+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 15 of 44

Thread: Curious if Warriors exploiting Codex will ever be fixed.

  1. #1
    Ascendant Trisian's Avatar
    Join Date
    Jan 2011
    Posts
    2,498

    Default Curious if Warriors exploiting Codex will ever be fixed.

    Bullrush across the codex gap.... yeah....

  2. #2
    Rift Chaser
    Join Date
    Nov 2010
    Posts
    330

    Default

    I don't call that an exploit just a creative use of their skills. Besides it looks cool..

  3. #3
    Ascendant Trisian's Avatar
    Join Date
    Jan 2011
    Posts
    2,498

    Default

    Quote Originally Posted by Wargawd View Post
    I don't call that an exploit just a creative use of their skills. Besides it looks cool..
    Case in Point exactly, because that's what they all say.

  4. #4
    Sez
    Sez is offline
    Ascendant Sez's Avatar
    Join Date
    Mar 2011
    Posts
    4,142

    Default

    Please place all melee inside a barrel so I may shoot them.

    Signed,

    Duh Mages
    Sez is now Zes on Dayblind

    - Rogue Lead - <Gestalt> - Defiant - Dayblind Server -

  5. #5
    Plane Touched
    Join Date
    Feb 2011
    Posts
    246

    Default

    Quote Originally Posted by Trisian View Post
    Case in Point exactly, because that's what they all say.
    Well the skill lets you fly to your target, what is the difference if your 50 ft off the ground or 5?
    50 Warrior
    50 Mage
    50 Defiant cleric
    50 rogue
    50 Defiant Mage

  6. #6
    Ascendant Ticklepink's Avatar
    Join Date
    Jan 2011
    Location
    Ferrum, Virginia,USA
    Posts
    1,480

    Default

    I love when they fail..now THATS some funny ****...on a more seruz note..Rogues are able to gain access to defiant bridge and then scale the scaffolding above the mining camp and shoot down on defiants without worry of being touched.

    That should be fixed.
    FortyFive sigbanners ~Harrow~

  7. #7
    Rift Disciple
    Join Date
    Mar 2011
    Posts
    101

    Default

    didnīt the op say (in nanother post) that he canceled his account? Anyway I donīt consider this a bug,
    I say itīs creative use of a skill. And Iīm a mage. If you ask me they should bring back the old kodex
    only this time make it possible for gaurdians and defiants to climb the rock.
    Last edited by Athaulf; 06-17-2011 at 03:49 PM.

  8. #8
    Ascendant Ticklepink's Avatar
    Join Date
    Jan 2011
    Location
    Ferrum, Virginia,USA
    Posts
    1,480

    Default

    I don't have a prob with it myself. If you stand toe end to the edge they fall off ;)..stun or not..they fall.
    Last edited by Ticklepink; 06-17-2011 at 03:58 PM.
    FortyFive sigbanners ~Harrow~

  9. #9
    Telaran
    Join Date
    Apr 2011
    Posts
    72

    Default

    Did you know a riftblade warrior can jump from the ground up to that same ledge? The ground!!!@!@Hax

    There's no exploit, the rush is in a straight line from one side to another.

    I know when I'm careless enough to get to the edge and get kicked off, if I'm quick enough I can riftwalk back to the target before I fall, I'd wager it works with bullrush or shield charge too if you're really fast but the axis has more play with that skill.

  10. #10
    Rift Master Catalysts's Avatar
    Join Date
    Apr 2011
    Posts
    603

    Default

    Quote Originally Posted by Trisian View Post
    Bullrush across the codex gap.... yeah....
    Also please remove shield charge, flash of steel, and rift walk as you can use it like bullrush.

    While your at it nerf rift summon, and sergeant's order you shouldn't be able to pull people off the ledge.


    The Riftstalker needs some serious nerfs too, shadow shift, shadow assault, memory capture/flashback.

    All of these skills are way too OP, people might use them to get to their target. Melee classes shouldn't be able to actually get in range of thier targets, that's just stupid.

    Nerf all gap closers!

    /sarcasm.
    Last edited by Catalysts; 06-17-2011 at 05:45 PM.

  11. #11
    Ascendant Kronos v's Avatar
    Join Date
    Feb 2011
    Posts
    7,254

    Default

    rift summon is the more amussing one, because you can jump off the edge and summon a mage into the air above the flag.

  12. #12
    Shield of Telara Znick's Avatar
    Join Date
    Jan 2011
    Posts
    690

    Default

    Sure, remove that... then remove knockback, and any other skill that moves you, or the enemy.

    Z

    The Order of the Silver Hand is recruiting! Dayblind - Guardian - www.TheOrderoftheSilverHand.com

  13. #13
    Champion of Telara Morituri's Avatar
    Join Date
    Jan 2011
    Posts
    1,308

    Default

    They need a target to be standing near the edge to make the jump. Position yourself smartly & problem solved.

  14. #14
    Rift Disciple Lonertee's Avatar
    Join Date
    May 2011
    Posts
    119

    Default

    Or remove all the abilities in the game and let us autohit those guys to the death! And ofc it would be balanced! I fixed the game!!!
    Last edited by Lonertee; 06-18-2011 at 01:47 AM.

  15. #15
    Ascendant VirusDancer's Avatar
    Join Date
    Jan 2011
    Posts
    4,000

    Default

    Bullrush...move through...spin...Thunderous Kick.../wave...

    ...it's fun.

    Course, the MM/RS - can be fun too. Shadow Stalk...Repelling Shot.../wave...
    Kincayd (1)* - Omeki (1) - Comma (2) - Bugeisha (2) - Malphesiel (3)
    (1) Carrion -> (2) Threesprings -> (3) Deepwood
    *formerly Plague@Carrion
    DEFIANT

+ Reply to Thread
Page 1 of 3 1 2 3 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts