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Thread: Arena

  1. #16
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    Quote Originally Posted by Auchter View Post
    Simple truth is arenas were a steaming pile of excrement in wow that catered to a minority of kiddies. This is not wow. We don't want wowcrap here.
    Most MMOs copy off predecessors. Why don't you give me an actual reason as to why 5v5 would suck, and not one of the sort "wow sucks" but a reason actually pertaining to the way 5v5 works.

    If you disappoint, everyone will suppose that you are bad.
    Last edited by Deicidium; 08-27-2011 at 08:51 AM.

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    Quote Originally Posted by Deicidium View Post
    Most MMOs copy off predecessors. Why don't you give me an actual reason as to why 5v5 would suck, and not one of the sort "wow sucks" but a reason actually pertaining to the way 5v5 works.

    If you disappoint, everyone will suppose that you are bad.
    Then pester trion to make a 5v5 warfront. We do not want wows stupid arena setup with even more welfare epix here.

  3. #18
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    You idiot did you even read the first post and what it said about gear bloody hell.
    Last edited by Deicidium; 08-27-2011 at 08:58 AM.

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    Arenas were one of the worst things wow ever did.

    DAOC is where you should be looking for inspiration. Not that heap of crap.

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    Quote Originally Posted by Warskull View Post
    The simple truth is baddies are afraid of a real competitive format.
    / Signed
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    Rapsodia - p6 Stromcooler. I'm in ur warfrunts, hittin u for faive thousandz

  6. #21
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    Quote Originally Posted by Deathwhisperzz View Post
    The same thing that ******s say when we talk about arena. From the same guy who's saying class X is OP while he doesn't even know how to counter it (or others don't, if he's saying his own class is OP).

    1. Arena was perfect in WoW. Competitive PvP, with someone you chose to play with, in balanced numbers and without any terrain advantage for one team. All this with a good rating system.
    Of course the guys who couldn't get high were blaming the "bad system" or "class imbalance" as an excuse while any class could get very high anyway.
    The only problems with WoW arena were the gear rewards (I'm not really against it, but it brings too many whining scrubs (like bunzy) who will destroy the game because their macro doesn't work against good players) and the PvE gear (fortunately, relics are the only PvE items useful in PvP here, and hopefully Trion will eventually do something to make them useless in PvP or make PvP weapons better than them).

    2. Of course that it isn't needed. People are grinding to R8, get their gear, and what's left for them to do then? Do PuG warfronts all day, against R4 players? So much fun! Do World PvP, and get ganked because of faction imbalance? Maybe a few players do like this, but a lot more want real competitive PvP which isn't about grinding but fighting against other good players in a competitive environnement.

    3. Nobody wants it, but there are regularly threads created about it by the few competitive players who're still there (the others might resub once arenas or rated warfronts are there). People were opposed to arena during beta, but now they're starting to understand that the PvP becomes boring very quickly without a form of competitive PvP, like arena or rated warfronts.

    You are dreaming if you think WoW arena was perfect and balanced. It was extremely comp based and became so unbalanced even MLG dropped it. Even in the tournament where all the gear issues were not there, 1-2 comps would stand out above the rest.

  7. #22
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    Quote Originally Posted by Auchter View Post
    Arenas were one of the worst things wow ever did.

    DAOC is where you should be looking for inspiration. Not that heap of crap.
    Just cause you were bad at it. RvR is too faceroll.
    Last edited by Deicidium; 08-27-2011 at 09:09 AM.

  8. #23
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    Quote Originally Posted by cyndel View Post
    you are dreaming if you think wow arena was perfect and balanced. It was extremely comp based and became so unbalanced even mlg dropped it. Even in the tournament where all the gear issues were not there, 1-2 comps would stand out above the rest.
    if you haven't noticed there are only four classes in rift.

    besides, only a few comps should be viable. When you try to make all the ridiculous combinations viable you end up making all the classes the same which is what cataclysm did to wow.

    With just four classes the number of comps is already extremely limited compared to WoWs thousands of comps.
    Last edited by Deicidium; 08-27-2011 at 09:15 AM.

  9. #24
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    Despite the fact that Rob Pardo, Blizzard's Executive Vice President of Game Design (obviously someone who should know what he's talking about), stating that arenas were one of Blizzards biggest mistakes with WoW, people still hold onto the belief that arenas were one of the best thing ever to happen to WoW.

    You have to ask yourselves, why, unless they're handing out gear like candy, does the overwhelming bulk of the WoW player base avoid arenas like the plague?

    Answer: It's simply not a venue that the bulk of the player base enjoys. End of story.

    The reasons behind this ("Yer bad!", etc) are irrelevent. Unless that can come up with a system that will entice a large chunk of the player base to participate, adding another (probably irrevocably flawed) PvP system is a dumb idea.

    However, with that being said, I would have little to no problem with Trion instituting some form of arena style system, as long as it has zero impact on the rest of the PvP system. WoW's Biggest mistake (in regards to their biggest mistake ) was that they tried to make arenas the central focus on WoW PvP. If Trion avoids doing this (or anything like it), I have no prblem with them adding an arena system.

    Quote Originally Posted by Deicidium View Post
    if you haven't noticed there are only four classes in rift.

    besides, only a few comps should be viable. When you try to make all the ridiculous combinations viable you end up making all the classes the same which is what cataclysm did to wow.

    With just four classes the number of comps is already extremely limited compared to WoWs thousands of comps.

    Yes, there are only 4 classes in rifts. The thing you need to account for is what you can do with those classes.

    In WoW, there are 10 classes, each having access to 3 talent trees. This effectively creates 30 class / subclass permutations.

    In Rifts, how many soles are available per class? Answer: 9 That's 36 class / subclass permutations.

    Rift having "only" has 4 classes does not make balancing those classes easier, once you take into account all the variables associated with those classes.
    Last edited by Meina; 08-27-2011 at 10:40 AM.

  10. #25
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    Quote Originally Posted by Deicidium View Post
    • Arena doesn't have to reward pvp gear so no-one has to be forced to play it. Just cosmetic rewards or titles.
    Which many people have stated in most of the threads about Arena that pop up. They would be fine with them if they did not reward "gear". Usually it is the people that want Arenas that have the hissyfit at this.

    • All stats could be equalised upon entry, a bit like how you take off gear when dueling lower ranks (because the gear difference is atrocious)
    Again, this has been suggested before. Again, it has been the gear dependent people that feel that gear = skill that have had a hissyfit about this.

    • "It'll make imbalance more obvious"? That's a boon for balancing!
    Arena should not bring about any balancing. Balance based off of WFs or World PvP. We don't need the mess that is rolling FotM nerfs/buffs because of Arena.

    • You don't have to play it if you're bad/don't enjoy it.
    Which only holds true if you really do not have to play it... and people are again fine with it as long as they do not have to play it. Once again though, many that want it - want it for superior rewards - which in turn would lead to people having to pseudo try to participate in order to stand a chance in WFs or World PvP.

    • "It promotes elitism"? Thats kind of a gigantic part of pvp, carebears. If you want to do something that everyone can; go kill a mob/pve.
    While not the way I would have gone with it (considering you leave yourself open to funny retaliation), elitism is a part of human culture in general. Does not matter what one is talking about, so it is going to happen...
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    Quote Originally Posted by Deicidium View Post
    Just cause you were bad at it. RvR is too faceroll.
    thats the kind of childish and stupid answer I'd expect from a wow arena kiddie.

  12. #27
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    Quote Originally Posted by Meina View Post
    You have to ask yourselves, why, unless they're handing out gear like candy, does the overwhelming bulk of the WoW player base avoid arenas like the plague?

    Answer: It's simply not a venue that the bulk of the player base enjoys. End of story.
    Everyone I knew played arena. We all loved it. Please give some evidence.

    Quote Originally Posted by Auchter View Post
    thats the kind of childish and stupid answer I'd expect from a wow arena kiddie.
    I challenged you to give a proper reason for a fault of 5v5 and you did not, you instead said ask trion for a 5v5 warfront, showing that you have totally ignored what many PvPers are looking for; competitive pvp. Your statements are all subjective or in this case ad hominem, so unless you have intelligent contribution st fu. Oh and for the record, RvR is totally faceroll compared to arena. It doesn't even compare on a similar level.
    Last edited by Deicidium; 08-27-2011 at 11:50 AM.

  13. #28
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    Quote Originally Posted by Deicidium View Post
    Everyone I knew played arena. We all loved it. Please give some evidence.
    It's all there in the history of arenas.

    During seasons 1 and 2 there were little to no limitations on gear acquisition in arenas. This, coupled with arenas being new and shiny cause the highest participation levels in WoW arena history.

    During seasons 3 and 4, we witnessed ever increasing restrictions on gear acquisition in the form of rating requirements on gear. Along with these increased restrictions, we witnessed a corresponding drop in attendance.

    This all peaks in season 5 when the cat is let out of the bag. Blizzard reps states that approximately 65% of the people participating in arenas will not qualify for any season 5 gear upgrades. This leads to, you guessed it, a 65% drop in participation, the biggest drop since arenas were added to WoW.

    Participation fluctuates for seasons 6 through 8 but, as far as I can know, they never reach the pre-season 5 levels.

    Then comes Cataclysm and season 9, the most lenient PvP in regards to gear acquisition since season 2 (maybe 3). Rating requirements are no more, meaning any slob can get almost every piece of gear just for time spent. Suddenly arenas are popular again. Why? You guessed it again (you smart cookie, you), because it is now the easier road to top of the line gear.

    So, yeah, arenas were never all that popular with the overall population. They, for most people, were just a route to the gear.

  14. #29
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    Quote Originally Posted by Deicidium View Post
    Everyone I knew played arena. We all loved it. Please give some evidence.



    I challenged you to give a proper reason for a fault of 5v5 and you did not, you instead said ask trion for a 5v5 warfront, showing that you have totally ignored what many PvPers are looking for; competitive pvp. Your statements are all subjective or in this case ad hominem, so unless you have intelligent contribution st fu. Oh and for the record, RvR is totally faceroll compared to arena. It doesn't even compare on a similar level.
    Both of them loved it eh?

    Arena was welfare epics for easymode kids. Crap through and through. I'd say 2-3 of the people in a guild of 70 plus arena'd because they wanted to, and depending on season and easymode requirements another 10-20 because it was free gear for failing.

  15. #30
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    Quote Originally Posted by VirusDancer View Post
    Which many people have stated in most of the threads about Arena that pop up. They would be fine with them if they did not reward "gear". Usually it is the people that want Arenas that have the hissyfit at this.



    Again, this has been suggested before. Again, it has been the gear dependent people that feel that gear = skill that have had a hissyfit about this.



    Arena should not bring about any balancing. Balance based off of WFs or World PvP. We don't need the mess that is rolling FotM nerfs/buffs because of Arena.



    Which only holds true if you really do not have to play it... and people are again fine with it as long as they do not have to play it. Once again though, many that want it - want it for superior rewards - which in turn would lead to people having to pseudo try to participate in order to stand a chance in WFs or World PvP.



    While not the way I would have gone with it (considering you leave yourself open to funny retaliation), elitism is a part of human culture in general. Does not matter what one is talking about, so it is going to happen...



    Quoting for truth.

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