Tested out some of the new 10-man, but was disappointed to get locked after killing the Life Anchors. This seems like a very unnecessary lockout for players. It doesn't gate you because it's not hard, it doesn't drop any loot, and it doesn't give you any tokens. Basically, for nothing a player can get locked to a raid ID and be "stuck" with the group they started with, or have to wait until the raid lock clears.
Trion, consider removing the raid ID lock from the Life Anchors. There is zero reason to lock players to this instance when the 1st boss is the first rewarding experience in the zone, and has something of a DPS check.
It sucks when you bring in players, find out after the Life Anchors, that they have to be subbed to get the right composition and / or geared people, and then those people are now locked to your instance and can't join anyone else when they got nothing from the experience.