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Thread: Open world pvp dailys

  1. #1
    Telaran
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    Default Open world pvp dailys

    Please add dailys for open world pvp. It could be as simple as kill XX amount of players in whatever zone. It would help pvpers make money and give people an incentive for open world pvp.

    To stop people from just camping ports, just make it so you cant attack people in camps/towns with ports like when you are inside lantern hook.

  2. #2
    Rift Chaser Tony`'s Avatar
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    Regular dailies provide plenty of pvp if they were worth doing. They should work on that.

  3. #3
    Telaran
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    nope, killing mobs is boring/stupid.

  4. #4
    Plane Touched
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    A kill XX players in X zone would be boring and uninspired as well. A better idea would be to have a daily to do some interesting objective which would cause open world PvP conflicts. An even better idea would be to implement a PvP-activated dungeon, ala Darkness Falls from DAoC.

  5. #5
    Plane Touched Avandor's Avatar
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    Raid Daily: Kill 5 Pyromancers.

    "Eradicating your buffs since May 11th 2011"

  6. #6
    Shield of Telara Gnova's Avatar
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    Quote Originally Posted by fuller View Post
    Please add dailys for open world pvp. It could be as simple as kill XX amount of players in whatever zone. It would help pvpers make money and give people an incentive for open world pvp.

    To stop people from just camping ports, just make it so you cant attack people in camps/towns with ports like when you are inside lantern hook.
    That could even be implemented on a pve server.
    If you accept the quest you are auto flagged upon entering the zone until you turn in the quest or 5 minutes after you delete it.

  7. #7
    Telaran vencalven's Avatar
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    give us some world pvp!!

    nowadays is just rogue camping not funny, and from time to time, some last invassion's boss pew pew.
    Vencalven Cleric 50 rank 4 <Imperium>
    Vencalven Warrior Priest 85 <Eltharion/Azgal>

  8. #8
    Telaran
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    What if they added daily quests to capture/defend ancient wardstones in neutral zones, or to destroy so many of the enemies wardstones?

    Depending on how involved they want to be with the idea of world pvp dailies could go with other crazy stuff, such as with say the above quest of capturing wardstones you also escort a faction invasion force or whatever.

    Tbh tho if they do add pvp dailies, i really hope its more interesting than just "kill so many players in X zone".

  9. #9
    Sword of Telara
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    pvp dailies for the win!

  10. #10
    Champion of Telara Arcshayde's Avatar
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    Well it could combine both pve/pvp aspects and be like: kill x mobs that only spawn in enemy zone. Aion had some cool quests like this. A single quest that had both elements.

  11. #11
    Soulwalker
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    I like the idea of promoting world PvP, but currently there's some major problems.

    [1] Distribution of defiants and guardians
    [2] No gains from world PvP
    [3] No quests for world PvP
    [4] New players will be forced into PvP'ing against lvl 50 players with high level gear, as no zone was intented for world PvP.

    That's just a few points that proves that this game were not made for world PvP.

  12. #12
    Shadowlander
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    Quote Originally Posted by Skyro View Post
    A kill XX players in X zone would be boring and uninspired as well. A better idea would be to have a daily to do some interesting objective which would cause open world PvP conflicts. An even better idea would be to implement a PvP-activated dungeon, ala Darkness Falls from DAoC.
    A pvp activated dungeon like DF would be a dream come true. The best times I have ever spent in game was in DF.

    It would also give the care bears some new mobs to run their rotations on over and over.

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