To answer someone else's question about how much time dedicated to Laythes; we are currently spending ~7 hours a week out of our alloted 9 progressing hours.
It's not a eat or be eaten alive scenario but personal responsibility is a huge part of the fight.
You seem to backup the ******ed or otherwise useless people who want things nerfed to the ground before they have a "fighting" chance at completing instances. It shouldn't work that way. Why not be, you know, reasonable in your goal of defending both sides?
Last edited by Khuj; 06-14-2012 at 03:42 PM. Reason: More ******bag-ish.
Maybe you should focus less on being outraged and actually read.
ID as a whole IMO takes the cake for being the best and worst raid instance of all time. There are some freaking AWESOME things about it. The fights that are tuned properly are great fun. Then there is some utterly just downright stupid, doesnt belong in a AAA MMO, *wtf were they thinking*, i mean, EPIC stupid things in the zone. My particular favorite is Maelforge being mostly unhittable by melee dps. Gotta love that one. The only reason there hasn't been anuerysms and veins exploding into volcanoes of high pressure blood is because there are some really badly tuned fights holding back many of the guilds.
Ituziel is too hard, period, especially for being a second boss in the wing. I know i'm gonna catch hell for this, but frankly i dont care. You just dont base a raid zone and tune it to the top 200-250 players in the entire game, not if you have any intention of keeping the other several thousand (or possible 10's of thousands) who are beating their heads against ID stuff week after week.
I mean, when we can in 1 night clear out the bosses, 1 shot aky, go into ID, 1 shot Drak, 1 shot Mak, and then basically have to either skip attempts on Ituz because we dont have just that exact right raid makeup, or still try to do him and get him to sub 5% multiple times but not quite beat that enrage timer. Yeah, its overtuned, period. Especially when i *know* we would learn and defeat conclave in less than 2 weeks, maybe 3 weeks at most.
Last edited by Hrimnir; 06-15-2012 at 02:07 AM.
What happened to actually having to spend time learning a boss before beating it? Maybe you really want a game where you automatically get loot as long as you can do 4k dps and move out of fire but that sounds like a terrible game to me and I'm glad laethys isn't like that.
This encounter doesn't even require that specific of a setup...nothing like Laethys anyway. So I am not sure where the "we don't have the exact right raid makeup" comes into play, there is a lot of room to switch things around whether you want multiple ae chloros or Inquisicars instead, etc.
TBH i'd even go as far to say Laethys was perfectly tuned, i see nothing wrong with needing 20 exceptional players ontop of their game to beat a newly released boss with mostly previous tiers weapons/gear.
I do see something wrong with nerfing a boss because people with previous tier gear or a raid with mostly sub-par players cannot beat it.
Hopefully won't be seeing any nerfs for another 3-4weeks
as far as not being the last boss,, Maelforge was severely undertuned
Last edited by Hadezz; 06-15-2012 at 12:17 PM.