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Thread: CQ Decay Rate

  1. #1
    Rift Chaser Learan's Avatar
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    Default CQ Decay Rate

    10,000 CQ points a day decay rate seems a little high. For those that travel or work out of town, a week away is equal to losing half your max CQ points. Anyone else have thoughts on this?

  2. #2
    Ascendant spaceboots's Avatar
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    decay on stats that your pve encounters are admittedly tuned for is an shameful feature to your paying subscribers paying for a fun experience.

  3. #3
    Ascendant Misun's Avatar
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    IMO- cq power should only apply to pvp. Not pve.
    Pridy Bebe of Mobile Death Squad @Faeblight

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  4. #4
    Prophet of Telara Gamma Ray's Avatar
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    Quote Originally Posted by Misun View Post
    IMO- cq power should only apply to pvp. Not pve.
    It should, but they are surely aware that there would barely be enough actual PVP players interested in it to get a functional CQ going without the PVE chaff.
    "You with your fancy cooldowns and "runic" power! You know where my power comes from!? THE BACK OF MY HAND, #&!$%!"

  5. #5
    Rift Chaser Learan's Avatar
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    The grind honestly isn't that bad for the benefits you get from Readiness III. It just decays incredibly fast and should be lowered.
    |AoC|Exposure|Mutiny|Crayons|Virus|Trinity|

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    Ascendant dday's Avatar
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    Quote Originally Posted by Misun View Post
    IMO- cq power should only apply to pvp. Not pve.
    there would be 8 people in cq then. the only reason why so many people join premades and do cq is because of the rewards. take those away and cq would be a ghost town

  7. #7
    Ascendant Misun's Avatar
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    Quote Originally Posted by dday View Post
    there would be 8 people in cq then. the only reason why so many people join premades and do cq is because of the rewards. take those away and cq would be a ghost town
    Getting rid of the lazy afking pvers would be a good thing.
    Pridy Bebe of Mobile Death Squad @Faeblight

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  8. #8
    Ascendant dday's Avatar
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    Quote Originally Posted by Misun View Post
    Getting rid of the lazy afking pvers would be a good thing.
    agreed but taking away the rewards from pve would greatly reduce the player base. personally i only go in cq to get my weeklies done and keep up cq power since i hate it but i know a lot of people love it you included i believe. taking away pve awards would be bad for the players who like cq because there would barely be anyone playing it

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    Having multiple characters and CQ is just a nightmare. Even with one its a time consumer, let alone logging into a character you play on occasion and having 0 CQ power.

    I'd just scrap the whole idea in the first place. Most the setup for CQ is to force players to play it for the power and pvp gear, despite a lot of the playerbase disliking it. If I could play it every so often, maybe then it would be fun. Its forced as is to get the aforementioned rewards.

  10. #10
    Ascendant Eughe's Avatar
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    Quote Originally Posted by Learan View Post
    The grind honestly isn't that bad for the benefits you get from Readiness III. It just decays incredibly fast and should be lowered.
    Boom.

    I only pvp in this game, and cant do it everyday. So Trion feels i should be punished for it.
    Last edited by Eughe; 04-19-2013 at 10:18 AM.

  11. #11
    Ascendant Misun's Avatar
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    I get you...just sick of seeing these pver's hiding in the rocks and every nook and cranny like a roach, collecting their free CQ power and marks...for doing nothing.

    Wish I could go leech in a pve raid and get free loots for doing nothing.
    Pridy Bebe of Mobile Death Squad @Faeblight

    DYER the best unofficial Rift forum.

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