Prophet of Telara
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Maybe make it so when you que, are you randomly placed in a group for conquest. To cut down on the group farming.
I qued once as Nightfall to see what their start area looked like. We could not even get out of the start area as another team was waiting outside the tower farming us. While the other faction won in less than 10 mins.
If people are randomly placed in groups they will not be able to all pick X and then go farm some other group so easily
Was not a fun time, and got very little from even trying the warfront would have been better to not even go
Last edited by Kulta; 07-02-2012 at 02:31 PM.
My theory is nightfall is the que everyone lands in who missed out on the first 2 minutes of queing up Only time I ended up on Nightfall was when the times were wonky and I missed the timer count ending.
But really this would draw back a big part of their promotion with Conquest I think. Maybe I am wrong, but I feel like a lot of it's lure was to eliminate the 2 faction thing (which aside from merc chances, we are typically 'stuck' as our faction) and bring forth something that wiped away defiant/guardian and let players choose factions on a more frequent basis and have more 'choice' in the name they get behind. Despite efficiency, some people were still upset with being a merc in WF's because they were the opposite faction. Well, Conquest has no opposite to any of our factions and now we can choose.
I think if it auto slotted us instead of closed it down when it was full, it would come full circle and people would dislike Conquest because they just want to play for the faction they want to if they can have anything to do with it.
Granted it would be efficient. Logically in any team based game, a shuffle to equalize numbers before the game begins is pretty hard to argue against having outside of other smaller reasons - like having a say in the faction you play for.
- Drawn by Sharky
Prophet of Telara
Yes I know it would mean we could not choose, but since there is not a bonus to queing one over the other, if you leave out the easy farming of th NF faction because of having to come out of the tower, would not effect game or fun....
They might want to look at moving NF from bottle necking upon trying to leave the starting area.
Random Ques for Conquest could only help the situation. I think
Last edited by Kulta; 07-02-2012 at 02:53 PM.
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