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  Click here to go to the first Rift Team post in this thread.   Thread: Can some of the dungeon/raid bugs get fixed?

  1. #1
    RIFT Guide Writer Muspel's Avatar
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    Default Can some of the dungeon/raid bugs get fixed?

    There are quite a few long-standing bugs that have never been addressed. Off the top of my head:
    • You can skip to the first boss in SBP.
    • You can exploit the third boss in SBP.
    • Psychophage Primakov sometimes takes a long time to become attackable after his add phase ends.
    • It's possible for a Riftstalker to pull General Grim out of his circle with Flashback, completely ignoring the duel mechanic.
    • Sicaron (the one on Regulos, not the one in HK) is still bugged, and will go absolutely nuts if anyone has a pet out.
    • Gelidra's Wrath of the Storm can tick on the same person multiple times in the same instant. If you're unlucky enough to get four or five, it's essentially an unavoidable death.

    Kain is also still fairly broken. As pretty much everyone knows, some AoE abilities deal full damage to the bloods. Unfortunately, fixing that bug would require more work in retuning the encounter... but hardmode could use some retuning anyways given that the difficulty of it is entirely random from one attempt to the next.

    I'm sure I forgot about some other bugs, as well.
    Last edited by Muspel; 06-17-2013 at 09:05 AM.

  2. #2
    Ascendant Byaku's Avatar
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    • Unhallowed Boneforge - The Corridor of Doom. Mobs constantly being out of LOS throughout two of the corridors. Extremely frustrating for Non-Cleric Tanks and Mage Healers.
    Last edited by Byaku; 06-17-2013 at 09:14 AM.

  3.   Click here to go to the next Rift Team post in this thread.   #3
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    Skipping the base population to get to the first boss is intended, I wanted to give an option to people to bypass some of the Storm Breaker content if it wasn't their cup of tea. Gelidra is also working as designed; yes the randomness can be unfortunate but honestly it isn't stopping anyone from progressing.

    I'll see what I can do about the other bugs and if you can give me some details for the 3rd boss exploit in SBP that would be helpful!

    Cyzo

  4. #4
    Champion of Telara Geopenguin's Avatar
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    Ranged can still cheese Zaviel in TDQ, or is that intended?
    Beware the Penguin...

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    Telaran Papardelios's Avatar
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    unfortunately after 2.3 there are a lot of dungeon/bosses bugs...

  6. #6
    Rift Disciple
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    Quote Originally Posted by Geopenguin View Post
    Ranged can still cheese Zaviel in TDQ, or is that intended?
    Zaviel isn't in TDQ.

  7. #7
    Ascendant Zazen's Avatar
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    Quote Originally Posted by Geopenguin View Post
    Ranged can still cheese Zaviel in TDQ, or is that intended?
    Zaviel is in Frozen Tempest not TDQ.

  8. #8
    Champion LithaAurora's Avatar
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    Quote Originally Posted by Geopenguin View Post
    Ranged can still cheese Zaviel in TDQ, or is that intended?
    Zaviel is not in TDQ, did you mean Typheria? or the one in FT?

  9. #9
    Rift Chaser
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    The cheese on the 3rd boss in SBP is to pull him around the corner so he doesn't get get stacks from the passing bugs. It isn't a big deal really as he can be dpsed down without sending someone up top to attack the bugs either way.

    Worst recent change is the 4th boss in TS. I'm fine with blocking people from stacking up top to avoid the pull in but the new lightning stuff that moves around the room is a very unforgiving mechanic and one of the few one shot attacks in expert dungeons.

    Not going to comment on the Typheria cheese spot which the devs must already be aware of because I'd rather it didn't go away.

    While we are on the topic. Please consider changing the color of the big birds on the Gelidra fight so they are easier to see and maybe lower them a bit closer to the ground.
    Last edited by Yirk; 06-17-2013 at 10:09 AM.

  10.   Click here to go to the next Rift Team post in this thread.   #10
    Rift Team Halvon's Avatar
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    Quote Originally Posted by Geopenguin View Post
    Ranged can still cheese Zaviel in TDQ, or is that intended?
    Zaviel or Typhiria?

    Feel free to PM me with details.

  11. #11
    General of Telara Kriptini's Avatar
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    Quote Originally Posted by Halvon View Post
    Zaviel or Typhiria?

    Feel free to PM me with details.
    I feel like he meant Jultharian. You know, standing on the vine?

  12. #12
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    I feel like he meant Jultharian. You know, standing on the vine?.
    They blocked that a while back :/
    Last edited by Yirk; 06-17-2013 at 10:17 AM.

  13.   Click here to go to the next Rift Team post in this thread.   #13
    Rift Team Halvon's Avatar
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    Quote Originally Posted by Kriptini View Post
    I feel like he meant Jultharian. You know, standing on the vine?
    That "SHOULD"tm have been fixed a while ago.

    I reserve the right to be wrong if it somehow broke again or a way around the fix has been found.

  14. #14
    Champion of Telara Geopenguin's Avatar
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    Quote Originally Posted by Halvon View Post
    That "SHOULD"tm have been fixed a while ago.

    I reserve the right to be wrong if it somehow broke again or a way around the fix has been found.
    my bad...the first boss in TDQ is still borked...ran this with another guild a couple/three weeks ago and you can do the log thingy on ranged...

    sorry...
    Beware the Penguin...

  15. #15
    RIFT Guide Writer Muspel's Avatar
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    Quote Originally Posted by Cyzo View Post
    I'll see what I can do about the other bugs and if you can give me some details for the 3rd boss exploit in SBP that would be helpful!
    If you tank him on the left edge of the room (right next to the control panel thingy), the adds will run by and blow up without hitting anyone in the party. This means that you don't need to send anyone up to to the cannons, and turns the fight into a straight burn.

    I'm assuming that you're not supposed to be able to drag him so far out, since he despawns if you pull him an inch too far, and I'd assume he was limited to that area so you'd have to deal with the adds.

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