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Thread: how to fix CQ

  1. #1
    Ascendant wickede's Avatar
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    Default how to fix CQ

    make the archlich give massive ammounts of IS and put him outside of CM and let players move him.


    I MISS THE TOWER ZERGS.

  2. #2
    Ascendant Misun's Avatar
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    More stones would be nice.
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  3. #3
    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    Quote Originally Posted by wickede View Post
    make the archlich give massive ammounts of IS and put him outside of CM and let players move him.


    I MISS THE TOWER ZERGS.
    I remember those days. Those were greatly fun and enjoyable.

    Would be nice to see the ZR portal come back at some point as well with an extractor near by. ;)
    --BC

  4. #4
    Ascendant Violacea's Avatar
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    Quote Originally Posted by Misun View Post
    More stones would be nice.
    +1

    At least at 50, CQ could pass off as an alternative to world events if you killed bosses and foci. Maybe they didn't like that.
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  5. #5
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    get rid of npcs in pvp!

    especially the golems just dont serve any purpose ...
    Last edited by Antigonos; 04-08-2013 at 10:04 AM.

  6. #6
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    Quote Originally Posted by Antigonos View Post
    get rid of npcs in pvp!

    especially the golems just dont serve any purpose ...
    I'm pretty sure Sensewolf would challenge that idea...
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  7. #7
    Ascendant Violacea's Avatar
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    Quote Originally Posted by Antigonos View Post
    get rid of npcs in pvp!

    especially the golems just dont serve any purpose ...
    Unless they drop loot people really want to wear, indeed, NPC's are worthless in PvP imo.
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  8. #8
    Sword of Telara Thedarkside's Avatar
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    Noooo the npcs are really important!!! Its a very fun strategy to kite them into the enemy teams bases to stall them while you cap. Hell when i actually do CQ thats my job lol

  9. #9
    Champion of Telara Mire's Avatar
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    this could be a good idea, then i could hunt more pvers trying to tag stuff and make them rage when they die and can't get their IS. the horror of getting pvped in a pvp zone.

  10. #10
    Plane Touched
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    One way to improve conquest would be to be completly random for the team choice and also for the position of each team base.

    Currently Conquest are won by same team almost every time and making team choice completly random would be more challenging.

    There is 3 location for each team and they could easily make it random at every conquest start.

  11. #11
    Plane Touched Abealri's Avatar
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    Quote Originally Posted by Jobar View Post
    One way to improve conquest would be to be completly random for the team choice and also for the position of each team base.

    Currently Conquest are won by same team almost every time and making team choice completly random would be more challenging.

    There is 3 location for each team and they could easily make it random at every conquest start.
    They should make raids random only to, who wants to play with their friends after all.
    Abadfish@Deepwood <Philanthropy> 4/4TDQ 3/4 FT 2/5 EE Cleric DPS 61 Inquisitor 15 Defiler 0 Justicar
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