Wow, 71 pages, lets get this thing to 100!
Wow, 71 pages, lets get this thing to 100!
I was mainly debunking the arguement that clerics are not as good at dps and should heal to win warfronts. While that is a viable option, it is not the only one, as many players are capable of healing, and stating that it is clerics that are selfish is propoganda. If anything clerics have healed for long enough, if two of your main builds were nerfed you likely wouldn't play them (much) either.
I am aware that the cabalist was just changed not super buffed and while it is very similar to before, it is the versatility of movement while gaining charges that makes it better. No longer having to channel (and standing still the whole time) to even fire those abilities has changed its potential in PvP greatly.
Last edited by Supremacy; 08-11-2011 at 04:04 PM.
Warfronts are making me laugh right now with the lack of healing clerics. :-) Way to make a stand guys!
Last edited by Horatious; 08-11-2011 at 07:04 PM.
wel what i see:
higer ranked players that knew what there where doing against another group of high ranking players that knew what they where doing was pretty balanced from what i have been told.
lower ranked people complained about how hard rank6 players with healers are to kill making it frustrating to play at lower ranks.
Trion gave into this reducing the healing.
the questions now are :
1) has playing at low rank become more enjoyable ?
2) is there still a balance when 2 groups of rank 6 players that know what they are doing face eachother or has healing change made it less fun when this happen ?
3) would seperating warefronts in rank 1 to 5 and rank 6+ have made this change in healing unnessesery as the frustration of the lower ranked players woulden't have been there in the first place.
I've pvped in a lot of games. People say this is a pve game so pvp doesn't matter but for those who want to play everything the game has to offer, pvp balance is important.
I started pvp late so I didn't really get a chance to get pvp ranks before this nerf. Starting out being low rank healer in WF is just painful. Absolutely painful like no other games I've ever played. Even Season 1 arena in WoW wasn't this painful. I get targetted off the bat and nothing, not even dps around can peel dps off me because I can't survive. I think the rank 6 healers are doing ok though.
This is pretty depressing. I've tried dpsing and the gear discrepancy doesn't make healing or dpsing in pvp any fun. Low healing or low damage. I tried to grind out it but now people are rank 8 and just starting out...it's gonna be long grind of dying over and over again. It's just not a fun prospect. It's not fun knowing that you are outmatched in terms of gear that it doesn't matter what you do. I feel like I'm penalized for starting out so late.
Sorry I really liked this game. But imbalance like this is a definite turn off and I'll be leaving as well. I don't think I'll be missed though. By the looks of things, only rank 6+s are having fun and worth entering WFs. When it's prestige rank double-digits, I don't see how anyone starting pvp would possibly be willing to be fodder for that long.
I suggest you pick up detaunt out of the templar tree, and healers covenant from the sentinel tree. Along with orbs out of warden or the shields out of purifier it should buy you a little time when dps decides to wail on you. After that just do your best to keep your hots up, and try to over extend anyone who is wailing on you and hopefully your teammates will come to your aid. I've noticed dps becoming much more protective of healers now that they're hot commodities. I'm not sure what your build is, but I run a hybrid warden/sent and I can reck havoc with healing using this build. I swear by serendipity, you can't consistently heal through spike dps without it, and that goes along with all the healing tools in the warden tree. Five points in temp is more than enough.
Things will get better as you rank up but you gotta understand that there will be good times and bad times. When warfronts aren't working out take a break and do some pvp rifts or some raid rifts to get better essences. If you plan on raiding you can run a dungeon or two until you cool off, then give it another crack. Just hang in there and soon you will make it to the top of the ladder.
I honestly didn't start pvp until just after the nerfs and what not. I was focused a lot on gearing up and helping people with pve. The thing is though, it's not just about the now. Ok so I go and suck it up because I figure getting to rnk 6 is probably better now than later when it'll get even worse. But like someone else said, what about the future? People get tired of the grind, take break etc. There is no future if you don't make the initial jump point even remotely fun. This is DOA design. I don't really want to invest in it if hc pvp people are gonna bail for GW2 anyway and no one is gonna try the hamster wheel when most senior people are rank 13-14.
A lot of people are screaming about healing too when they do really dumb things like walking straight into a mob of opponents. Probably because they figure they can mow down healers that way? I dunno but this is stupid pvp, encourages no tactic and it's just getting worse.
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