals to extend the amount of time it takes to kill people? Can't we just have no heals at all and make if fair for everyone trying to get kills?
Do you know how annoying it is to have a tank at the front lines within 500hps of death ONLY TO BE FULLY HEALED BY SOME ******* CLERIC STANDING AT THE VERY BACK OF HIS TEAM BEING COMPLETELY IGNORED BY MY TEAM.
Seriously heals are complete bs and should be nerfed into the ground or completely taken out of the game because I for one am not going to change my tactics of trying to kill the melee in front of the group with 50k hps first.
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