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Thread: How server select enemies and why it so disbalanced?

  1. #1
    Telaran
    Join Date
    May 2011
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    Default How server select enemies and why it so disbalanced?

    First question (mostly to trion or players if trion already wrote answer anywhere):

    how server select enemies? for example - there is hidden pvp rank, sum of stats any other way... or gay random

    Second question: if current enemies selection good, why then some battles goes lose with 99% chance, like HELL enemie's gear or they have just 1 unkillable healer...


    I sure server must calculate player potency, like internal pvp rank depending on whole numbers: wins/loses, avarege damage/heal done because some battles become really boring when 3-4 enemy people killing other whole team of 10 o_O

  2. #2
    Ascendant phoenixfire82's Avatar
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    Matchmaking is random, there's no rank/gear/premadevspug taken into account. In other words, it's the dark ages.

  3. #3
    Sez
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    Quote Originally Posted by happyhorror View Post
    disbalanced...gay random....why then some battles goes lose...unkillable healer...I sure server... o_O
    I have taken your grapes of awkward spelling and grammar, and made a fine whine wine.
    Sez is now Zes on Dayblind

    - Rogue Lead - <Gestalt> - Defiant - Dayblind Server -

  4. #4
    Telaran
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    it's all about balanced teams for warforts, now it just random and annoying sometimes
    Last edited by happyhorror; 05-29-2011 at 01:01 PM.

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