melee viability does not revolve around damage, it revolves around survivability. so your "fair trade" is actualy a win for the harb.
warrior mitigation in rift has always been terrible.
sure, warriors have a nice high armor stat. but what good is that when everyone is hitting you with elemental damage?
the second reason warriors have such poor survivability is that we have three tank trees. all other classes have one or none. ALL our survivability skills are in those three trees. not in our dps souls. for the other classes, they might have less survivability skills, but they have them in the souls that are actualy usefull in pvp.
this is why harb beats rb on survivability. if a warrior wants his 61pt rb to have survivability equal to a harbs, he needs to drop down to 41pts in rb and put everything else into a tank soul. the loss in damage compared to the gain in survivability is totaly out of line in such a trade off.
P.S. hang on, isnt this thread about Fryday coming back?
I hate when people say "other classes" when they really mean "rogue"
Just say rogue.
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