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Thread: Raid Buff/Debuff Analysis

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    RIFT Guide Writer Azunia's Avatar
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    Default Raid Buff/Debuff Analysis

    After a few hours of looking at all trees/classes/speccs and a lot of testing we have a completed a comprehensive Buff/Debuff analysis. If you have anything to add or find anything wrong with it please post so i can review the list. Most buffs/debuffs are sorted in order of effectiveness.

    Looks like right now Bard + Archon is probably the best combination. With 60 BM will in all likelihood be better than Archon.

    ADDON BASED ON THIS LIST:

    http://www.curse.com/addons/rift/buff-watch

    Shows presence of Buff/Debuff groups on the mob and yourself.

    BUFFS:

    Proactive Statbuffs

    Fanfare of Power (Bard)
    [Flaring Intellect (Intellect, Pyromancer)/ Wisdom of the Ages (Wisdom, Purifier)/Focus of Body (Strength, Paragon)/Combat Preparation(Dexterity, Bladedancer)]

    Proactive Statbuffs 2

    Vitality of Stone (Archon)
    Bond of Power (Beastmaster)

    Endurance

    Shared Vigor (Archon)
    Heroic Resolve(Sentinel)
    Neddra’s Might (Warlock)

    Resistances/Armor

    Arcane Aegis (Archon)
    Bond of Shelter (Beastmaster)
    Anthem of Glory (Bard)
    Heart of the Frozen Sea (Shaman, resist only)
    Spiritual Protection (Inquisitor, resist only)

    Static Attackpower/Spellpower

    Motif of Bravery (Bard)
    Fury of the Fae (Druid, dont use if Bard present)
    Granite Salvo (Archon, not yet available, dont use if Bard present)

    5% Critical Hit Chance Buff

    Call of Blood (Beastmaster, not yet available)
    Dauntless Strike (Bladedancer)
    Earthen Barrage (Archon)

    5% Reduced Damage Taken

    Motif of Tenacity (Bard)
    Call of Stone (Beastmaster, dont use it if bard present)

    5% Increased Damage Done

    Call of Savagery (Beastmaster)
    Volcanic Bomb (Archon)
    Natural Dedication (Druid)

    5% Resourcecost Reduce

    Anthem of Fervor (Bard)
    Living Energy (Chloromancer)

    RaidHotBuff

    Call of Kinship (Beastmaster)
    Motif of Regneration (Bard, Stacks)

    15% Movement Speed

    Anthem of Competence (Bard)
    Bond of Alacrity (Beastmaster)
    Spark Shower (Archon, Stacks but will be fixed)

    10% Increased Castspeed/Attackspeed (not testable yet)

    Burning Purpose (Archon)
    Call of the Forest (Beastmaster, not yet available)

    3% increased Castspeed

    Primal Lucidity (Beastmaster)
    Surging Flare (Archon)

    15% Attackpower/Spellpower

    Command to Attack (Beastmaster)
    Flaring Power (Archon)

    Short Term 15% Increased Damage Done not testable yet

    Lava Field (Archon)
    Orchestra of the Planes (Bard, not yet available)

    DEBUFFS

    5% Critical Hit Chance

    Lethal Poison (Assassin)
    Mark of Extermination (AoE, Champion)

    Physical Damage on Damage Taken

    Coda of Jeopardy (Bard)
    Illuminate (Archon)
    Spotter’s Call (Beastmaster)
    Thorns of Ire (Druid)

    5% Increased Physical Damage Taken

    Ashen Defense (Archon)
    Coda of Cowardice (AoE, Bard)

    Armor Debuff Static

    Splinter Bomb (AoE-8, Saboteur)
    Piercing Shot (Ranger)
    Lightning Fury (AoE-5, Marksman)
    Reaping Touch (Reaver, works finally)

    7% Increased Magical Damage Taken

    Crumbling Resistance (Archon)
    Coda of Distress (AoE, Bard)
    Spiritual Deficiency (Inquisitor)

    5% Increased Magical Damage Taken 2

    Sigil of Spirits (AoE-10, Cabbalist)
    Embers Bomb (AoE-8, Saboteur)
    Clinging Spirit (AoE-4, Inquisitor)

    5% Hit Debuff

    Blood Fever (AoE-8, Reaver)
    Censure (AoE-10, Justicar)
    Wrath of the Planes (AoE-10, Riftstalker)

    Spellpower/Attackpower Static Debuff

    Rift Disturbance (Riftstalker)
    Spirit of the Trickster (Druid)

    25% Castspeed/Autoattack Decrease

    Lingering Dust (Archon)

    UNIQUE RAIDBUFFS

    Command to Recover (15% more healing taken, Beastmaster)
    Command to Stand Ground (25% current/max HP, Beastmaster)
    Enrage (5% damage/5% critical hit chance/10% crit power, Beastmaster)
    Mark of Inevitability (5% Armor Resistance Debuff, AoE, Champion)
    Verse of Joy (Energy/Power/Mana Regen, Bard)
    Motif of Regeneration (5% Increased Healing Taken, Bard)
    Motif of Bravery (1% Crit, Bard)
    Resonance (5% increased Stats, Bard)
    Fanfare of Vigor (50 Endurance, Bard)
    Physical Wellness (1500 increased Maxhp, Riftstalker)
    Wild Growth (10% increased Damage Taken, Chloromancer)
    Radiant Spores (25% chance for 5% Maxhp of mage‘s HP, Chloromancer)
    Mass Charged Shield (Damage on hit taken, Dominator)
    Power Drain (10% Less Damage, Archon)
    Seeping Death (Dot on hit taken, Cabbalist)
    Sign of Anticipation (3% Dodge/Parry/Block/Deflect, Purifier)
    Sign of Daring (3% Armor/Resistance, Purifier)
    Reinforcement (7% less damage taken on Block/Deflect/Crits, Purifier)
    Reef Barrier (2% less damage taken. Warden)
    Sign of Faith (7% less damage taken.Purifier, not yet available)

    Updates:

    25.10.2012 Changed Archon/BM statauras to a new group. Changed Armor/Resistance Procentual Debuff to Unique. Enrage actually works so note is removed.

    25.10.2012 Changed Fanfare of Vigor (Bard) to Unique.
    Last edited by Azunia; 11-07-2012 at 10:01 AM.
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    What about Seeping Death from Cabalist, does that stack with Charged Shield?

    And there's really nothing else that provides a debuff like Mark of Inevitability now that Ravaging Strike is a flat armor reduction like Piercing Shot and company?

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    RIFT Guide Writer Azunia's Avatar
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    Quote Originally Posted by AlienFromBeyond View Post
    What about Seeping Death from Cabalist, does that stack with Charged Shield?

    And there's really nothing else that provides a debuff like Mark of Inevitability now that Ravaging Strike is a flat armor reduction like Piercing Shot and company?
    Stacks, i'll add it to the list. We dont have the hotfix yet, so i cant check what Ravaging Strike has become, a confirmation would be nice.
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    Quote Originally Posted by Azunia View Post
    Stacks, i'll add it to the list. We dont have the hotfix yet, so i cant check what Ravaging Strike has become, a confirmation would be nice.
    I already did. Unfortunately the debuff tooltip says it reduces armor by 0, and I couldn't tell if it was increasing my damage, so it may be broken. But it's clearly a static amount of armor reduction. I don't have anyone else on right now to check and see if it stacks or not with the other armor reducers.

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    Plane Touched Flatliner's Avatar
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    ravaging strike is currently broke in its new state tested agaisnt piercing shot which they over write each other but currently ravaging strike is not reducing armor

    so cant tell exactly where its gonna sit till they get it fixed
    Last edited by Flatliner; 10-19-2012 at 02:32 PM.

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    RIFT Guide Writer Azunia's Avatar
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    Changed it to static armor debuff, with a note that its broken.
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    RIFT Guide Writer TheGrinnz's Avatar
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    What the heck's an Archont?

    Thanks for listing this out.
    Last edited by TheGrinnz; 10-19-2012 at 02:59 PM.

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    Just curious as to how you came to the conclusion that Bard+Archon was better than Bard+Beastmaster. It seems like Archon has better static buffs with Beastmaster having better CDs. I'm curious how you compared the effectiveness of those two?
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    Prophet of Telara cwharland's Avatar
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    They really need to take a look at Reaping Touch/Ravaging Strike. Right now no one runs champ and rogues picking up piercing is sub-optimal. If the Reaver version is comparable it'd be nice to have our tanks doing that.
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    RIFT Guide Writer Azunia's Avatar
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    Quote Originally Posted by TheGrinnz View Post
    What the heck's an Archont?

    Thanks for listing this out.
    Mixing up german and english there.

    Quote Originally Posted by Carinae View Post
    Just curious as to how you came to the conclusion that Bard+Archon was better than Bard+Beastmaster. It seems like Archon has better static buffs with Beastmaster having better CDs. I'm curious how you compared the effectiveness of those two?
    Most Archon buffs don't have 100% uptime, but BM one's do. But due to the lack of the 10% castspeed aura (that BM will get with 58) Archon is better in short term. Obviously different encounter will need different support combinations, as the 61 point talent of Archon can be real gamebreaker in certain fights (as can 25% hp increase). But from a pure DPS perspective Bard/BM is probably better at 60.

    Quote Originally Posted by cwharland View Post
    They really need to take a look at Reaping Touch/Ravaging Strike. Right now no one runs champ and rogues picking up piercing is sub-optimal. If the Reaver version is comparable it'd be nice to have our tanks doing that.
    I haven't seen a roguedebuff that could do that anyway - or did i miss something? Most rogue debuffs seem to be static armor debuffs.
    Last edited by Azunia; 10-19-2012 at 03:08 PM.
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    Quote Originally Posted by Azunia View Post
    Most Archon buffs don't have 100% uptime, but BM one's do.
    Er, like what?

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    RIFT Guide Writer Azunia's Avatar
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    Quote Originally Posted by AlienFromBeyond View Post
    Er, like what?
    Volcanic Bomb, Earthen Barrage, Surging Flare (Casttime + Cooldown = lower uptime than just cooldown)
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    Prophet of Telara cwharland's Avatar
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    Quote Originally Posted by Azunia View Post
    I haven't seen a roguedebuff that could do that anyway - or did i miss something? Most rogue debuffs seem to be static armor debuffs.
    You're reading the tool tip from zam which is horrible and inccorect. The in game tool tip says reduces armor with no amount specified and says nothing about percentages. I imagine it's supposed to be the same as piercing shot but we can't tell because the tool tip is ridiculously vague and it doesn't work anyway =/
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    Quote Originally Posted by Azunia View Post
    Most Archon buffs don't have 100% uptime, but BM one's do. But due to the lack of the 10% castspeed aura (that BM will get with 58) Archon is better in short term. Obviously different encounter will need different support combinations, as the 61 point talent of Archon can be real gamebreaker in certain fights (as can 25% hp increase). But from a pure DPS perspective Bard/BM is probably better at 60.
    Indeed, with giving the Beastmaster the cast speed buffs, all that remains unique for the Archon once we get to 60 is Power Drain and Point to Point, and the Beastmaster will keep up the Volcanic Bomb/Earthen Barrage buffs more reliably in addition to its unique Enrage and Commands. The only thing is if they make the Beastmaster/Archon stat buffs separate from the rest, the Archon will be the only one to provide that Endurance buff. Also, it requires a combination of Archon and Beastmaster to even think about 100% uptime on Surging Flare.
    Last edited by TheGrinnz; 10-19-2012 at 03:24 PM.

  15. #15
    RIFT Guide Writer Azunia's Avatar
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    Quote Originally Posted by cwharland View Post
    You're reading the tool tip from zam which is horrible and inccorect. The in game tool tip says reduces armor with no amount specified and says nothing about percentages. I imagine it's supposed to be the same as piercing shot but we can't tell because the tool tip is ridiculously vague and it doesn't work anyway =/
    Nah i'm using ingame tooltips, but they are just as horrible.

    At least from our testing all the armor debuffs from rogue overwrite each other (with other static one's).

    Quote Originally Posted by TheGrinnz View Post
    Indeed, with giving the Beastmaster the cast speed buffs, all that remains unique for the Archon is Power Drain and Point to Point, and the Beastmaster will keep up the Volcanic Bomb/Earthen Barrage buffs more reliably in addition to its unique Enrage and Commands. The only thing is if they make the Beastmaster/Archon stat buffs separate from the rest, the Archon will be the only one to provide that Endurance buff. Also, it requires a combination of Archon and Beastmaster to even think about 100% uptime on Surging Flare.
    But the bard will be there to buff endurance anyway. (Or a Sentinal/Warlock) Bard seems quite irreplaceable right now. Especially considering his healing potential.
    Last edited by Azunia; 10-19-2012 at 03:25 PM.
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