Last edited by Vindicit; 11-02-2011 at 11:22 PM.
Are you saying I want classes to be nerfed, because if you are then you are incredibly mistaken.
*Edit - I just think the RS/NB spec is a stupidly cheesy spec, and its allow rogues who were in the past incapable at playing their class, able to out perform decent players of other callings. In a sense rogue has been made easier to play in my honest opinion, which is why I play a mage now (Dom is apparently a challenging soul to play).
Last edited by Tigruz; 11-02-2011 at 11:31 PM.
<Retired>
The OP, who is also in my guild, thinks that NB/RS should be buffed, which you can read in the title of the thread. No where is this thread have I stated that NB should be nerfed. Your reading comprehension has obviously failed miserably.
*Edit - I'll even copy/paste the title and highlight the part of the thread I don't agree with
What really happens when nb/rs fights a cleric. *buff nb/rs*
Last edited by Tigruz; 11-03-2011 at 12:02 AM.
<Retired>
Last edited by Radamanthys; 11-03-2011 at 12:10 AM.
Can't see video, but after reading few post i understand that cleric is sham/just.
Everyone call this build troll spec with no dmg and bla bla.
But maybe it's only you troll at this spec?
In times when i was playing cleric(when max rank was p6), i was toping kb, dmg and heal in same match.
Now i don't see ppls often playing this spec, but there is still 1 guy - Bigbud who plays sham/inq/just and he often tops kb, dmg and healing.
So how it comes that build which tops kb, dmg, healing is troll spec?
Then nb/rs is even more troll spec because comparing to cleric troll spec nb/rs can top only kb and dmg?
Adalie r8 Rogue - Icewatch
Acex r6 Cleric - Icewatch
Gran r8 warrior - Icewatch
same could be said for locks, same could be said for riftblades, same could be said for cab's. Every class has a cheese spec in some way or another that can make a decent player a killing machine...
i do agree though dom can be challenging to play especially with how DR's are nowadays
Last edited by sanosuke; 11-03-2011 at 02:49 AM.
Warfronts need segregation of the Tiers. 1-5 and 6-8 or pre-50 pvp will be the most enjoyable PVP in the game.
Run and Gun My *Boomstick* MM PVP Guide
The Night Bomber PVP Spec + Rogue PVP Guide Compilation
Blood and Fire Sin/NB PVP Guide
The cleric is running a Shamicar build, and yes it beats NB/RS all the time. A few more clerics are starting to run it because it works, and works really well.
So Now you have:
A Cleric build that can and does beat NB
A Warrior build that can and does beat NB
A Mage build that can and does blow up everything.
Myself I don't really like the NB build. I would rather roll a BD or Sin build, but as neither of those works all that well except against other rogues there is no use in it. Perhaps Trion could do something like... Make 51 point builds stronger than these jack-of-all-trades builds? Not that it would be all that hard. Just deflate some of the low point passives and add a buff like many cleric souls that increase damage etc for each point spent in a soul over 44 points. This would top load the soul rather than bottom load it (feel free to add pun here) and would really go a very long way in allowing easier balancing of PVP AND PVE.
It seems a fair trade to me.
The way so many souls across all classes have huge flat + X% to damage at the bottom of the tree has never made any sense to me at all. It seems more balanced to have those abilities higher up in the tree as a perk of specializing in a role. It would also resolve many of the FOTM OP issues that hit every other patch. Span builds do have their place, but there has to be give and take. A specialist should be better at the base function of a roll as opposed to someone that dips into several pots.
Its like saying "Hey check out this 51 build! You can be the master Melee warrior duel wielding blades of d00m!!! Destroying all in your path!
*actual ability to deal damage not guarantied. "Master Melee warrior duel wielding blades of d00m!!! Destroying all in your path!" is used for advertizing purposes only. 51 point souls signify only false hope that being specialized in a roll is going to be viable in raid or pvp situations and classes. Actual build might not perform up to expectations. Player experience might vary, and raid participation not likely. To gain raid participation please check out your guilds "required raid build's" section. Side effects of using a 51 point build might include: Keyboard imprints on face. Sudden deflation of E-P33n. Compulsive cussing. Being laughed out of your guild vent. Other side effects have been reported including but not limited to: repeated soul walking. loss of gaming appetite and compulsive class switching. If you suffer from any of the above mentioned symptoms please to not post rational arguments on forums as the QQers will descend on it like the depressed lifeless wretches existing to cause grief that they are.
Rogues still own Mash healers, its not the spec people are crying about its the debuff melee rogues need that debuff but Marksmen rogues do not they have massive damage already like the Cabalist Cleric dosent need more damage/anti healing buffs. I duel rogues all the time in my M.A.S.H spec P8 rogue vs P8 cleric and I win 70% of the time and thats mainly because I wasnt watching my buffs and the rogues debuff and I got heals but no CC break at all so you have to look at the problem. It comes down to buffing, debuffing, cleansing and buff stripping in pvp.
LEARN IMPROVE OWN...
We see alot in regards to tanking.
To be straight forward PVE is a waste of my time. PVP is where it is at Player vs Player a real test of skill. Well not anymore as healer since Healing Warfronts is so hard after patch 1.6 the rogue debuff is really over powered.
I use to die just fine from multiple rogues now I die in a flash because you are stuck with the option - do I cleanse or do I heal? Both ways your dead end of story unless you have another person cleansing you which is never, so your dead. Maybe reward the people that cleanse by adding a heal to the cleanse spell because cleansing is a full time job in a Warfront, it can mean the difference in dying or not. Just think about it.
Way to f up the healing in pvp, now I have to play a M.A.S.H spec if I want to survive a Warfront, whats the point of having a healing class if you have to spec 25 points into Justicar just to survive.
Really look at the stats I see rogues carving up clerics mages and warriors. Warriors are hardly seen in warfronts and its a shame that you guys turned rogues a leather class into the what warriors a plate class were before 1.4. Rogues are meant to jump from the shadows or own you with the range of their bows. Not to be in the front lines taking a group of people on and killing all 5, dont laugh we have all seen it, thats the role of a warrior.
By the way - Cabalist needs sigil bubble shield that uses Decays eg one decay gives a minor shield and builds up etc. You use to survive that little bit longer at the cost of 20% decreased damage for 10secs and the shield lasting 15 with a 30sec cool down. Please make this happen. Playing a cabalist in PVP means dying alot as you are a target, give us some surviability.
Ravaging Darkness is a joke. You do the damage with the sigil and your left waiting for the heal so you still die. Seems to only work when 4 or more people get hit with it.
Haha, yes, please give cabs survival cooldowns. Make our teleport ability directional (or guarantee that it moves us a minimum distance, nothing worse than teleporting 1 meter away), and replace our root with the mage's mortality.
This would be perfectly balanced.![]()
Single-handedly trying to get Cabs nerfed for 1.6: http://www.youtube.com/watch?v=I0Ldy1-3eX4
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