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  Click here to go to the first Rift Team post in this thread.   Thread: @Daglar - PVP AoE damage

  1. #106
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    Quote Originally Posted by Fia View Post
    No need for sarcasm, though ...
    There is always a need for sarcasm.

  2. #107
    Rift Chaser Abraxas79's Avatar
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    Quote Originally Posted by fD123 View Post
    and this matters why? the topic is essentially whether aoe dps needs a buff or not, and you post about total damage done in a warfront....
    Quite right. I am sure that he can leap tall buildings in a single bound too. By way of proof... Well he offers none.

    You notice how when a real problem is identified there always some troll saying everything is fine, you have nothing to complain about, L2P and I can do it better then anyone.

    Next, he will tell us Stormcaller is great at present and everyone just needs to follow his wonderful example.

    You do not have to believe what I or anyone else has to say, but simply go on your first hand experience. I cannot remember the last time I saw a Cleric in a full Cab spec, period. Not in W/F, Expert, Raid. No where. As for a stormcaller, we need to set up a special park for it somewhere and label it as an endangered species.

  3.   This is the last Rift Team post in this thread.   #108
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    Quote Originally Posted by lol r u mad View Post
    Are the changes to Stormcaller that were posted by Kervik a couple days ago (been on pts for a couple days) the "pvp changes" you are referring to, or are there another set one the way?
    Unsure what he posted a few days ago - take a look at the post by Amary in the PTS forums.

    ~Daglar

  4. #109
    Prophet of Telara Exxyy's Avatar
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    I dont even know why I'm against that increase in aoe damage,

    My cabbie will hurt even harder,

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  5. #110
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    Quote Originally Posted by Exxyy View Post
    I dont even know why I'm against that increase in aoe damage,

    My cabbie will hurt even harder,

    <3, Exxy
    The only people that I imagine would be against a small buff are healers who are only good at spam healing one target and not very good at keeping multiple people alive.
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  6. #111
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    Quote Originally Posted by Abraxas79 View Post
    You do not have to believe what I or anyone else has to say, but simply go on your first hand experience. I cannot remember the last time I saw a Cleric in a full Cab spec, period. Not in W/F, Expert, Raid. No where. As for a stormcaller, we need to set up a special park for it somewhere and label it as an endangered species.
    I see Cabs in Port Scion all the time. Dunno if they are playing full Cab specs though. They seem to be quite effective unless the other team doesn't stack too many AOE healers which happens quite often therefore they are not as deadly.

    Stormcaller is a totally different story. AOE souls might be weak atm but SC is just weak on a totally different level. I've recently gave SC another try (both 61 and SC/Dom builds) and once again dropped it after a few tries. Even in Scion it wasn't amazing. Long cast-times, buildup time, clunky GTAOE spells that are constantly bugged for me (I just spam LMB and nothing happens).
    Recent PTS changes will prolly help a bit with the lack of mobility but SC needs a dmg increase. I tried SC in TotDQ and I wasn't impressed at all.

    Kervik usually doesn't give spells a straight dmg buff (for example he increased Warlock dps by improving dot refreshing mechanics and lowering some cds and not by "damage incresed" like Ailion does).


    So if Kervik would not want to give a straight dmg buff to skills then maybe it can be done in other way ? I already gave some suggestion in mage forums.

    Increasing the number of charged field targets from 3 to 5 would be a nice start. This would match the increase of electrify stacks and allow us to use all stacks in once cast.

    The problem of SC is that it relies so heavily on having it`s target fully debuffed (5 stacks, Hypo, IS) and on the other hand it consumes elec stacks for burst.
    Necro has the same problem. He gets increased dmg from DC stacks but also has 2 DC consuming skills. The result ? Everyone is just spaming CM and don`t bother with Plague Bolt.

    Maybe base dmg of SC skills should be increased but the buff from elec, hypo and IS should be lowered ? This way dmg on fully debuffed target will stay the same but it will increase on non or partially debuffed targets. This would however hurt some hybrid builds like SC/Harb or SC/ Ele.

    Forked Lighting needs to add 2 elec stacks per cast.

    I would also like at least one of the GTAOE spells to be changed to targeted AOE. How about a change for EotS so it`s a uncleanseable DOT that does the same dmg around the target ? This is a bit selfish request because of the GTOAE bug I`m experiencing (but I know I`m not the only one that gets it). This bug is one of the reason I don`t play full Dom a lot. Too many GTAOE spells.
    Last edited by Lokken`; 03-15-2013 at 09:14 PM.
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  7. #112
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    I'm wondering how this multiplier is going to effect the champion soul in terms of PvP viability.


    Think it will be as strong as its ranged counter parts? Im interested to see where it stands with the TTK fixes recently. I just wish I had more time lately to try out champ with the current lifespan in wfs If anyone has played it recently let me know.


    As of a week ago it seemed to be sub par damage out put when compared to the risk taken.
    Last edited by Keota; 03-16-2013 at 02:30 PM.

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  8. #113
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    derpdoublepost.
    Last edited by Keota; 03-16-2013 at 02:31 PM.

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  9. #114
    Ascendant Violacea's Avatar
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    Horray for Dag posting in here and doing something about it.

    I will keep my Sab spec where it is

    I don't get what people have against aoe specs being more viable. They are not very threatening atm. Heaven forbid a souls intended purpose plays out viably and reasonably in a wf?
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  10. #115
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    Quote Originally Posted by Violacea View Post
    Heaven forbid a souls intended purpose plays out viably and reasonably in a wf?
    That is just asking for too much.
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  11. #116
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    I hope Rift gets better for you brut. Perma 0 damage and weak sab. :P

    Aw hell, I'm included in this too.

    :/
    Last edited by Violacea; 03-16-2013 at 03:03 PM.
    Quote Originally Posted by AceinHole View Post
    Newsflash #3: If you play bladedancer, you are either bad or your name is Dakotta.
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  12. #117
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    Quote Originally Posted by Violacea View Post
    I hope Rift gets better for you brut. Perma 0 damage and weak sab. :P

    Aw hell, I'm included in this too.

    :/
    I am just a weak sab. You are weak at multiple rogue souls from the looks of it. How dare you

    know your class and play different builds based on the situation at hand!

    I have been leveling a super secret alt though the last two weeks!
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  13. #118
    Ascendant Violacea's Avatar
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    I'm start a new Barding career.
    Quote Originally Posted by AceinHole View Post
    Newsflash #3: If you play bladedancer, you are either bad or your name is Dakotta.
    Dakkotaz@Seastone (rogue)
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  14. #119
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    Quote Originally Posted by Violacea View Post
    I'm start a new Barding career.
    You would. That will last until your healing done = 0 then back to square 1.
    825k+ Kills RIP <Affinity>
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  15. #120
    General of Telara V1rul3n7's Avatar
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    Next week has arrived.

    And surprisingly all I see is discussion regarding inquisitors, marksmen, rogues (in general), and riftblade tempsts.

    AoE damage seems pretty much exactly the same.

    What id like is AoE souls to NOT suck at single target so much, i can understand they are AoE souls and all but they should still retain a reasonable amount of single target damage.
    -=[ Virulent - 60 | Harlakk - 60 | Ascaroth - 60 | Brahman - 45 ]=-

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