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Thread: iRotP strategy guide?

  1. #1
    Shadowlander
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    Default iRotP strategy guide?

    Is there some kind of tutorial for the the new raid available? I don't want to go in completely green, i never did the old version...

  2. #2
    Rift Disciple SonoMoenia's Avatar
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    I looked through a bunch of old Rise of the Phoenix stuff to gather together some plans for heading in. I vaguely remember the original from being carried through by one of the old raid guilds and I have several guildies that solo it regularly. I'd been told that there are no significant differences in mechanics.

  3. #3
    Shadowlander
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    Quote Originally Posted by SonoMoenia View Post
    I looked through a bunch of old Rise of the Phoenix stuff ... I'd been told that there are no significant differences in mechanics.
    Thanks i'll look for it...

  4. #4
    Ascendant Boase's Avatar
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    Just youtube any of the bosses. Tons of guides from 2012.

  5. #5
    Soulwalker
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    Quote Originally Posted by Boase View Post
    Just youtube any of the bosses. Tons of guides from 2012.
    Do the mechanics still the same? And still there arent that many video "guide" about it, just some loud music ones -_-
    Zan ~ MainTank. ~ wipin raids since 2001 ~

  6. #6
    RIFT Guide Writer Maltie's Avatar
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    Quote Originally Posted by Zanster View Post
    Do the mechanics still the same? And still there arent that many video "guide" about it, just some loud music ones -_-
    Or just download KBM
    Nixia@Greybriar (and Laethys)

    "You only outhealed me because you had more people to heal" ~ Funkadelicc@deepwood
    09:20 Gelb@Deepwood: 54233HPS | Nixia 15381 | Funka 8407 |

  7. #7
    Champion
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    Quote Originally Posted by Zanster View Post
    Do the mechanics still the same? And still there arent that many video "guide" about it, just some loud music ones -_-
    Pretty sure everything is still the same. Except for the last boss... there's a wall now that prevents you from running out to drop combat & switch into an AoE spec. Said wall is a tad buggy so I guess that adds a few "mechanics".

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