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Thread: Noise Cancelling Coating

  1. #1
    Shield of Telara Chancellor Gowron's Avatar
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    Default Noise Cancelling Coating

    I honestly don't see how its very different from the Ground of Strength stun proc that was nerfed in a heartbeat ages ago. NCC= passive 4 second silence chance that procs off MM/ranger attacks as well as Sabo and ranged nightblade attacks, even aoe attacks liike fan out.

    NCC doesn't only affect mages and clerics, but prevents you from using many warrior (especially riftblade) and rogue abilities as well. Marksman already has an interrupt / 5 second silence on a very generous 10 sec cd (with rapid extrication), NB has a 5 second silence opener, and ranger has an AOE interrupt/5 sec silence finisher on a 30 sec cd. BD also has a ranged interrupt/5s silence on a 10 sec cd.

    As a mage if I want a silence in a dps soul I have to go 32 points in warlock for a 5 second silence on a 40 second cooldown (or go elementalist and use the greater water pet LOL NOPE)

    In the past I would have argued that rogues need tools like NCC, but they have gotten buff after buff since release and their dps and utility has gotten to a level where I think this consumable needs to be changed completely or at least not proc off aoe attacks.

    Flame on, PvP forums.
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    Ascendant Zaros's Avatar
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    http://rift.zam.com/en/item/C6B5C5C1...ing-Spellstone is the intended counter, but I rarely see anyone use it.
    ~Quiescent

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    Ascendant Ianto Jones's Avatar
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    Quote Originally Posted by Zaros View Post
    http://rift.zam.com/en/item/C6B5C5C1...ing-Spellstone is the intended counter, but I rarely see anyone use it.
    because it takes the same mats as powerstones and they're relatively expensive (or take forever to farm)

    i used to use them all the time

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    Shield of Telara Chancellor Gowron's Avatar
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    Quote Originally Posted by Zaros View Post
    http://rift.zam.com/en/item/C6B5C5C1...ing-Spellstone is the intended counter, but I rarely see anyone use it.
    I use 24/7 on my mage (and make more of them for the AH than anyone else on my server) but honestly this consumable is OP too. -30% silence duration from pyromancer + -20% silence duration from PvP PA - 2 second from spellstone make most actual silence abililties useless. Maybe I'll start using spellstone on my warrior too lol.

    I swear sometimes it seems like NCC still doesn't obey DR but that may just be my imagination.
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  5. #5
    Soulwalker Genesee's Avatar
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    Default Trion likes Silence and Stun and Disarm

    Even with the best spellstone, you get a 2 second reduction in silence time. This means you are still silenced for 2 seconds, which is an eternity to a spell caster being beaten by the usual 2 warriors from the front and 1 rogue from the back. So the truth is , there is no effective counter for noise cancelling coating. 2 seconds is the same as 4 seconds when your spell that was going to save you has been interupted. I look back at the combat log sometimes and I see that it hits you about every 7 or 8 shots from a MM spamming fanout. About every 15 seconds. I dont know if its gotten worse since 1.8 update or if I just know for sure that Im silenced now with text popping up to tell me.

    I think all of the CC in this game is too much, but its always been that way and I dont think they will change it. I think for some reason they want as many players as possible not actually playing. Maybe it makes the game run faster. I expect that they would give other callings simular weapon buffs to balance things before they would do anything to nerf noise cancelling coating.

  6. #6
    Ascendant Zaros's Avatar
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    Quote Originally Posted by Chancellor Gowron View Post
    I use 24/7 on my mage (and make more of them for the AH than anyone else on my server) but honestly this consumable is OP too. -30% silence duration from pyromancer + -20% silence duration from PvP PA - 2 second from spellstone make most actual silence abililties useless. Maybe I'll start using spellstone on my warrior too lol.

    I swear sometimes it seems like NCC still doesn't obey DR but that may just be my imagination.
    It obeys DR, I can guarantee that. But I mean, if NCC is OP and so is the spellstone, then they really cancel each other out.

    Quote Originally Posted by Genesee View Post
    Even with the best spellstone, you get a 2 second reduction in silence time. This means you are still silenced for 2 seconds, which is an eternity to a spell caster being beaten by the usual 2 warriors from the front and 1 rogue from the back. So the truth is , there is no effective counter for noise cancelling coating. 2 seconds is the same as 4 seconds when your spell that was going to save you has been interupted. I look back at the combat log sometimes and I see that it hits you about every 7 or 8 shots from a MM spamming fanout. About every 15 seconds. I dont know if its gotten worse since 1.8 update or if I just know for sure that Im silenced now with text popping up to tell me.

    I think all of the CC in this game is too much, but its always been that way and I dont think they will change it. I think for some reason they want as many players as possible not actually playing. Maybe it makes the game run faster. I expect that they would give other callings simular weapon buffs to balance things before they would do anything to nerf noise cancelling coating.
    Also take into account DR, the minus silence duration from PA, and the fact that the spellstone not only effects NCC silences, but also just plain silences, and I think you'll find that NCC isn't overpowered at all.
    ~Quiescent

  7. #7
    Ascendant Am0n's Avatar
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    Quote Originally Posted by Chancellor Gowron View Post
    I honestly don't see how its very different from the Ground of Strength stun proc that was nerfed in a heartbeat ages ago. NCC= passive 4 second silence chance that procs off MM/ranger attacks as well as Sabo and ranged nightblade attacks, even aoe attacks liike fan out.

    NCC doesn't only affect mages and clerics, but prevents you from using many warrior (especially riftblade) and rogue abilities as well. Marksman already has an interrupt / 5 second silence on a very generous 10 sec cd (with rapid extrication), NB has a 5 second silence opener, and ranger has an AOE interrupt/5 sec silence finisher on a 30 sec cd. BD also has a ranged interrupt/5s silence on a 10 sec cd.

    As a mage if I want a silence in a dps soul I have to go 32 points in warlock for a 5 second silence on a 40 second cooldown (or go elementalist and use the greater water pet LOL NOPE)

    In the past I would have argued that rogues need tools like NCC, but they have gotten buff after buff since release and their dps and utility has gotten to a level where I think this consumable needs to be changed completely or at least not proc off aoe attacks.

    Flame on, PvP forums.
    You shoulda complained before when it ignored DR, now it is the same as everything else. All it is now is a DR sink, the person using it on you would be silly, unless they had no other form of CC.
    "You lost me at Balance"

  8. #8
    Shield of Telara Chancellor Gowron's Avatar
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    Really though how is NCC different from the GOS stun proc? Especially when its even easier to outrange or LOS pyros tied to their ground spell. I mean I understand that was nerfed before the current DR implementation but NCC was around then too.

    Quote Originally Posted by Zaros View Post
    But I mean, if NCC is OP and so is the spellstone, then they really cancel each other out.
    I don't quite think it works that way and I know you're smart enough to recognize that... Especially in a 1v1 situation vs marksman for example I can deliberately avoid using cast time abilities to avoid getting silenced by deaden, you still get a 100% free (in terms of build) passive silence chance and all i get it something that reduces its effect and you don't even have to worry about messing up DR to make your other CC useless (because you don't have any other cc in that category). The NCC user gets the net advantage. Also 1 NCC aoe spammer is going to require a lot of people to use spellstone and NCC is significantly cheaper to purchase than spellstone.
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    Ascendant Zaros's Avatar
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    Quote Originally Posted by Chancellor Gowron View Post
    I don't quite think it works that way and I know you're smart enough to recognize that... Especially in a 1v1 situation vs marksman for example I can deliberately avoid using cast time abilities to avoid getting silenced by deaden, you still get a 100% free (in terms of build) passive silence chance and all i get it something that reduces its effect and you don't even have to worry about messing up DR to make your other CC useless (because you don't have any other cc in that category). The NCC user gets the net advantage. Also 1 NCC aoe spammer is going to require a lot of people to use spellstone and NCC is significantly cheaper to purchase than spellstone.
    Rift isn't balanced around 1v1 :/
    ~Quiescent

  10. #10
    Shield of Telara Chancellor Gowron's Avatar
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    Quote Originally Posted by Zaros View Post
    Rift isn't balanced around 1v1 :/
    Well I can't disagree with you there, although I have yet to figure out exactly what Rift is balanced around.

    On that note... Burning Spellstone now on AH; priced to move!
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  11. #11
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    Quote Originally Posted by Am0n View Post
    You shoulda complained before when it ignored DR, now it is the same as everything else. All it is now is a DR sink, the person using it on you would be silly, unless they had no other form of CC.
    yep, I'm with Am0n on this one. NCC has the shortest silence duration of all possible silences, but kicks off the DR just the same. So someone uses NCC on me: congratulations, you just nerfed the next Warrior trying to intelligently use Windspear/ Cleric trying to intelligently Quietus on me.

    NCC can be *annoying*, for sure, but I would never waste a Break Free on it, and certainly not a Burning Spellstone. Every Burning Spellstone made is one less Burning Powerstone made, and my little (2-person, pvp-centric, caster-heavy) guild *eats* Burning Powerstones.

  12. #12
    Ascendant Soul sky's Avatar
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    Quote Originally Posted by Naesraen View Post
    yep, I'm with Am0n on this one. NCC has the shortest silence duration of all possible silences, but kicks off the DR just the same. So someone uses NCC on me: congratulations, you just nerfed the next Warrior trying to intelligently use Windspear/ Cleric trying to intelligently Quietus on me.

    NCC can be *annoying*, for sure, but I would never waste a Break Free on it, and certainly not a Burning Spellstone. Every Burning Spellstone made is one less Burning Powerstone made, and my little (2-person, pvp-centric, caster-heavy) guild *eats* Burning Powerstones.
    Or you can just spend 10 minutes working the auction house each day, 10 minutes crafting, and afford to supply yourself with both unlimited power and spellstones >_>
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  13. #13
    Rift Chaser dcndnts's Avatar
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    Quote Originally Posted by Chancellor Gowron View Post
    On that note... Burning Spellstone now on AH; priced to move!
    COD me a stack or 2 on seastone
    Thanks!
    -Skavok

  14. #14
    Ascendant Credo's Avatar
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    Quote Originally Posted by Ianto Jones View Post
    because it takes the same mats as powerstones and they're relatively expensive (or take forever to farm)

    i used to use them all the time
    I used them for a little bit way back when, but for the most part it seemed to either proc when they weren't casting anything or all I did was make them Immune with a quickness. I wish the dot one would actually stack

  15. #15
    Shield of Telara Chancellor Gowron's Avatar
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    What you guys don't realize is that my OP was actually an ingenious ploy to drive Spellstone sales.

    Quote Originally Posted by dcndnts View Post
    COD me a stack or 2 on seastone
    Thanks!
    Not totally sure if srs but sent a 20 stack anyway!
    My specs:
    R40 Mage / R22 Rogue / R11 Cleric / R30 Warrior

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