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Thread: Mages + Clerics

  1. #1
    Soulwalker
    Join Date
    Dec 2010
    Posts
    22

    Default Mages + Clerics

    Mages hit too hard.

    Clerics are too hard to kill.

  2. #2
    Champion
    Join Date
    Apr 2011
    Posts
    544

    Default

    Read the patch notes, my young padawan.

  3. #3
    Plane Touched
    Join Date
    Jan 2011
    Posts
    207

    Default

    Yea dont worry, in a week you'll be seeing


    Rogues hit too hard

    Warriors are too hard to kill

  4. #4
    Champion of Telara
    Join Date
    Feb 2011
    Posts
    1,369

    Default

    Quote Originally Posted by yewkon View Post
    Yea dont worry, in a week you'll be seeing


    Rogues hit too hard

    Warriors are too hard to kill
    Yea, it's like they have a different mentality here.

    Instead of bring thy pyro down, we shall riseth everyone else to his dominance.



    Oh well I'll enjoy shooting and getting shot 3k+ deadeye crits for a day or two.
    Last edited by Dominmatric; 05-04-2011 at 06:52 AM.
    TL;DR
    Switching to a different profession is no different than starting a new role at 50, Easily learned. Might as well start at Rank 1 PvP on PvP servers.


    Also, the tab targeting needs to be fixed with two things.
    1.) It has no real selected cycle through the enemies in los, it goes randomly through them, it also prioritizes pets.
    2.)It will sometimes tab through, say, 2 pets 6 times (meaning three rotations for two pets) while enemies that are players are in los, it will do this for player targets too (targeting is random with no kind of tab rythm/cycle/order to go through almost full teams of enemies in los). Give players numbers before their names depending on where they are located at in their raid, and let all people know and see these numbers, and tab cycles through those numbers in order to all enemies in range. Then pets if no players are in range.
    3.)I also think minor obstructions that shouldn't, do play a role in who you can tab target, which adds up with the previous problems making it become complicated to target at times.
    http://forums.riftgame.com/showthrea...ght=imageshack

    Thank you for pretty much fixing the nearest target button, it's noticeable.

  5. #5
    Telaran
    Join Date
    Jan 2011
    Posts
    84

    Default

    Quote Originally Posted by yewkon View Post
    Yea dont worry, in a week you'll be seeing


    Rogues hit too hard

    Warriors are too hard to kill
    Are we reading the same notes? The only thing I see if a slight damage increase to some assassin skills but a CD added. Then our already terrible rogue PvP soul is nerfed even more.

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