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Thread: Pvp and CC

  1. #1
    Rift Disciple
    Join Date
    Dec 2010
    Posts
    110

    Default Pvp and CC

    There needs to be an immunity timer based on the duration of the cc time and the type used.

    It's frustrating using break free only to be restunned 1/2 a second later with no way out.

    It's pretty clear the cc in this game was all designed with pve in mind since diminishing returns should only apply to npcs.

    I would have thought that immunities were a pretty basic part of pvp mechanics by now?

  2. #2
    Telaran slightlymad's Avatar
    Join Date
    Feb 2011
    Posts
    82

    Default

    I agree on my reaver/vind/champ build I have 3 removal skills however these are the following problems.

    1-CC and mezz effects seem to stack up
    2-Removal is a 2 second delay by the another is applied

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