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Thread: Getting oneshotted on Matriarch

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    Rift Disciple
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    Default Getting oneshotted on Matriarch

    During the first 3min, sometimes a few folks in our raid die to black rot (12-13k sometimes) plus 8-9k aura of corruption. Is there a missed mechanic somewhere, positioning etc? as for at least the black rot not hit so hard? Or it's just a matter of getting more hp/resists?

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    Quote Originally Posted by Duskdawn View Post
    During the first 3min, sometimes a few folks in our raid die to black rot (12-13k sometimes) plus 8-9k aura of corruption. Is there a missed mechanic somewhere, positioning etc? as for at least the black rot not hit so hard? Or it's just a matter of getting more hp/resists?
    For any sort of progression it's great to go in with maximum hp. Lowest hp raid member should be 24k for EE.

    When the add is up and aura is ticking your healers need to quickly top people off as well.
    Last edited by Ahov; 01-28-2013 at 12:11 PM.

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    heh. I've been trying to explain that to some of my guild members lately ahov. guys were just melting on progenitor...took a look and they were at about 18k hp raid buffed. they had full resist sigils, buy only about 90 endurance in them (alot need faction farming still for best runes and torvan essences. )

    2/4 ft been clearing the ten man for weeks...not much more we can do outside of raiding and finishing the faction grinds to improve current gear

    would you recommend endurance seals and runes to maintain 21k or so self buffed hp knowing its a big dps loss for now till they can get some better gear for survival?
    Drakkles - Warrior - Jynxed
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    Quote Originally Posted by Drathek View Post
    heh. I've been trying to explain that to some of my guild members lately ahov. guys were just melting on progenitor...took a look and they were at about 18k hp raid buffed. they had full resist sigils, buy only about 90 endurance in them (alot need faction farming still for best runes and torvan essences. )

    2/4 ft been clearing the ten man for weeks...not much more we can do outside of raiding and finishing the faction grinds to improve current gear

    would you recommend endurance seals and runes to maintain 21k or so self buffed hp knowing its a big dps loss for now till they can get some better gear for survival?
    Endurance seal, endurance sigil, endurance runes on gloves/boots, rep runes, endurance pot, endurance banners, Seeds.
    Last edited by Ahov; 01-28-2013 at 12:56 PM.

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    my thanks.
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    Quote Originally Posted by Ahov View Post
    Endurance seal, endurance sigil, endurance runes on gloves/boots, rep runes, endurance pot, endurance banners, Seeds.
    The keys to regulos victory!

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    Quote Originally Posted by Eosmeep View Post
    The keys to regulos victory!
    This is ofcourse the natural course of progression, more gear, harder hitting bosses.

    And don't forget, Lycini / Torvan Maxrep gives essences with endurance which most raid rift drops do not have or very little of this.
    Add the cape to that and a couple of runes (the pvp rune for cloak has great endurance on it) and you should be settled, if you still lack endurance, go for external things like tankfeast etc.

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    Prophet of Telara Frailaq's Avatar
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    Quote Originally Posted by Ahov View Post
    For any sort of progression it's great to go in with maximum hp. Lowest hp raid member should be 24k for EE.

    When the add is up and aura is ticking your healers need to quickly top people off as well.
    Lulz. You can tell who doesn't play archon.

    @OP, don't know about matriarch since we stopped after kain to progress on crucia but even at 18k HP the only time I died on progenitor was when the raid wiped. High latency and slow reflexes don't help very much but still, the single best way to stay alive is to not stand in *whatever color is bad to stand in*. Don't know what to tell you other than that you should try to emphasize to your raiders that they should move first and finish their ability later because dead dps is no dps.
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    Quote Originally Posted by Frailaq View Post
    Lulz. You can tell who doesn't play archon.

    @OP, don't know about matriarch since we stopped after kain to progress on crucia but even at 18k HP the only time I died on progenitor was when the raid wiped. High latency and slow reflexes don't help very much but still, the single best way to stay alive is to not stand in *whatever color is bad to stand in*. Don't know what to tell you other than that you should try to emphasize to your raiders that they should move first and finish their ability later because dead dps is no dps.
    Archon is irrelevant. It has damage reduction built in. You don't need a comparable hp level as the rest of the raid.

    Also, your advice about matriarch is wrong because the core damage isn't based on dodging stuff.
    Last edited by Ahov; 01-28-2013 at 03:46 PM.

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    Shield of Telara Eosmeep's Avatar
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    Quote Originally Posted by Frailaq View Post
    Lulz. You can tell who doesn't play archon.

    @OP, don't know about matriarch since we stopped after kain to progress on crucia but even at 18k HP the only time I died on progenitor was when the raid wiped. High latency and slow reflexes don't help very much but still, the single best way to stay alive is to not stand in *whatever color is bad to stand in*. Don't know what to tell you other than that you should try to emphasize to your raiders that they should move first and finish their ability later because dead dps is no dps.

    Lulz. You can tell who doesn't pay attention to boss mechanics.

    Matriarch has constant aoe damage mechanics not based on your position. Some of this can be mitigated - minimize her energy gain by properly interrupting wave of decay, killing/stunning adds, and placing spores far away from the raid - but others are unavoidable. Black rot is an aoe cast by matriarch and aura of corruption from the large add if he isn't kept constantly stunned. Surviving this AoE damage relies on healers being able to keep the raid at full health and having players who have an HP pool deep enough to survive if they get unlucky subsequent ticks.
    Last edited by Eosmeep; 01-28-2013 at 04:23 PM.

  11. #11
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    19-20k unbuffed is a good amount for matriarch since it gives some "buffer". Less than 19k and you risk to get oneshot by Aura+Black Rot.

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    id say 20k min, depending on how you do it, it can be a long run with a dot burning on you
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    Quote Originally Posted by Pixel Monkey View Post
    id say 20k min, depending on how you do it, it can be a long run with a dot burning on you
    Matriarch aside, you're not gonna live through Regulos consistently without 22-24k hp.

    As for Mr.Don'tstandintheredIdon'tneedendurance have fun with crash.
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    Quote Originally Posted by VidaPura View Post
    Matriarch aside, you're not gonna live through Regulos consistently without 22-24k hp.

    As for Mr.Don'tstandintheredIdon'tneedendurance have fun with crash.
    Pretty sure nobody in our raid stacked endurance on Regulos... and I do not recall anyone stacking endo for any other kills either.

    Stacking can get you through fights easier, but it isnt necessary.

    Please note that we do use death cores for matriarch and air for crucia... all other fights normal dps cores/etc.

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    As much as some people hate to do it, it helps alot for progression... make sure your guildes are getting Readiness 3 from CQ power. Helps with HP and a bit more dps. At least have them sustain Readiness 2 as that only takes a handful of Conquests to get to.
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