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  Click here to go to the first Rift Team post in this thread.   Thread: Greenscale Bug(s) (Durnes)

  1. #1
    Telaran
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    Default Greenscale Bug(s) (Durnes)

    Our raid group noticed an issue w/ Durnes failing to purge the shield off of the Murderous Overgrowths. We would use the temporary ability upwards of 10 times on some pulls and still we weren't able to remove a single shield. Other times the temporary ability worked fine.


    Also... unrelated to the bug w/ Durnes we had a much more serious bug with LGS. Randomly on pull (we only had it occur once) LGS bugged and did absolutely no mechanics. You could still kill LGS and he wouldn't do any of the other phases' mechanics. He would spawn the adds he normally does during P1 but they would also just sit there. If we had wanted to we literally could have sat there and burned him to 0 and got to the final phase, which may have also failed to activate. This was fixable by soul recalling and waiting 15 minutes for the instance to reset.

    If any other guilds noticed problems or if I left something out feel free to fill in!


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  2. #2
    Rift Disciple Kazzkazz's Avatar
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    DEV_Anony: "Okay, soft reset fixes it if this happens to anyone else while I eventually eat and/or sleep."
    Last edited by Kazzkazz; 04-16-2014 at 09:14 PM.

  3. #3
    RIFT Guide Writer RoughRaptorsOld's Avatar
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    Quote Originally Posted by Doughnut View Post
    If any other guilds noticed problems or if I left something out feel free to fill in!
    Please...no...don't remind me.

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    Ascendant MoonfireSpam's Avatar
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    I want 6 hours of my life back.
    So long, and thanks for all the fish~

  5. #5
    Telaran
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    I'm glad I didn't have an issue for 6 hours. That must have been terrrible.
    Last edited by Doughnut; 04-16-2014 at 09:22 PM.


    4/4 RoF 5/5 Mount Sharax 2/3 Tyrant's Forge + all SL "Content" + All Vanilla stuff
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    Ascendant Boase's Avatar
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    Akylios.....invisbile waves...blue lines....12 hours......
    T for Trinity
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    I has stream https://www.twitch.tv/boase Add me on GW2 Boase.6204 or Bnet Boase!#1862

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    Ascendant Byaku's Avatar
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    Quote Originally Posted by Boase View Post
    Akylios.....invisbile waves...blue lines....12 hours......
    The line is a fine art.

  8. #8
    Ascendant MoonfireSpam's Avatar
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    Quote Originally Posted by Byaku View Post
    The line is a fine art.
    That's a fine line thar~
    So long, and thanks for all the fish~

  9. #9
    Ascendant meph1111's Avatar
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    no issue with this in undecided's raid, other than whatever travel time there is with this ability.

  10. #10
    Telaran
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    May have fixed the Durnes problem .
    Last edited by Doughnut; 04-16-2014 at 11:28 PM.


    4/4 RoF 5/5 Mount Sharax 2/3 Tyrant's Forge + all SL "Content" + All Vanilla stuff
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  11. #11
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    gotta love greenscale randomly killing off people for no reason.

    open tested content is the best kinda content

  12. #12
    Ascendant Byaku's Avatar
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    Quote Originally Posted by Jordaan View Post
    gotta love greenscale randomly killing off people for no reason.

    open tested content is the best kinda content
    Death Log.

  13. #13
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    Quote Originally Posted by Byaku View Post
    Death Log.
    as in he turns to random people, and melee's.

    http://imgur.com/uCfQoLz

  14. #14
    Ascendant MoonfireSpam's Avatar
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    Quote Originally Posted by Jordaan View Post
    gotta love greenscale randomly killing off people for no reason.

    open tested content is the best kinda content
    It ain't random, and it can be controlled for.

    But I'd call it a bug and likely unintended behavior.
    So long, and thanks for all the fish~

  15. #15
    Ascendant Primalthirst's Avatar
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    Regarding the bug with Durnes' Call:

    The first player we had using the ability was only 585 Hit or something and it was failing a lot. I then started using it at 624 Hit and it only failed once. It may be completely unrelated but the difference was very noticeable.

    Quote Originally Posted by MoonfireSpam View Post
    It ain't random, and it can be controlled for.

    But I'd call it a bug and likely unintended behavior.
    Can you explain how it isn't random? Because it definitely isn't threat related at all and the most common offender was pets, Trunks went Necro for lols and the boss was turning and killing his pets every time they spawned. It did however hit seemingly random players both on the pull, mid-pull and when he landed after an air phase.
    Last edited by Primalthirst; 04-17-2014 at 04:23 AM.
    Nope.

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