What about making loot tables for killing players?

Like kill a lvl 50 guardian in open world = random drop of X value

Kill a 50 guardian in Home city = even better loot table etc.

If players droped loot and that loot was in proportion to the difficulty in getting that kill....

We could get a big increase in world pvp, and certainly some city pvp raids!!!

Lfm Raiding Meridian, 9 spots left. Whisper Mortim for a spot in raid 4, 3 other raids full. We go in 15 minutes.

What do u guys think?