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Thread: @Devs Please Read Codex Escalation Idea

  1. #1
    Telaran
    Join Date
    Jan 2011
    Posts
    67

    Default @Devs Please Read Codex Escalation Idea

    Codex Escalation: Battle Royale
    Back Story: Guardians and Defiant over countless Battles for Codex have discovered some clues about the origins and nature of this artifact and have inadvertently activated ancient defense mechanisms through their reckless fighting.
    Objectives:
    - Vault Hot Zone
    o There are Planar Key Crystals: Water, Fire, Air, and Earth that will spawn.
    o Players of Each Team have to buff themselves with key Crystal Charges
    o Vault becomes a death Zone every 5 minutes
    o The first 10 minutes are Keys of Water & Air
    o Last 10 Minutes Keys of Fire & Earth


    - Translation Scope Hot Zone
    o Release Zone: Activate Water and Earth Keys on Translation Scope
    o Objectives: Once 5 of Each Water and Earth keys is counted 1 Life artifact is Spawned

    - Statue of Thontic Hot Zone
    o Release Zone: Activate Fire and Air keys on Statue of Thontic
    o Objectives: Once 5 of Each Fire and Air keys is counted 1 Death artifact is Spawned


    - Codex Hot Zone
    o 1 Faction has to release both keys at codex by stepping on the Platforms Death and Life Platforms believe me when I say it will be an intense battle over those keys at codex. ALL AREAS except codex will be a hot zone bridges leading to dex will be Safe in order to allow respawners back


    How this warfront Works:

    During the first 10 Minutes of the match Water and Earth Keys are amassed at Vault once 1 these keys are picked up the areas around Codex, Thontic and the Lake are active instant Death Zones after a 10second counter. After 5 minutes of Water and Earth keys spawning Vault will become a Death zone. The Water and Earth keys are then turned in at Translation. 5 of each per faction you turn them in on a pad similar to PvP rift turn ins. Each team can kill opposing players to steal keys and turn them in. When that is done a Life Key will spawn.


    During the Last 10 minutes of the match Fire and Air Keys are amassed at Vault once 1 these keys are picked up the areas around Codex, Translation and the Lake are active instant Death Zones after a 10second counter. After 5 minutes of the Fire and Air keys spawning Vault will become a Death zone. The Fire and Air keys are then turned in at Thontic 5 of each per faction you turn them in on a pad similar to PvP rift turn ins. . Each team can kill opposing players to steal keys and turn them in. When that is done a Death Key will spawn.
    Last edited by Alveon; 03-23-2012 at 02:58 AM.
    Lamentations@BriarCliff PVP VENDOR 4 LYF

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