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Thread: Valor change on the pts.

  1. #1
    dmv
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    Default Valor change on the pts.

    You now have 240 valor for being level 50.
    That reduces incoming damage by 20%, AND extra crit damage you take by 34%.
    At rank 6 you will have about 40% in reduction and 70% extra crit damage.

    Don't let this go live, and if it does, when is gw2 coming out again?
    Retired due to lack of PVP content and boring/repetitive game mechanics.

  2. #2
    Champion of Telara Telal's Avatar
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    lol so they are going to take one of the things most complained about, and make it worse?
    Therylin - R5 Healer
    Thericia- R4 Rogue

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    Banned Sawdomite's Avatar
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    No way. This game's pvp is nothing but scrubby rdps burst and healing. Plus that'd help the gear discrepancy between R1 and R6. If Trion buffs warrior damage to compensate for moving SLI up, they are for sure reading all my posts and taking my advice.

    I just got out of college. Give me a job Trion. I'm already fixing your game for you.

  4. #4
    Rift Chaser betty's Avatar
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    No - class imbalance is the most complained about - i have no doubt they will make that worse

  5. #5
    dmv
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    Sawdomite, how on earth is a team of players going to be able to kill ONE rank 6 cleric? This reduction of incoming damage is paired with an increase in raid healing.
    Retired due to lack of PVP content and boring/repetitive game mechanics.

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    Ascendant Eughe's Avatar
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    Lol that's ******ed.

    That would actually make clerics OP, specifically Druid clerics and kill inqui shammy damn near every dps centric rogue build, sc pyro and champs useless.


    51/15 Druid/justi or Templar, here I come.


    Lmao

  7. #7
    Banned Sawdomite's Avatar
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    Quote Originally Posted by dmv View Post
    raid healing.
    Wait, what?

    Elaborate please. Oh god.

  8. #8
    dmv
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    Quote Originally Posted by Sawdomite View Post
    Wait, what?

    Elaborate please. Oh god.
    From what I understand, all raid healing has been increased. Healing abilities are increased. And chloro single target heals are now viable.
    Retired due to lack of PVP content and boring/repetitive game mechanics.

  9. #9
    Banned Sawdomite's Avatar
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    Quote Originally Posted by dmv View Post
    From what I understand, all raid healing has been increased. Healing abilities are increased. And chloro single target heals are now viable.
    Hm. I guess they have 12 days to make changes still, but basically you should quit the game if you pvp at all unless you play pyro or cleric.

  10. #10
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    Quote Originally Posted by dmv View Post
    From what I understand, all raid healing has been increased. Healing abilities are increased. And chloro single target heals are now viable.
    Bwahahhaba



    Bwahahhahahha.


    Seriously?

  11. #11
    aux
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    Ahahahaha. Oh man. I guess all mages will have to go with Dominator for the new mana drain.
    I'm so BORED

  12. #12
    dmv
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    If your melee, quit this game now, that's what Trion has stated in this patch.
    Retired due to lack of PVP content and boring/repetitive game mechanics.

  13. #13
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    So this pretty much kills every dps build. What the ****.

    (Gear)

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    Maybe it was intended to be crit damage reduction, sort of like a toughness for everyone for pvp?

    Idk, it's hard to accept the idea that anyone who plays this game at all would make this change. It -has- to be an error.

    Edit: Wait, I thought I read it wrong, you said it reduces crit damage you take, but that you'd have 70% extra crit damage... I'm sort of confused, sorry.
    Last edited by Stigas; 06-10-2011 at 04:17 PM.
    Stigas - 50 Defiant Mage - Rank 5
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  15. #15
    dmv
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    Quote Originally Posted by Stigas View Post
    Maybe it was intended to be crit damage reduction, sort of like a toughness for everyone for pvp?

    Idk, it's hard to accept the idea that anyone who plays this game at all would make this change. It -has- to be an error.

    Edit: Wait, I thought I read it wrong, you said it reduces crit damage you take, but that you'd have 70% extra crit damage... I'm sort of confused, sorry.
    It reduces the extra crit damage recieved.

    In example.
    1.5 crit damage against a rank 6= the same damage you'd do on a normal attack.
    1.7 crit damage against a rank 6= the same damage you'd do on a normal attack.

    All dps builds, especially melee, are ****ed.
    Retired due to lack of PVP content and boring/repetitive game mechanics.

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