+ Reply to Thread
Results 1 to 9 of 9

Thread: 20v20v20 WF?

  1. #1
    Ascendant shortycool's Avatar
    Join Date
    Jul 2012
    Posts
    1,553

    Default 20v20v20 WF?

    The best and most amount of fun i have had doing PvP in the past few months, is when i do Conquest in the early hours of the morning when there are few players in CQ roughly 20 on each team, it got me thinking that i wouldn't mind seeing a 3 faction warfront. Thoughts?
    Last edited by shortycool; 02-21-2013 at 04:35 PM.

  2. #2
    Ascendant shortycool's Avatar
    Join Date
    Jul 2012
    Posts
    1,553

    Default

    I would say that 10v10v10 sounds more reasonable for a WF to be honest

  3. #3
    Ascendant shortycool's Avatar
    Join Date
    Jul 2012
    Posts
    1,553

    Default

    So here is my idea:

    3 factions of 10 players each.

    the map is shape like a triangle

    at each corner there is a faction base that is elevated (resurection point)

    under neath each base is a drop off point

    just outside of each factions spawn point is an idol

    destroying the enemy teams idol is worth 1 point

    in the middle of the map there is an island surrounded by a mote of water

    there are 3 bridges leading to the island facing towards each faction

    on the island there is 2 source stones

    the stones are on a respawn of 5 seconds after being dropped off

    the source stones must be collected and returned to the factions drop off points

    holding the stone at the drop off point for five seconds without being attacked gives your team the point

    each stone is worth 1 point

    first faction to 10 points wins.
    Last edited by shortycool; 02-21-2013 at 04:57 PM.

  4. #4
    Rift Master Anathemus's Avatar
    Join Date
    Jun 2011
    Posts
    676

    Default Only if....

    in the middle of that island is a nearly unkillable troll that randomly oneshots players. Add that in, and you have a good design me thinks. Also, no rogues.
    "The thousand little pieces of my life, which I have tried so hard to hold onto, are slipping through my fingers again. Each time I have to pick them back up, my hands seem a little smaller. Don't pity me, kill me. Just be gentle." -from my hour of need-

  5. #5
    Ascendant Baramos's Avatar
    Join Date
    Mar 2011
    Posts
    4,594

    Default

    10v10v10 would be amazing.
    MMO VAULT (Video Game Music) ➜ https://www.youtube.com/c/VideoGameMusicSoundtrack

  6. #6
    Ascendant simpa1988's Avatar
    Join Date
    Jan 2011
    Posts
    1,888

    Default

    i want new cq maps..
    where did these 2 new maps go that supposed to lauch with SL ?hope not to be abandoned and released at later patch
    Last edited by simpa1988; 02-23-2013 at 03:52 PM.

  7. #7
    General of Telara Aerelith's Avatar
    Join Date
    Nov 2011
    Posts
    977

    Default

    Bad idea.

    2 teams will gang up on the 3rd and take turns farming them.

    It will be like CQ prior to super turrets.

  8. #8
    Ascendant Baramos's Avatar
    Join Date
    Mar 2011
    Posts
    4,594

    Default

    Quote Originally Posted by Aerelith View Post
    Bad idea.

    2 teams will gang up on the 3rd and take turns farming them.

    It will be like CQ prior to super turrets.
    The lesser two will try to take out the best of the 3 teams just like in any pvp game.

    Nothing wrong with that.
    MMO VAULT (Video Game Music) ➜ https://www.youtube.com/c/VideoGameMusicSoundtrack

  9. #9
    Rift Master Beringer's Avatar
    Join Date
    Mar 2011
    Posts
    694

    Default

    I think 10v10v10 could be very fun. Not sure what the best gameplay rules should be, though.

    I'm an altoholic: Thirteen 60 clerics, eleven 60 rogues, eleven 60 warriors, five 60 mages, etc...

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts