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Thread: Remove fear from the game

  1. #1
    Rift Disciple
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    Default Remove fear from the game

    There is already so much cc in this game, then there are the already overpowered warriors(soon to be nerfed thank god) who have fear.
    First off they wear, plate hit for insane damage what do they need fear for?
    Nothing like getting chained feared till your dead.

    As it is right now I am out of here soon as the next anything good comes out.

    The game is broken.

  2. #2
    Era
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    Quote Originally Posted by KataSteel View Post
    There is already so much cc in this game, then there are the already overpowered warriors(soon to be nerfed thank god) who have fear.
    First off they wear, plate hit for insane damage what do they need fear for?
    Nothing like getting chained feared till your dead.

    As it is right now I am out of here soon as the next anything good comes out.

    The game is broken.
    1) Fears break on damage. 2) They share DR with other CC abilities.

    They're in line with other abilities. Yes, the charge + aoe fear is annoying, but just break free and go about your business.
    Era - Defiant - Byriel
    Former Owner of RiftLift

  3. #3
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    Quote Originally Posted by KataSteel View Post
    There is already so much cc in this game, then there are the already overpowered warriors(soon to be nerfed thank god) who have fear.
    First off they wear, plate hit for insane damage what do they need fear for?
    Nothing like getting chained feared till your dead.

    As it is right now I am out of here soon as the next anything good comes out.

    The game is broken.
    I don't care if they keep fear, just fix the warrior fear ( battle field intimidation) so that damage cancels the effect.

  4. #4
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    Quote Originally Posted by Era View Post
    1) Fears break on damage. 2) They share DR with other CC abilities.

    They're in line with other abilities. Yes, the charge + aoe fear is annoying, but just break free and go about your business.
    Battlefield intimidation does NOT break on damage and it should.

  5. #5
    Era
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    Quote Originally Posted by Raymath View Post
    Battlefield intimidation does NOT break on damage and it should.
    It doesn't? Guess I never noticed since I usually have break free handy...
    Era - Defiant - Byriel
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  6. #6
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    Quote Originally Posted by Era View Post
    It doesn't? Guess I never noticed since I usually have break free handy...
    It only works once every 2 mins

  7. #7
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    I think it does, but you have to do a certain % of the target's health as damage before it breaks, it doesn't break instantly on ANY damage (and I think other fears state this, the warrior one doesn't for some reason).
    Dagre - R8 Warrior, Deepstrike
    Vishanti - R4 Cleric, Deepstrike
    Malakai - R4 Mage, Deepstrike
    Valore - Not Yet 50 Rogue, Deepstrike

  8. #8
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    Quote Originally Posted by Era View Post
    It doesn't? Guess I never noticed since I usually have break free handy...
    Thats what makes it so annoying. You run around while people shoot you. Two warriors around and you are toast after blowing one break free.

  9. #9
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    BI needs an audit... call the IRS.
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  10. #10
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    Quote Originally Posted by SetisDagre View Post
    I think it does, but you have to do a certain % of the target's health as damage before it breaks, it doesn't break instantly on ANY damage (and I think other fears state this, the warrior one doesn't for some reason).
    That's possible, I just know it doesn't break like poison cloud, blindness or squirrel does.

  11. #11
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    Quote Originally Posted by Raymath View Post
    That's possible, I just know it doesn't break like poison cloud, blindness or squirrel does.
    Poison Cloud and Blindness are incapacitates/mesmerizes if I'm not mistaken, not fears, and do break if the target is hit at all. Transmogrify (squirrel) can be talented to not break until a certain amount of damage has been done.

    I've just noticed when feared that usually I can be loaded up with DoTs or hit with light AEs a lot and it doesn't break, but any solid hit pretty much always knocks me out. That's what leads me to suspect the % health thing.
    Dagre - R8 Warrior, Deepstrike
    Vishanti - R4 Cleric, Deepstrike
    Malakai - R4 Mage, Deepstrike
    Valore - Not Yet 50 Rogue, Deepstrike

  12. #12
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    Fear rocks. Make a friend who can cleanse it. If you have a beef, it's with diminishing returns.

  13. #13
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    Quote Originally Posted by Trisian View Post
    Fear rocks. Make a friend who can cleanse it. If you have a beef, it's with diminishing returns.
    Cleanse Battlefield Intimidation?

  14. #14
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    Quote Originally Posted by Dahrken View Post
    Cleanse Battlefield Intimidation?
    Diminishing returns. That's trion's fault.

  15. #15
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    Quote Originally Posted by SetisDagre View Post
    I think it does, but you have to do a certain % of the target's health as damage before it breaks, it doesn't break instantly on ANY damage (and I think other fears state this, the warrior one doesn't for some reason).
    The Warlock fears say you can take 5% damage, without it breaking, in the tooltip. This may be working correctly, but its kind of hard to know for sure. It also feels like if there is heavy lag you can sometimes take a big hit and still run around for another second while the game catches up.

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