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Thread: The Truth About CQ Marks and PVP Gear.

  1. #1
    Ascendant Landstalker's Avatar
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    Default The Truth About CQ Marks and PVP Gear.

    To really evaluate the difference the gear makes, you need to look at how they effect your over all stats as a player, not by how much the upgraded piece is better. For example, if a piece of armor is 20% better than the previous armor you had, that does not mean you DPS or HPS takes a 20% boost.

    as a 61 Chloro Mage my baseline stats with no essences, no trinket, no seal, and no seal rune, no ring rune are as follows: (not accounting for Valor since it does not increase from merc to freelancers, so its moo point, ya know like a cows opinion.)

    Base Stats

    Int: 1107
    Wis: 676
    End: 1474
    SP: 3129
    SC: 1397
    CP: 15
    Ven: 821

    The Total Set of Mercenary Essences will give you the following stats:

    Int: 192 17.3% increase
    Wis: 138 20.4% increase
    End: 294 19.9% increase
    SP: 54 1.7% increase
    SC 120 8.5% increase
    CP: 0
    Ven: 156 19.0% increase

    The total set of Freelancer Essences will give you the following stats:

    Int: 252 22.7% increase 5.4% difference
    Wis: 174 25.7% increase 5.3% difference
    End: 372 25.2% increase 5.3% difference
    SP: 66 2.1% increase .4% difference
    SC: 147 10.5% increase 2% difference
    CP: 0 0 0
    Ven: 168 20.4% 1.4% difference

    Those certainly don't look like must have increases to be effective or ineffective in PVP. To be honest I would think for 12,960 CQ marks that one should get alot more of a boost then that.

    Lets look at the Trinkets. (you of course get the proc with the upgraded trink)

    RidgeRunner (65k fav) Freelancer (4.8k CQ marks 100k favor)

    Int 55 4.9% inc (over all stats) Int 59 5.3% difference of .4%
    Wis 39 5.7% inc Wis 41 6.0% difference of .3%
    End 81 5.4% inc End 87 5.9% difference of .5%
    CP 49 326.6% inc Cp 52 346.6% difference of 20%
    Ven 43 5.2% inc Ven 46 5.6% difference of .4%

    Ok now lets take a look at the Seals

    Merc Seal (1.2k CQ Marks 25k fav) Freelancer Seal (3k CQ marks 60k fav)

    End 53 3.5% inc (overall stats) End 66 4.4% difference of .9%
    Veng 24 2.9% inc Veng 58 7% difference of 3.1%


    Then you have the Runes, which you could use on either the reg stuff, or the upgraded items.

    Brass knuckles (360 CQ marks 33k fav) Leily's Reprisal (360 CQ marks 33k fav)
    +20 veng to ring. +40 Veng to seal

    Im not really going to talk about the runes, bc really those are pretty cheap items and you can put them on either set of gear if you choose to do so.

    So lets say I only have the full set of mercenary essences, the mercenary seal, and the ridgerunner trinket. My stats will look like this.

    Int 1354
    Wis 853
    End 1902
    SP 3183
    SC 1517
    CP 64
    Ven 1020

    This will only cost me a grand total of 1.2K CQ marks for the seal, to put that in perspective that is 1 Daily and 1 CQ timer aka 100 marks, per day for 12 days.


    Now lets look at the stats and the difference with all of the upgrades available, but we are still not counting the runes.

    Int 1418 4.72% inc
    Wis 891 4.45% inc
    End 1999 5.09% inc
    SP 3195 0.37% inc
    SC 1544 1.77% inc
    CP 67 4.68% inc
    Ven 1093 7.15% inc

    And there you have it folks, for the grand total of 20,760 marks those are the increases to your stats you can expect to gain from all the upgrades that require CQ Marks (excluding the runes).
    Last edited by Landstalker; 04-25-2013 at 09:28 PM.
    Landslide - Greybriar. ( Vendetta )
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    RIP RatedX. >.<!

  2. #2
    Ascendant Landstalker's Avatar
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    Default sorry that came out rather hard to read, reposting with different layout

    To really evaluate the difference the gear makes, you need to look at how they effect your over all stats as a player, not by how much the upgraded piece is better. For example, if a piece of armor is 20% better than the previous armor you had, that does not mean you DPS or HPS takes a 20% boost.

    as a 61 Chloro Mage my baseline stats with no essences, no trinket, no seal, and no seal rune, no ring rune are as follows: (not accounting for Valor since it does not increase from merc to freelancers, so its moo point, ya know like a cows opinion.)

    Base Stats

    Int: 1107
    Wis: 676
    End: 1474
    SP: 3129
    SC: 1397
    CP: 15
    Ven: 821

    The Total Set of Mercenary Essences will give you the following stats:

    Int: 192 17.3% increase
    Wis: 138 20.4% increase
    End: 294 19.9% increase
    SP: 54 1.7% increase
    SC 120 8.5% increase
    CP: 0
    Ven: 156 19.0% increase

    The total set of Freelancer Essences will give you the following stats:

    Int: 252 22.7% increase 5.4% difference
    Wis: 174 25.7% increase 5.3% difference
    End: 372 25.2% increase 5.3% difference
    SP: 66 2.1% increase .4% difference
    SC: 147 10.5% increase 2% difference
    CP: 0 0 0
    Ven: 168 20.4% 1.4% difference

    Those certainly don't look like must have increases to be effective or ineffective in PVP. To be honest I would think for 12,960 CQ marks that one should get alot more of a boost then that.

    Lets look at the Trinkets. (you of course get the proc with the upgraded trink)

    RidgeRunner (65k fav)

    Int 55 4.9% inc (over all stats)
    Wis 39 5.7% inc
    End 81 5.4% inc
    CP 49 326.6% inc
    Ven 43 5.2% inc

    Freelancer (4.8k CQ marks 100k favor)
    Int 59 5.3% difference of .4%
    Wis 41 6.0% difference of .3%
    End 87 5.9% difference of .5%
    Cp 52 346.6% difference of 20%
    Ven 46 5.6% difference of .4%


    Ok now lets take a look at the Seals

    Merc Seal (1.2k CQ Marks 25k fav)

    End 53 3.5% inc (overall stats)
    Veng 24 2.9% inc


    Freelancer Seal (3k CQ marks 60k fav)
    End 66 4.4% difference of .9%
    Veng 58 7% difference of 3.1%


    Then you have the Runes, which you could use on either the reg stuff, or the upgraded items.

    Brass knuckles (360 CQ marks 33k fav) Leily's Reprisal (360 CQ marks 33k fav)
    +20 veng to ring. +40 Veng to seal

    Im not really going to talk about the runes, bc really those are pretty cheap items and you can put them on either set of gear if you choose to do so.

    So lets say I only have the full set of mercenary essences, the mercenary seal, and the ridgerunner trinket. My stats will look like this.

    Int 1354
    Wis 853
    End 1902
    SP 3183
    SC 1517
    CP 64
    Ven 1020

    This will only cost me a grand total of 1.2K CQ marks for the seal, to put that in perspective that is 1 Daily and 1 CQ timer aka 100 marks, per day for 12 days.


    Now lets look at the stats and the difference with all of the upgrades available, but we are still not counting the runes.

    Int 1418 4.72% inc
    Wis 891 4.45% inc
    End 1999 5.09% inc
    SP 3195 0.37% inc
    SC 1544 1.77% inc
    CP 67 4.68% inc
    Ven 1093 7.15% inc

    And there you have it folks, for the grand total of 20,760 marks those are the increases to your stats you can expect to gain from all the upgrades that require CQ Marks (excluding the runes).
    Landslide - Greybriar. ( Vendetta )
    (\_xxLand_/)
    RIP RatedX. >.<!

  3. #3
    General of Telara Aerelith's Avatar
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    You can try to spin this any way you want, including throwing in CQ mark gear into what you call your baseline stats and throw out the runes pretending that CQ isn't required to get any of that stuff... and you're still seeing about a 5% increase in primary stats across the board and you pretend like that's not significant.

    You're right that the amount of time needed to grind something as lame as CQ is not worth the return - which is a large part of everyone's complaint - but you still have to do it to max your character's stats and put yourself on an even playing field.

    You can't win this argument by changing the graph saying "well... there's a few cheap pieces" and you're completely ignoring the fact that two of the PvP Weekly quests for PvP gear marks also require you to fun CQ - more than 1/3 of the rest of the gear you have to get is also from CQ.

    CQ has become the only way to advance in PvP and frankly it is too dull and uninteresting for far too many players.

    You've lost this argument... just give it up already.

  4. #4
    Champion of Telara Nnnxia's Avatar
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    BiS is BiS?

    Point of thread is what again?

  5. #5
    Ascendant Oblivion333's Avatar
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    Oh god it amazes me how you guy calculate gear, stats, and all in Rift. All I know is upgrading makes us feel stronger.

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  6. #6
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    All I saw was 2+2 = 4


    Real question. How long did it take to configure all that?

  7. #7
    Ascendant MoonfireSpam's Avatar
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    At least all the pvp bits are upgrades.

    I'd like to see the rational behind losing stats going from epic to relic.
    So long, and thanks for all the fish~

  8. #8
    Mei
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    Wtf is all this nonsense? I have fork and rift spear, idgaf
    Fluent

  9. #9
    Ascendant Landstalker's Avatar
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    The only gear slot you have to do CQ for to get a peice of PVP gear is the seal. Which quite frankly isnt that big of a deal stats wise in the grand scheme of things. You actually might be better off using a PVE seal actually. Not sure will have to look at it later.

    If you want to say 5% is significant......
    Then I will have to argue that is about 95% untrue. Just bc you want it to be significant doesnt make it so. Want another example, even if that 5% translated into a direct increase in dps or hps, which it doesnt it would look like this.

    Is 5% of 1k dps significant? 50 dps out of 1k dps? Nah I dont think so.

    If you really dont like CQ, than yea do 12 days worth of te daily and one timer join and you will only be short 5%. Than all those other times you join at timer can work to close te gap. Hardly QQ worthy.
    Landslide - Greybriar. ( Vendetta )
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    RIP RatedX. >.<!

  10. #10
    General of Telara Aerelith's Avatar
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    Lets put a theoretical computer simulator to the test.

    Same class. Same build. Same AI. This equates to two optimally configured players with even skills. Now give one a 5% stat advantage and let them go at it.

    I will bet you that the one with that stat advantage will win at least 3 to 1.

    As stated, BiS is BiS. Quit pretending.

  11. #11
    Ascendant Redius's Avatar
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    Quote Originally Posted by Landstalker View Post
    Is 5% of 1k dps significant? 50 dps out of 1k dps? Nah I dont think so.
    Then you think wrong. Not only because if you want to be the best, you work hard at it, but because your concept of math is flat out incorrect.

    Consider that a top-tier DPS'er does 20k (or more), and not 1k in your example. Now, that 5% (of 20,000) is 1k worth of damage. Still think it's useless?If everyone in your raid/warfront brought this same "screw my team, I hate CQ so I'm not getting that 5% buff" attitude, you'd be costing a 20 man raid 10,000 damage per second. If you still think that 5% isn't worth it, nothing I or anyone else can say will change your mind. I know that it's statistically viable, and that raiders and PVPers that care about their performance are forced to max it out.
    Last edited by Redius; 04-26-2013 at 09:40 AM. Reason: cleaned up syntax
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    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by Oblivion333 View Post
    Oh god it amazes me how you guy calculate gear, stats, and all in Rift. All I know is upgrading makes us feel stronger.
    You are such a blonde.

  13. #13
    Ascendant Violacea's Avatar
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    You are either doing the best you can (wearing the best gear you can), or you aren't.
    Last edited by Violacea; 04-26-2013 at 09:41 AM.
    New round up of some high rank matches
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  14. #14
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by Violacea View Post
    You are either doing the best you can (wearing the best gear you can), or you aren't.
    Or you are doing the best you can while not doing incredibly unenjoyable chores.

  15. #15
    Ascendant Pork Star's Avatar
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    This thread has made me feel much better about being lazy with CQ. Thanks!

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