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Thread: Healing dosent win warfronts, damage is king

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    Ascendant BishopX's Avatar
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    Default Healing dosent win warfronts, damage is king

    http://imageshack.us/f/89/healingwinzwarfrontsf.jpg/

    I finally got a perfect situation to show what I keep telling everyone. Damage is king in this game. This was a warfront we had zero healers, as you can see, I am a WARRIOR with top healing. for their side, they had not only healers but a cleric healer. every time he came anywhere close to melee range he got interupted, pulled and blown up before he could get a cast off. My initial kill on the cleric I hit him with a amped Arc+Charged burst, while it was in the air I hit him once ... then the burst hit him I droped a 2point skyfall on him and blew up my delayed burst and whamo.. from full to dead in a 3 sec window.
    Had a pyro you cant see on this list with 19 deathblows. I pretty much saw how insane the damage was of the pyro , myself and the other Sab and i knew this would be a route. like i said, we steam rolled them on the initial push, we steam rolled them on the 2nd attempt and it was a spawn camp from there. mind you the majority of our deaths came from havin no healer so eventually you picked up the stone and died... or people too silly to drink water died. but jus wanted to share the ss http://imageshack.us/f/89/healingwinzwarfrontsf.jpg/
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    Rift Chaser Valliac's Avatar
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    Could also overheal until their chests burst.

    Both are equal. I don't care how much damage you do. If you can't get close enough to DO the damage, then you're fodder. A few good heals can get you close enough to be your little glass cannon spec.
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    Ascendant Pork Star's Avatar
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    Once again you have changed the paradigm.

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    Ascendant Mirimon's Avatar
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    first off.. you have displayed an excellent scenario of why tempest specs need nerfed.. no.. they really do.

    secondly.. clerics.. they do not make the best of healers in pvp atm, with all the bugged advantage going to chloros and even smart rogues, they leave cleric in the dust atm.

    and third... which team won because they reached the kill limit?? OH.. that's right.. there isn't a kill limit..

    Warfront are objective games... no matter how much dps or kb's you've done in a match, the winning goes to the team to performs the objective of obtain x amount of such items or hold said items for x amount of time. The only way nothing but kills might win a game, is in scion, and if neither team killed any elites, ran any stones, just did pure tdm. Which leaves us back to square 1. Not saying killing the opponent doesn't have it's value, it's about as effective as CC would be if it worked in rift, it delays that person from potentially assisting with an objective.

    I'm going to take a guess.. you hit auto run, and start spamming crap as soon as you get to mid? typical "wow" "pvp" mentality. "me r war, me smash!" back before the massive smack down on cc was in effect, we actually won several BG matches without even doing a single point of dmg to the other team, sapped them all, swapped targets, resapped the next. even a solo rogue near the spawn could sap somebody critical, like a healer, delaying their entry into the fray and cause our win. why did it work? because we focused purely on the objective.

    when you have mages, who are smart enough to go chloro and do all that massive healing, or clerics who shield the raid more than heal, it gives their dps the better chance at pushing the other team away from the objective, securing the location, and allowing a person who will perform the capping/running/holding to do his thing.

    Kills have not won a single warfront, performing the objective is what does it.

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    Champion minipara's Avatar
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    Them lv29 screenshots

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    Ascendant spaceboots's Avatar
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    Thank god the broken harb was around. They're a beast at those levels.


    So is healing.

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    Ascendant Pork Star's Avatar
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    Quote Originally Posted by Mirimon View Post
    Kills have not won a single warfront, performing the objective is what does it.
    Because killing people doesn't prevent them from doing objectives.

    Kills actually can have a significant effect on the outcome of a match. I've been in several codex matches where the score was 9XX/9XX, one team has the codex+1, and the team without the codex wins through getting a lot more kill points. Same thing with BG.

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    Rift Chaser Valliac's Avatar
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    Quote Originally Posted by Pork Star View Post
    Because killing people doesn't prevent them from doing objectives.

    Kills actually can have a significant effect on the outcome of a match. I've been in several codex matches where the score was 9XX/9XX, one team has the codex+1, and the team without the codex wins through getting a lot more kill points. Same thing with BG.
    I think the point OP was trying to make was 'My kills/damage/epeen > team actually doing the objective'.

    If you're actually doing what you're supposed to be doing (running stones/escorting gifts/guarding person with the fang) instead of playing dynasty Warriors: The really ****ty edition, then I don't think kills really matter.

    Hypothetical situation: Yeah, you got most kills. You also lost 0-3. A cookie your way.
    Last edited by Valliac; 01-12-2013 at 10:00 AM. Reason: I guess 3-0 would be a landslide victory.
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    Ascendant Mayi's Avatar
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    I think Rift is getting to a good spot where the player matters more then the classes involved. That's all. With a better other side of the team you probably would have been destroyed though.
    I rite a gooded guide for rouges.

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    Rift Master LeCreaux's Avatar
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    Quote Originally Posted by Mirimon View Post
    Kills have not won a single warfront, performing the objective is what does it.
    Technically I think it's possible to win Black Garden with kills, seems like the point counter starts ticking before the stone even pops. I always assumed it meant kills gave points but I could be wrong.

    Scion, on the other hand, gives absolutely nothing for kills. Ironic that this is the warfront where players feverishly fight over the 0 point bridge and 0 point kills while the game is won or lost by the stone runners and objective killers. We've all been in matches where one team holds the bridge and tops the charts while the other wins the match because 3 players are sneaking stones behind their backs.
    Last edited by LeCreaux; 01-12-2013 at 10:17 AM.

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    Ascendant BishopX's Avatar
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    Quote Originally Posted by Mayi View Post
    I think Rift is getting to a good spot where the player matters more then the classes involved. That's all. With a better other side of the team you probably would have been destroyed though.
    first off, tempest is INSANE. its one of those things where at 60 I felt like i was working harder and getting less results and finally someone said IF YOU THINK THEY ARE SO POWERFUL PLAY ONE AND SEE HOW GIMP WE REALLY ARE" and in that warfront i started out as a tempest and me and the other guy cleaned house. After the initial push I think I switched to beast master spec to pull people off and give my little 14 healling per sec..
    but they had ACTUAL healers. like not even a bard, no im talking a cleric speced to cast healing invocation and everything we just blew him up, blew up the chloro and it was a route from there..and please dont give me that, well you have to get TO the people to deal damage.... what class? every class in this game now has range. I ran around in the warfront posted as a melee warrior for the majority of it, I had a pull, pull people TO YOU and kill them and healing dosent matter.
    Warriors have tempest, THieves have Marksman, Clerics have inquisitor . there is nobody in the game who cant go ranged.

    Warriors can self heal and self shield at ranged if speced right. tempest+vk
    ROgues can have shields to absorb damage and small life leach at range (RS+MM)
    Cleric can do a inquisitor, defieler
    Mages can be warlock chloro .....pyro lock...necrolock because lifelink is pro sauce.

    OR
    you could do what everyone else is doing and just BLOW PEOPLE AWAY.
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    Quote Originally Posted by BishopX View Post
    Warriors can self heal and self shield at ranged if speced right. tempest+vk.
    When you say stuff like this can you please just remind everyone you're level 29.
    Last edited by spaceboots; 01-12-2013 at 10:20 AM.

  13. #13
    Rift Chaser Valliac's Avatar
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    Quote Originally Posted by BishopX View Post
    ROgues can have shields to absorb damage and small life leach at range (RS+MM)
    Or you could do the battlebard thing. Pisses people off when I don't die in 2 CD's.

    Also, Tempests are kinda insane. did a WF with a friend of mine who's a Temp. He did quite a bit of wrecking face. The whole players being idiots and feeding kills might come into it as well, but it was entertaining to watch.


    OR
    you could do what everyone else is doing and just BLOW PEOPLE AWAY.
    OR

    you can just play however you like without worrying how everyone else is playing.
    Last edited by Valliac; 01-12-2013 at 10:21 AM.
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  14. #14
    Ascendant Credo's Avatar
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    Both are tools that when used correctly can shift the warfront in your team's favor.
    Even free cost too much now

  15. #15
    Ascendant BishopX's Avatar
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    Quote Originally Posted by minipara View Post
    Them lv29 screenshots
    Word? thats how we want to play this? ok here are other screen shots

    http://imageshack.us/f/266/pvegearftw.jpg/
    no healer, level 60, this is a thief with PVE GEAR, destroying people.

    http://imageshack.us/f/15/healingdontmatter.jpg/
    or this one.. all 3 top healers are the other side, we have only one less kill, and 3-0 cap them...

    and this one is just for fun
    http://imageshack.us/f/823/healingwar.jpg/
    Top healing as a warrior.. we had clerics, mages, thieves... nobody went support , healing.. anything. everyone decided to go straight damage and it was like a shootout and the OK CORALLE
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