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  1. #1
    Ascendant Fujitasix's Avatar
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    Default -427495234

    Please fix this damage taken bug, whatever it might be. I find it useful for tweaking my builds, and I'm seeing myself always getting this bug when I zone in (starting at that ridiculous negative integer on the scoreboard). I want to know how much I'm soaking vs healing taken so I can weigh the benefit of DW vs SnB.

    Please and thanks.
    Currently playing Beermaid lvl 65 War

  2. #2
    Ascendant Baramos's Avatar
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    Quote Originally Posted by Fujitasix View Post
    Please fix this damage taken bug, whatever it might be. I find it useful for tweaking my builds, and I'm seeing myself always getting this bug when I zone in (starting at that ridiculous negative integer on the scoreboard). I want to know how much I'm soaking vs healing taken so I can weigh the benefit of DW vs SnB.

    Please and thanks.

    http://forums.riftgame.com/rift-gene...ge-done-2.html

    "In computer programming, an integer overflow occurs when an arithmetic operation attempts to create a numeric value that is too large to be represented within the available storage space.

    The register width of a processor determines the range of values that can be represented. Typical binary register widths include:.

    32 bits: maximum representable value 232 − 1 = 4,294,967,295 (the most common width for personal computers as of 2005),"

    First brought this up last summer, known issue, no known fix eta.
    Last edited by Baramos; 01-17-2013 at 11:46 PM.
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  3. #3
    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    The issue shows up on damage taken, damage received, healing done, healing received. I get it normally on two of the four now.
    --BC

  4. #4
    RIFT Fan Site Operator Riane's Avatar
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    I have this for healing done in the leaderboards. I swear someone said they sent in a ticket to have it fixed (individually) but this is the response I got for my ticket:

    'm sorry to hear that you're having trouble with warfront leaderboards. Our development team is aware of and working to address this issue, and we hope to have a fix in place soon!

    As always, we appreciate that you discovered the issue and brought it to our attention. Please do not hesitate to contact us if you have additional questions or concerns.

  5. #5
    Ascendant Oblivion333's Avatar
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    Quote Originally Posted by Baramos View Post
    (the most common width for personal computers as of 2005),"
    Well then FFS don't blame Trion people! Upgrade your cheap old but computer and get a system that is 2006 or better ROFL.

    Thanks for the info, now I know who are using old systems ROFL.

    Wait...do you mean before 2005 or after?
    Last edited by Oblivion333; 01-18-2013 at 02:15 PM.

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  6. #6
    Ascendant Baramos's Avatar
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    Quote Originally Posted by Oblivion333 View Post
    Well then FFS don't blame Trion people! Upgrade your cheap old but computer and get a system that is 2006 or better ROFL.

    Thanks for the info, now I know who are using old systems ROFL.
    Has nothing to do with anything on my end.

    My computer is from roughly the summer of 2011.

    The quote I used earlier can be found on this page.

    http://en.wikipedia.org/wiki/Integer_overflow

    Unless it gets fixed, as time goes by, EVERYONE will have this issue.

    I just hit it first and second (for dmg) since I always played lolAOE specs.
    Last edited by Baramos; 01-18-2013 at 02:18 PM.
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  7. #7
    Champion of Telara Mire's Avatar
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    noob. selfpwned

  8. #8
    Prophet of Telara Dee Dee's Avatar
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    is this a phone number?

  9. #9
    RIFT Fan Site Operator Riane's Avatar
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    Quote Originally Posted by Oblivion333 View Post
    Well then FFS don't blame Trion people! Upgrade your cheap old but computer and get a system that is 2006 or better ROFL.

    Thanks for the info, now I know who are using old systems ROFL.

    Wow.


    /10chars

  10. #10
    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    Quote Originally Posted by Oblivion333 View Post
    Well then FFS don't blame Trion people! Upgrade your cheap old but computer and get a system that is 2006 or better ROFL.

    Thanks for the info, now I know who are using old systems ROFL.

    Wait...do you mean before 2005 or after?
    Not sure if you are honestly trolling or downright serious.



    Anyhow, I have a newer computer, built it this past year. Intel i7 3770k @ 4Ghz CPU, 32GB DDR3 ram, AMD HD6870 GPU, OCZ-Vertex3 SSD. Yet, i still have this issue with the numbers being all wonky.
    --BC

  11. #11
    Ascendant Baramos's Avatar
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    Hopefully Trion will get a fix out once more and more people hit the cap and experience this.
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  12. #12
    Rift Chaser Topology's Avatar
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    Quote Originally Posted by Baramos View Post
    http://forums.riftgame.com/rift-gene...ml#post4093428

    "In computer programming, an integer overflow occurs when an arithmetic operation attempts to create a numeric value that is too large to be represented within the available storage space.

    The register width of a processor determines the range of values that can be represented. Typical binary register widths include:.

    32 bits: maximum representable value 232 − 1 = 4,294,967,295 (the most common width for personal computers as of 2005),"

    First brought this up last summer, known issue, no known fix eta.
    Fixed your URL, yo.

    Quote Originally Posted by Oblivion333 View Post
    Well then FFS don't blame Trion people! Upgrade your cheap old but computer and get a system that is 2006 or better ROFL.

    Thanks for the info, now I know who are using old systems ROFL.

    Wait...do you mean before 2005 or after?
    You're adorable.

    The party that's in need of an upgrade would be Trion. It'd be a hell of a lot harder to hit the cap if they used a 64-bit client, that's for sure.

  13. #13
    Ascendant Baramos's Avatar
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    Quote Originally Posted by Topology View Post
    Fixed your URL, yo.


    /Thankies.
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  14. #14
    Ascendant MoonfireSpam's Avatar
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    So... I've hit the cap for damage taken and healing taken...?

    ... but not damage done

    /sadpanda.
    So long, and thanks for all the fish~

  15. #15
    Ascendant Redius's Avatar
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    I've had this problem for almost a full year now; every couple months I submit another ticket and feedback it. Never even got an answer to any of the repeated inquiries.

    Good to know it's not just me with the fun time super happy damage taken joy joy.

    Mine specific bug is "damage taken" and it shows up on every single warfront. @Baramos, has nothing to do with being capped; unless it's capped from Chocolate. I've had this bug from Rk6 onwards, but with the cap rise, the bug persists.
    Last edited by Redius; 01-19-2013 at 06:17 AM.
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