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Thread: Warfront Bonus...

  1. #1
    Rift Master
    Join Date
    Jan 2011
    Posts
    622

    Default Warfront Bonus...

    I feel that you should give a boost to the side that is getting WTFPWNd. Say like 10-300 in Black Garden. I feel this is the reason most people leave.

    I for one do not have fun going up against a premade. I know some of you say get a group, but some people solo for RL reasons.

    Pugs should never go up against a premade, it kind of an exploit. You stopped people from closing rifts that where to easy for them. Why would you let premades fight pugs.


    This would help greatly with the AFKrs..as well as the deserters.

  2. #2
    Soulwalker
    Join Date
    Dec 2010
    Posts
    4

    Default

    I would rather adjust the queue (if it doesn't already work this way) to have people who join as a full group queue against other full groups, and those who queue as solos or small groups face the same.

    The problem with Black Garden is the way you spawn and the singular location of the objective (being carried). I would suggest that the further the objective is from the other team's spawn point, the faster he other team respawns. It is a small bonus, but helps one issue on that Warfront in my mind.

  3. #3
    Rift Master
    Join Date
    Jan 2011
    Posts
    622

    Default

    Quote Originally Posted by Talaen View Post
    I would suggest that the further the objective is from the other team's spawn point, the faster he other team respawns. It is a small bonus, but helps one issue on that Warfront in my mind.

    I like that idea..You could use that for Codex.. as well.

    This would help with some of the problem with the WFs
    Last edited by AvdielZion; 04-01-2011 at 02:00 PM.

  4. #4
    Champion of Telara
    Join Date
    Feb 2011
    Posts
    1,369

    Default

    I'd say end the game early in those kind of states, but that might ruin some epic comebacks.

    Faster respawn helps, I only know one class for sure that has a run increase speed skill.
    Last edited by Dominmatric; 04-01-2011 at 02:01 PM.
    TL;DR
    Switching to a different profession is no different than starting a new role at 50, Easily learned. Might as well start at Rank 1 PvP on PvP servers.


    Also, the tab targeting needs to be fixed with two things.
    1.) It has no real selected cycle through the enemies in los, it goes randomly through them, it also prioritizes pets.
    2.)It will sometimes tab through, say, 2 pets 6 times (meaning three rotations for two pets) while enemies that are players are in los, it will do this for player targets too (targeting is random with no kind of tab rythm/cycle/order to go through almost full teams of enemies in los). Give players numbers before their names depending on where they are located at in their raid, and let all people know and see these numbers, and tab cycles through those numbers in order to all enemies in range. Then pets if no players are in range.
    3.)I also think minor obstructions that shouldn't, do play a role in who you can tab target, which adds up with the previous problems making it become complicated to target at times.
    http://forums.riftgame.com/showthrea...ght=imageshack

    Thank you for pretty much fixing the nearest target button, it's noticeable.

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