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Thread: What Is The Benefit of Vengeance For Straight PVP Healers

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    Default What Is The Benefit of Vengeance For Straight PVP Healers

    How does vengeance help healers?

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    Quote Originally Posted by Chrystania View Post
    How does vengeance help healers?
    Sorry if I'm missing something, but isn't it converted to AP/SP?

    Even if it did nerf spell power, healing is/was getting out of hand in pvp. Consider the complaints over godmode clerics that require a burst dps train to take down, and remember everyone has more valor now, and everyone lost some AP. Healing needs to drop in effectiveness whenever survivability increases or damage decreases. A healer was getting to the point of being worth 2 dps..
    Quote Originally Posted by Sweet View Post
    We’re generally happy with the current state of Warriors and are continuing to monitor a number of smaller issues involving them.
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    Quote Originally Posted by Fatalflaw View Post
    Sorry if I'm missing something, but isn't it converted to AP/SP?

    Even if it did nerf spell power, healing is/was getting out of hand in pvp. Consider the complaints over godmode clerics that require a burst dps train to take down, and remember everyone has more valor now, and everyone lost some AP. Healing needs to drop in effectiveness whenever survivability increases or damage decreases. A healer was getting to the point of being worth 2 dps..
    There is no change in a PVP situation. It converts 1:1 with AP/SP.

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    Quote Originally Posted by Orichle View Post
    There is no change in a PVP situation. It converts 1:1 with AP/SP.
    So are the healers complaining because they lost what, 50 or 75 sp like everyone else? Or are they just confused because the tooltip says vengeance is for damage?
    Quote Originally Posted by Sweet View Post
    We’re generally happy with the current state of Warriors and are continuing to monitor a number of smaller issues involving them.
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    Quote Originally Posted by Fatalflaw View Post
    Sorry if I'm missing something, but isn't it converted to AP/SP?

    Even if it did nerf spell power, healing is/was getting out of hand in pvp. Consider the complaints over godmode clerics that require a burst dps train to take down, and remember everyone has more valor now, and everyone lost some AP. Healing needs to drop in effectiveness whenever survivability increases or damage decreases. A healer was getting to the point of being worth 2 dps..
    This is you being ignorant. The only kinds of healer that has any sort of PVP survivability are Justicars (tanks) and Wardens. Justicars are tanks and pretty terrible at straight single target heals. They should not be a problem unless they outgear you pretty heavily. Wardens are only survivable because HOTs are instant cast. They're also HOTs and kinda act like a temporary BUFF which HEALS THEM. If only there was a way to REMOVE BUFFS.

    Some problems are more easily solved with sleight of hand than a two by four.

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    Sorry liang but 90% of clerics are hot spamming warden/justicar tanks, so its still a problem when a team is stacked with them. You also leave chlorolocks off your list who somehow manage to out damage and out heal people at the same time.

    Nothing justifies it requiring two equal geared dps to kill one healer. Undergeared, okay. Equal geared..something is wrong.

    Secondly I'm still wondering how healing got nerfed more than dps. If vengeance is spell power then how are healers being screwed?
    Quote Originally Posted by Sweet View Post
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    Quote Originally Posted by Fatalflaw View Post
    Nothing justifies it requiring two equal geared dps to kill one healer. Undergeared, okay. Equal geared..something is wrong.
    Are you really that dumb? Of course it should take 2 dps to kill a healer because the healer should offset at the very least 1 dps or there's no point in playing a healer or even having a healer class. 1 DPS vs 1 Healer should result in a stalemate...no deaths on either side (given the same skill/gear level).

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    Quote Originally Posted by Maladon View Post
    Are you really that dumb? Of course it should take 2 dps to kill a healer because the healer should offset at the very least 1 dps or there's no point in playing a healer or even having a healer class. 1 DPS vs 1 Healer should result in a stalemate...no deaths on either side (given the same skill/gear level).
    Srsly? Are you THAT dumb? 1v1 should result in BOTH dying. NOT a stalemate.

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    Quote Originally Posted by Fatalflaw View Post
    Sorry liang but 90% of clerics are hot spamming warden/justicar tanks, so its still a problem when a team is stacked with them. You also leave chlorolocks off your list who somehow manage to out damage and out heal people at the same time.
    You are ignorant. I just explained why Justicars aren't that big of a deal and how to kill any Warden or anyone being healed by a Warden. Really, its not that hard - it just might involve something other than mindlessly spamming your DPS button.

    Nothing justifies it requiring two equal geared dps to kill one healer. Undergeared, okay. Equal geared..something is wrong.
    The obvious implication of having healers that can't outheal 1 DPS is that its not worth bringing healers into the fight anymore. They would provide more value debuffing, silencing, or DPSing. And frankly, if you can't power through a Healing Spray+4 stack SS you're probably doing something horribly wrong. Like not using heal debuffs or not purging off their HOTs/Buffs.

    Secondly I'm still wondering how healing got nerfed more than dps. If vengeance is spell power then how are healers being screwed?
    Vengeance apparently doesn't apply to heals in the same way as it applies to DPS. Thus, to a healer the Synergy crystal now gives just the base SP bonus instead of SP+Vengeance. Discussion from PTS and in game testing (reported -- I haven't tested myself) says that healers have lost ~200 SP (A burning Powerstone) on their heals.

    Also: sucks for Purifiers - now they are literally useless in PVP.

    -Liang
    Last edited by Liang Nuren; 09-01-2011 at 02:35 PM.

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    Quote Originally Posted by Shadovvhex View Post
    Srsly? Are you THAT dumb? 1v1 should result in BOTH dying. NOT a stalemate.
    You've said some pretty stupid things today but this one puts them all to shame

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    Quote Originally Posted by Maladon View Post
    You've said some pretty stupid things today but this one puts them all to shame
    Glad you're owning up to it. To your stupidity.

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    Quote Originally Posted by Shadovvhex View Post
    Glad you're owning up to it. To your stupidity.
    Do you believe this game would be better off with NO HEALING WHATSOEVER? Would this game really be better with nothing but DPS and HP?

    -Liang

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    Quote Originally Posted by Shadovvhex View Post
    Glad you're owning up to it. To your stupidity.
    Wow you sure told me...

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    Quote Originally Posted by Fatalflaw View Post
    So are the healers complaining because they lost what, 50 or 75 sp like everyone else? Or are they just confused because the tooltip says vengeance is for damage?
    Patch message says it affects healing.. tooltip doesn't reflect the patch message.

    So you assume we shouldn't complain about not getting what was promised to us by the patch message?
    "Power is neccessary because conflict will never dissappear"

  15. #15
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    Quote Originally Posted by LordOberon View Post
    Patch message says it affects healing.. tooltip doesn't reflect the patch message.

    So you assume we shouldn't complain about not getting what was promised to us by the patch message?
    So...for the 100th time...does vengeance give you spell power or not?

    If yes -> why are healers crying?

    Did you want it to give spell power plus some additional buff at the same time?
    Quote Originally Posted by Sweet View Post
    We’re generally happy with the current state of Warriors and are continuing to monitor a number of smaller issues involving them.
    R8 Rogue
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