ahahah or "you're just mad because you can't find any of the good exploits on google, and us at stay qualm thought ahead to exploit them properly by sending items with burning power stone already on them to our alts in the mail so the buff stays on the weapon until it's taken out" lulz
the op obviously hasnt tried a full soul tree at level 19
low level pvp is going to be a lot of fun ..for everyone.. after this
Last edited by Pixel Monkey; 06-14-2012 at 12:56 PM.
who took my names!
I have no problem logging on a mule while I'm doing other things and hitting a queue button to track things. I could easily check the 10-19 and 30-39 with my two mules. What sort of sample size do we want? I might not have time to get a good sample before the patch drops, mind you, bc my evening play time has been pretty limited and I've been using it on PvP dailies (for bankrolling favor, since I'm not capped yet), the IA daily, crafting dailies (six professions/two characters), and uh sometimes the Stillmoor dailies (I'm still not glorified on my rogue, wtb cross-account notoriety).
Edit: Missed this before.
One thread that was a direct response to a 'challenge' to 'compete' without relying on the top tier crafted/planarite/BoA gear. Several posts in established topics providing rationale (with supporting examples/evidence) for my arguments. Probably a couple hundred, at least, given what I remember my post count being two months ago, though that also includes all of my other comments regarding PvP (and the rare class post/piece of feedback).
Zero threads or posts crying about it's implementation/removal or pre-emptively (i.e. without being provoked, and not as a sarcastic response) chastising pro- or anti-twinks for a variety of things without reading threads, being aware of the situation/environment in lower-level brackets, or paying attention.
Try harder, please.
Last edited by Kyera; 06-14-2012 at 02:00 PM.
Glaiveheart :: Warrior || Areyk :: Cleric || <Wasted Talent> || Deepwood || Likes Received (1,200)
Also: Kyerashield :: Warrior || Keirsti :: Rogue || Jariale :: Cleric || Kaliboras :: Mage
Webmaster for "Do You Even Rift?" || Play Rock Band? Check out the Rock Band: Harmonies Project!
Glaiveheart :: Warrior || Areyk :: Cleric || <Wasted Talent> || Deepwood || Likes Received (1,200)
Also: Kyerashield :: Warrior || Keirsti :: Rogue || Jariale :: Cleric || Kaliboras :: Mage
Webmaster for "Do You Even Rift?" || Play Rock Band? Check out the Rock Band: Harmonies Project!
It really surprises me how ignorant so many players are about the game they play. After getting my arse beat on my xp-locked level 19 toon, over and over, by level 12's clearly xp-locked (because I saw them day after day after day in WF's still at level 12... I started looking at their gear when one or the other of us got merc'd onto the other's team. Holy shnikies, Batman! Purple event merchant gear (hats, rings, necks, trinkets) (blue weapons), 6 essence focuses full of purple event token essences, crafted gear clearly made with 300 skill purple augments, with much higher level notoriety merchant enchants (read: notoriety runes from zones such as Moonshade & Droughtlands, which no 10-19 should have access to for a great many levels)...
Well, hells, I've played since release, have lots of old tokens, 300-skill crafters, and lots of notoriety all over the lands. So, I twinked out to see what it was like. You know what? Those same level 12's that had been beating the crap out of me, still did so. Yes, I could beat the snot out of a newer player in relatively crappy gear, even when they were also level 19. But those lower level twinked-out toons, they dodged or blocked like whoa, I flat out missed against them repeatedly, etc, and they were still just hard to damage.
Why is that? I'm in the same gear - but they're getting far better percentages from their extras, and their much-lower-level abilities... hit harder than mine. Holy shnikies, Batman!
But, y'all are right. Clearly the entirety of the problem is about xp-locking. Has nothing to do with gear that can have inappropriate-to-level enchants placed on it, as well as augments that shouldn't be applicable to that level of gear. Has nothing to do with bolster over-amplifying stats and making a level 12 hit like they're level 25 versus a 19.
To those saying that queue times will improve once the xp-locked twinks are gone... clearly never tried to play in a lower level warfront prior to xp-locking. I did, numerous times, because I much prefer to level via warfronts. However, they rarely popped. There weren't enough new players at that level to inhabit the queues, and folks leveling alts didn't account for enough of a difference to cause pops, either, even with cross-server queues. Personally, I anticipate that becoming the norm again within 2-4 weeks of xp-lock being removed. Introducing low-level IA's is another nail in the coffin for low-level warfronts. It's something else to do that will cause folks to fly through levels. Which, hey, if you're in a hurry to get to 50, that's awesome.
The thing is, some of us have done all the BS to get to 50 (multiple times, for many of us), and realized that you can't experience everything a level bracket has to offer, because you level too quickly. If you PvP a bit, you outlevel dungeon brackets. If you run some dungeons, you outlevel the PvP favor/notoriety. Spend some time on either of those lines of play, and you're missing zone notoriety. If you quest to complete your zone notoriety, you outlevel the PvP and dungeons... See where I'm going with this? Some of us actually like xp-lock because we can do what we enjoy, and do all of it, without missing out on stuff at the level it's meant for. Do you really think lowering yourself to someone else's level to help them with their stuff is going to be the same? Seems like a cheap tradeoff to me.
Anyway, I've argued against the issue of xp-lock not being the real problem in lower-tier warfronts, but it seems folks are really gung-ho for their perception that it's all about xp-lock, and don't even comprehend the true problem of gear and Ascended Courage imbalances that Trion should have corrected, instead of taking the easy way out and just pulling xp-lock. Removing xp-lock isn't going to make any improvements to the leveling experience, nor to whatever warfront queues there are, because long-time players can still put on all that snazzy gear and beat the snot out of the newer folks, because Trion hasn't addressed those very real issues. Perhaps that isn't as likely, as the reward vs. cost/effort won't be as... rewarding... but then again, neither are timely queue pops. Sounds like a lose/lose situation to me, for those that enjoy lower level warfronts.
Huzzah - Rogue -=- Rhowyn - Cleric
Head Wench of <Shiny> Defiant, Wolfsbane
(Formerly <Serenity> of Sunrest, may the shard rest in peace)
There needs to be a different category of infraction.
Like, "rude to a member of the community, but they totally deserved it, 0.5 points".
Glaiveheart :: Warrior || Areyk :: Cleric || <Wasted Talent> || Deepwood || Likes Received (1,200)
Also: Kyerashield :: Warrior || Keirsti :: Rogue || Jariale :: Cleric || Kaliboras :: Mage
Webmaster for "Do You Even Rift?" || Play Rock Band? Check out the Rock Band: Harmonies Project!
I have read kyeras posts in other threads and I'm afraid you're wrong about where this person stands on twinking. And anyone that isn't being healed and isn't a tank will die just as fast as you do, people don't realize a p40 is useless alone without a healer. the idea is to work as a team, the team that works best together will win. there is no soloing in lvl 50 warfronts like there is in lower level brackets. and to be honest I don't really care where you stand on twinking. Also, if you want to think the whimsical things i say are trolling you're more than welcome too. When i say "do you expect free cotton candy?" it's a joke, it's not meant to make anyone angry on the contrary it's meant to stop people from making rude and ignorant posts like you see above. (they will probably be gone by the time you see this)
Apparently not, because then you'd have known why I twinked and what my position is w.r.t. twinking and its implications.
Either that, or you did, and you disregarded them so you could, in fact, bait/troll me into an infraction.
So, kudos, bro. Build up that e-cred.
Edit: P.S. As for going off-topic, I think you did that in the first place by asking me why I did it.
Last edited by Kyera; 06-14-2012 at 03:22 PM.
Glaiveheart :: Warrior || Areyk :: Cleric || <Wasted Talent> || Deepwood || Likes Received (1,200)
Also: Kyerashield :: Warrior || Keirsti :: Rogue || Jariale :: Cleric || Kaliboras :: Mage
Webmaster for "Do You Even Rift?" || Play Rock Band? Check out the Rock Band: Harmonies Project!
EXP lock and twinking go hand in hand, asking why you do it is not in anyway off topic and if it was my post would have been deleted. I am not trying to bait you or troll you, you chose to be rude. I had nothing to do with it. And, I'm not trying to offend you here, but from what I have read it seems to you twink because it's easier than lvl 50 pvp because you can run in solo and kill everything with little or no team work, that isn't "different strategy" it's horribly unbalanced and that's why it's going to be removed in 1.9. do you think they are removing it just to watch people argue in forums? I don't think so.
No, you guys didn't want seperate ques because there was not enough people supporting the line of smoke you were blowing about why you wanted twinking in the first place.
It's nice to see you still whinning and blowing the same smoke as always and still being wrong, lol. Wham bam twinking is gone! So much for the "twinking is here to stay so shut up" rhetoric. Mentoring allows the PVERs to experience all the content they want at a challange level they want without the griefing of people wanting to do WFs as they level by twinkers. I am all for griefing, but on an even keel in the open world, not in canned pvp environments.
Oh, and since the post where I gave you the tl;dr also got deleted, just in case you did miss that:
It's different. Different specs, different playstyles, different abilities, different dynamics, different hierarchies, different threats, different speed, different strategies, different players.
Edit:
His thread is about the potential impact of the removal of XP lock on other facets of the game, not "what is the motivation of twinks", even if motivation may be a topic. Besides, OT posts don't necessarily get removed.
The statement in red contradicts the statement in blue, especially if you're claiming to be familiar with my posts and position on XP locking and twinking, which you clearly, clearly are not. If you are not trying to bait or troll, and you are not trying to be rude, perhaps you should frame your post in a different manner, especially with a post history that is ragging on twinks.
Last edited by Kyera; 06-14-2012 at 03:32 PM.
Glaiveheart :: Warrior || Areyk :: Cleric || <Wasted Talent> || Deepwood || Likes Received (1,200)
Also: Kyerashield :: Warrior || Keirsti :: Rogue || Jariale :: Cleric || Kaliboras :: Mage
Webmaster for "Do You Even Rift?" || Play Rock Band? Check out the Rock Band: Harmonies Project!
Bookmarks