Trion has gone too far with their changes to the PvP guild dailies. Our new guild is only level 1 and we got a daily where we have to kill 550 players in PvP. Five Hundred and Fifty! A level 1 quest! Explain yourself Trion, as far as I know, the original quests were like "kill 50 players" and these were for level 4 or 5 guilds. Not only did you make it a lot harder for new guilds to level up, but unlike most of the trash PvP which could be avoided, guild dailies cannot, forcing Pvers to Pvp more then neccessary.
We all know how PvP in mmos works. Pvpers need PvE fodder to get free kills and farm favor/prestige so they can get PvP gear and feel great about themselves, knowing the battles were always in their favor from the beginning. A lot of trolls on this forum are going to deny this and flame me, and feel free to do so to keep this thread bumped long enough for the guild quests to be fixed.
The point is that it's safe to say most PvE guilds don't care about doing warfronts, maybe put in some meaningful world PvP or RvR and we'll talk. Until then forcing guilds with the minimum number of players to do PvP quests that take 11x longer to complete as a band aid to supplement your trash unbalanced warfronts is wrong.
In summary, we're not asking Trion to change how PvP works, we don't care, we just want to keep extensive PvPing optional for PvE guilds in PvE servers. Isn't that fair? Also why did they make this ridiculous change in the first place? Literally nobody in the forums where complaining that the guild quests weren't grindy enough.
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