Thread: @Daglar - PVP AoE damage Quite right. I am sure that he can leap tall buildings in a single bound too. By way of proof... Well he offers none.
You notice how when a real problem is identified there always some troll saying everything is fine, you have nothing to complain about, L2P and I can do it better then anyone.
Next, he will tell us Stormcaller is great at present and everyone just needs to follow his wonderful example.
You do not have to believe what I or anyone else has to say, but simply go on your first hand experience. I cannot remember the last time I saw a Cleric in a full Cab spec, period. Not in W/F, Expert, Raid. No where. As for a stormcaller, we need to set up a special park for it somewhere and label it as an endangered species.
#108
I dont even know why I'm against that increase in aoe damage,
My cabbie will hurt even harder,
<3, Exxy
The Balance Of Life
I Speak The Trout, I Smell The Truth
825k+ Kills RIP <Affinity>
Baramos/Xylord - Level 60 Rank 80 Warrior
Brutalix/Barada/Baramos - Level 60 Rank 80 Rogue
Tyrannicus/Balron/Mania/Xylord/Semidar/Xendo - Level 50 Cleric - Retired
I see Cabs in Port Scion all the time. Dunno if they are playing full Cab specs though. They seem to be quite effective unless the other team doesn't stack too many AOE healers which happens quite often therefore they are not as deadly.
Stormcaller is a totally different story. AOE souls might be weak atm but SC is just weak on a totally different level. I've recently gave SC another try (both 61 and SC/Dom builds) and once again dropped it after a few tries. Even in Scion it wasn't amazing. Long cast-times, buildup time, clunky GTAOE spells that are constantly bugged for me (I just spam LMB and nothing happens).
Recent PTS changes will prolly help a bit with the lack of mobility but SC needs a dmg increase. I tried SC in TotDQ and I wasn't impressed at all.
Kervik usually doesn't give spells a straight dmg buff (for example he increased Warlock dps by improving dot refreshing mechanics and lowering some cds and not by "damage incresed" like Ailion does).
So if Kervik would not want to give a straight dmg buff to skills then maybe it can be done in other way ? I already gave some suggestion in mage forums.
Increasing the number of charged field targets from 3 to 5 would be a nice start. This would match the increase of electrify stacks and allow us to use all stacks in once cast.
The problem of SC is that it relies so heavily on having it`s target fully debuffed (5 stacks, Hypo, IS) and on the other hand it consumes elec stacks for burst.
Necro has the same problem. He gets increased dmg from DC stacks but also has 2 DC consuming skills. The result ? Everyone is just spaming CM and don`t bother with Plague Bolt.
Maybe base dmg of SC skills should be increased but the buff from elec, hypo and IS should be lowered ? This way dmg on fully debuffed target will stay the same but it will increase on non or partially debuffed targets. This would however hurt some hybrid builds like SC/Harb or SC/ Ele.
Forked Lighting needs to add 2 elec stacks per cast.
I would also like at least one of the GTAOE spells to be changed to targeted AOE. How about a change for EotS so it`s a uncleanseable DOT that does the same dmg around the target ? This is a bit selfish request because of the GTOAE bug I`m experiencing (but I know I`m not the only one that gets it). This bug is one of the reason I don`t play full Dom a lot. Too many GTAOE spells.
Last edited by Lokken`; 03-15-2013 at 09:14 PM.
I'm wondering how this multiplier is going to effect the champion soul in terms of PvP viability.
Think it will be as strong as its ranged counter parts? Im interested to see where it stands with the TTK fixes recently. I just wish I had more time lately to try out champ with the current lifespan in wfs If anyone has played it recently let me know.
As of a week ago it seemed to be sub par damage out put when compared to the risk taken.
Last edited by Keota; 03-16-2013 at 02:30 PM.
derpdoublepost.
Last edited by Keota; 03-16-2013 at 02:31 PM.
Horray for Dag posting in here and doing something about it.
I will keep my Sab spec where it is
I don't get what people have against aoe specs being more viable. They are not very threatening atm. Heaven forbid a souls intended purpose plays out viably and reasonably in a wf?
825k+ Kills RIP <Affinity>
Baramos/Xylord - Level 60 Rank 80 Warrior
Brutalix/Barada/Baramos - Level 60 Rank 80 Rogue
Tyrannicus/Balron/Mania/Xylord/Semidar/Xendo - Level 50 Cleric - Retired
Next week has arrived.
And surprisingly all I see is discussion regarding inquisitors, marksmen, rogues (in general), and riftblade tempsts.
AoE damage seems pretty much exactly the same.
What id like is AoE souls to NOT suck at single target so much, i can understand they are AoE souls and all but they should still retain a reasonable amount of single target damage.
-=[ Virulent - 60 | Harlakk - 60 | Ascaroth - 60 | Brahman - 45 ]=-
Bookmarks