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Thread: <Havoc> Late night Pacific Time raiding guild (Lvl:20)

  1. #1
    Prophet of Telara kliknik's Avatar
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    Default <Havoc> Late night Pacific Time raiding guild (Lvl:20)

    We play late night Pacific (9pm-12am). We have a progression focused raid group that runs M/W/F plus a casual player base with raids every Saturday. We are currently 10/11 HK and need a few raiders to weather the summer slump and break into ID.

    We are looking for ID ready raiders, 400+ hit/focus and 100+ unbuffed resist gear. If you are motivated and close to these limits, we will work with you.

    Casual members are always welcome. If you play late night after the kids are in bed, come join us for dungeons and 10 man raids.

    If you are interested in Havoc visit our website at http://tyrynt.com/Havoc.1.6/about-havoc and send a PM to Kliknik, Tyrynt, Maxim, or Hamsterr in game.
    "Overall we want the various callings to be competitive with each other in their comparative roles. There isnít a mandate that Rogues do more damage than Warriors or that Mages be the best ranged damage in the game. Ideally we would like to see players with equivalent skill, gear, planar attunement, buffs etc be equally effective at damage, tanking or healing." - Kervik

  2. #2
    Rift Master
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    Default

    What classes and roles are you looking for?

  3. #3
    Prophet of Telara kliknik's Avatar
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    Quote Originally Posted by Greyform View Post
    What classes and roles are you looking for?
    ATM open recruitment. We have a very strong core that is very flexible. The only thing we ask is that if you play rogue or mage have a support soul, warriors a tank soul, and clerics a full heal soul. We do this so that no one person gets stuck playing a role they really don't want to and people can take turns "carrying the burden"
    "Overall we want the various callings to be competitive with each other in their comparative roles. There isnít a mandate that Rogues do more damage than Warriors or that Mages be the best ranged damage in the game. Ideally we would like to see players with equivalent skill, gear, planar attunement, buffs etc be equally effective at damage, tanking or healing." - Kervik

  4. #4
    Prophet of Telara kliknik's Avatar
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    Now 3/8 ID
    Still looking for more recruits for all callings but our numbers are filling fast.
    "Overall we want the various callings to be competitive with each other in their comparative roles. There isnít a mandate that Rogues do more damage than Warriors or that Mages be the best ranged damage in the game. Ideally we would like to see players with equivalent skill, gear, planar attunement, buffs etc be equally effective at damage, tanking or healing." - Kervik

  5. #5
    Prophet of Telara kliknik's Avatar
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    Default Current Recruitment Status

    Our current recruitment for raider status is as follows:

    Cleric: Closed
    Mage: Open
    Rogue:Open
    Warrior: Closed

    Of course recruitment is generally always open but, in the name of balance the callings joining our raid ranks are a little bit more selective.

    Recruitment is still open to players of all callings that are leveling players and players that aren't necessarily raid driven.
    "Overall we want the various callings to be competitive with each other in their comparative roles. There isnít a mandate that Rogues do more damage than Warriors or that Mages be the best ranged damage in the game. Ideally we would like to see players with equivalent skill, gear, planar attunement, buffs etc be equally effective at damage, tanking or healing." - Kervik

  6. #6
    Prophet of Telara kliknik's Avatar
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    Current raider recruitment is closed, thanks to all that applied.
    Last edited by kliknik; 09-06-2012 at 09:24 AM.
    "Overall we want the various callings to be competitive with each other in their comparative roles. There isnít a mandate that Rogues do more damage than Warriors or that Mages be the best ranged damage in the game. Ideally we would like to see players with equivalent skill, gear, planar attunement, buffs etc be equally effective at damage, tanking or healing." - Kervik

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