Trion- Why is Conquest necessary in order to gear up a character, in the most efficient way possible, for PvP? And did this game really need another PvP currency?
Freelancers Marks - Basically slows down gear progression, Favor piles up, forced into Conquest to get marks.
Conquest - Is what it is. Personally I hate it. As a PvPer I look forward to engaging other players in PvP. Unfortunately Conquest isn't about PvP. Conquest makes these horrible Extractors the central focus. So the PvPer is reduced to running all over a large map to attack and control an Extractor. MMO's have been around for how long now? And this your vision of what World PvP in the year 2012-2013 is all about?
Request- So if marks are here to stay, fine. Allow us to earn them through victory in Warfronts and completing a Warfront daily. No cap on the amount earned daily, the skys the limit as long as you win.
With regards to Conquest ... random factions, no extractors, more PvP. City and castle sieges would be fun. I doubt this will ever happen so please remove PvP marks/gear from Conquest. The PvEers get to continue to enjoy their extractors and mini bosses while gearing up for PvE. PvPers go back to PvP. It's a win/win.