+ Reply to Thread
Results 1 to 9 of 9
Like Tree3Likes
  • 2 Post By Violacea
  • 1 Post By Kyera

Thread: This is part of why Rogues are BROKEN~

  1. #1
    Telaran Sneakii's Avatar
    Join Date
    May 2011
    Posts
    71

    Default This is part of why Rogues are BROKEN~

    Per Point Soul Bonus.

    Riftstalker: 0.5% damage, 1.5% endurance, 2% armor, 2.5% all resist. <~ should be ONLY tank related.
    Assassin: 1% damage. <~ seems normal.
    Bladedancer: 1% damage. <~ also normal.
    Marksman: 1% damage. <~ lol wtf, should be ''Ranged Damage'' only.
    Ranger: 1% damage. <~ lol wtf again. see above...
    Sabo: 1% damage. <~ lol wtf third time, should be ''0.5% Ranged damage, 1% AoE damage''.
    Bard: 0.75% damage, 0.5% healing, 0.5% endurance. <~ Shouldn't have damage should be healing only.
    Tactician: 0.75% damage, 0.75% healing. <~ should be 0.5% on both not 0.75%.
    Nightblade: 1% damage. normal.

    So only 3 of their souls even seem to be in line with other classes, rest of the souls give them a huge advantage over others.
    if ( MageDevFail = True ) {QuitRift} else {PlayAgainFun}
    Sneakygemini - Mage Rank62
    Sneakycupid - Rogue Rank40
    Sneakyaries - Warrior Rank50
    Sneakyi - Cleric Rank40

  2. #2
    Ascendant Violacea's Avatar
    Join Date
    May 2011
    Posts
    12,128

    Default

    Quote Originally Posted by Sneakii View Post
    Sabo: 1% damage. <~ lol wtf third time, should be ''0.5% Ranged damage, 1% AoE damage''.
    I support this one.
    New round up of some high rank matches
    Chun-Li*E.Honda*Evil Ryu
    Abel*Ibuki*Dhalsim
    Gouken*Zangief*Ryu

  3. #3
    Ascendant Eughe's Avatar
    Join Date
    Dec 2010
    Posts
    7,409

    Default

    Hmm. Why should be different than any other class?

    I can put points into my shaman and still get power ups in my inqui.

    With bard, it should be .5 to be in line with warden.
    With tact, it could be 1 damage and .5 healing to be in line with defiler.
    I dont see how RS can only be tank related. If something takes damage, then its damage reducers should work. I mean, you with all the armour/resist piercing available, you would need a crap ton of it to be of use. Its also inline with other classes (well clerics at least)

  4. #4
    Ascendant Valnak's Avatar
    Join Date
    Apr 2011
    Posts
    2,516

    Default

    Way to not read the patch notes. The only tank soul that actually gives damage in pvp is the Warlord soul, but it gives less tanky stats than tank souls do as a result.

    http://forums.riftgame.com/official-...-10-12-eu.html


    PVP/WARFRONTS

    * The following DPS adjustments have been made to tank soul passive Gift abilities while in PvP:
    - Justicar: Faith in Action: Damage increase per point spent becomes 0% per point.
    - Riftstalker: Riftstalker Mastery: Damage increase per point spent becomes 0% per point.
    - Paladin: Paladin's Gift: Damage increase per point spent becomes 0% per point.
    - Reaver: Gift of the Reaver: Damage increase per point spent becomes 0% per point.
    - Void Knight: Gift of the Void Knight: Damage increase per point spent becomes 0% per point.
    - Warlord: Gift of the Warlord: Damage increase per point spent becomes 0.65% rather than 0.9%.
    Last edited by Valnak; 11-24-2012 at 08:21 PM.

  5. #5
    Ascendant Robes's Avatar
    Join Date
    Mar 2011
    Posts
    2,067

    Default

    Anybody know what game Ginger Magician is playing now? Still world of tanks or he move on?
    Teddro - Warrior - Seastone

    Synna - Rogue - Vigil

    Synna Stonecove/Invalid Target for all those darkfall people

  6. #6
    Sword of Telara SWGMOD010's Avatar
    Join Date
    May 2011
    Posts
    823

    Default

    Wouldn't that make Sab do even more damage?
    Last edited by SWGMOD010; 11-25-2012 at 12:01 AM.

    Also, Stormzill
    STORMSTORMSTORMSTORMSTORMSTORMSTORMSTORMSTORM

  7. #7
    Ascendant Eughe's Avatar
    Join Date
    Dec 2010
    Posts
    7,409

    Default

    Quote Originally Posted by SWGMOD010 View Post
    Wouldn't that make Sab do even more damage?
    Depends on how the aoe nerf is calculated.

  8. #8
    Ascendant Kyera's Avatar
    Join Date
    Jan 2011
    Posts
    5,402

    Default

    Quote Originally Posted by Sneakii View Post
    Per Point Soul Bonus.

    [...]

    So only 3 of their souls even seem to be in line with other classes, rest of the souls give them a huge advantage over others.
    I like how bards getting +damage% and MM applying their gift bonus to melee specs is a reason for rogues being broken. Do you even Rift?

    Want to know a good reason why rogues are broken?

    * Healing has been reduced across the board in PvP combat.
    * AoE Damage and Healing have been reduced in general in PvP combat.
    Last edited by Kyera; 11-25-2012 at 04:28 AM.
    Glaiveheart :: Warrior || Areyk :: Cleric || <Wasted Talent> || Deepwood || Likes Received (1,200)
    Also: Kyerashield :: Warrior || Keirsti :: Rogue || Jariale :: Cleric || Kaliboras :: Mage
    Webmaster for "Do You Even Rift?" || Play Rock Band? Check out the Rock Band: Harmonies Project!

  9. #9
    Ascendant Misun's Avatar
    Join Date
    Feb 2011
    Location
    The Sticks
    Posts
    5,802

    Default

    Quote Originally Posted by Kyera View Post
    Want to know a good reason why rogues are broken?

    * Healing has been reduced across the board in PvP combat.
    * AoE Damage and Healing have been reduced in general in PvP combat.
    Yes, this is why.
    Pridy Bebe of Mobile Death Squad @Faeblight

    DYER the best unofficial Rift forum.

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts