Closed Thread
Page 8 of 10 FirstFirst ... 4 5 6 7 8 9 10 LastLast
Results 106 to 120 of 144
Like Tree13Likes

Thread: How Does Akylios Stack Up?

  1. #106
    Shield of Telara Kaelani's Avatar
    Join Date
    Feb 2011
    Posts
    739

    Default

    Quote Originally Posted by Europe View Post
    You're missing a DPS requirement. If you don't bring the appropriate amount of DPS, and sometimes burst DPS in cases like Spine of Deathwing, you have no shot.
    Absolutely correct... the "DPS Race" mechanic.
    Can't imagine how I missed such an obvious one...

  2. #107
    Shield of Telara Hellebron's Avatar
    Join Date
    Jan 2011
    Posts
    770

    Default

    The only content I ever felt was well tuned in WoW was Sunwell, really.

    Are they still doing that lame crap where everything is Normal and Hard? Because nothing irritated me more then people clearing ICC on Normal, getting nearly the same loot, and then assuming they had beat all the raid content when they really hadn't scratched the surface.

  3. #108
    Telaran
    Join Date
    Mar 2011
    Posts
    98

    Default

    welp, you can let this thread die now.

  4. #109
    Champion
    Join Date
    Mar 2011
    Posts
    521

    Default

    I think im going to add "I get carried" on my sig, seems to be the trendy thing lately.








    This thread did give me some good memories of old school EQ PoP raiding ;D

  5. #110
    Ascendant
    Join Date
    Mar 2011
    Posts
    3,141

    Default

    Quote Originally Posted by Plavem View Post
    Yes we know you are the best at the game bro. Good job on the prenerf kill? Lol I can speak about anything I like. Simply because you want to think you rise above the rest doesn't mean you do. But say what you like, it doesn't really matter to anyone but you and your guild.

    You are merely talking down to other for your own gratification, and your own personal insecurity of being someone in the game and no one in real life.
    In your previous post you talked about Everquest raiding and 40 man raids in the same sentence. Just stop talking while you're behind, EQ1 STILL doesn't have 40 man raids (never got below 54).
    Cleric of Transience

  6. #111
    Shadowlander
    Join Date
    Nov 2011
    Posts
    36

    Default

    So... does anything compare... I haven't done Akylios so far, all I've done is watched videos on him. But as it does seem one of the hardest fights I've seen... I'd say from bottom up: LK25 Heroic, no-death Trial of the Crusader 25 Hc, Yogg-Saron 25 0 keepers and ... drumroll... M'uru. Required perfect execution and a lot of dps/heals. Not so much awareness, though. LK25Hc required massive amounts of awareness on the other hand. I remember putting close to 500 wipes into him...
    Last edited by Grinderofl; 02-29-2012 at 03:15 AM.

  7. #112
    Soulwalker
    Join Date
    Feb 2011
    Posts
    5

    Default

    I don't think the 4 Horsemen got anywhere near the love it deserves for being considered one of the hardest fights in MMO history. I haven't personally experienced all the bosses you guys have mentioned, but I DO think 4 Horsemen was the hardest boss in WoWs history up to Yogg (which is when I quit).

    Pretty sure the main reason its not getting its just due is the fact that such a miniscule portion of the WoW population ever got to see it in vanilla. I believe they said it was less than 1%.

    Either way I can remember a ton of nights working on that fight before we got it down.... Anyone remember going around getting the world buffs from turning in Onyxia's head and Hakkar's heart before doing 4 horsemen?

    I'd say that Akylios should be mentioned in the discussion with any boss that I have ever encountered though. He requires that special amount of raid awareness that only the most difficult encounters in MMO history require (of course this is before all of these nerfs).

  8. #113
    Shadowlander
    Join Date
    Jul 2011
    Posts
    34

    Default

    Sadly it doesn't stack up to much at all as of today...

  9. #114
    Soulwalker
    Join Date
    Oct 2011
    Posts
    10

    Default

    Few of the bosses that i did that come to mind:

    EQ1: Trakanon and rathe council

    emp ssra not so much - that progress was just annoying. Having to wait for the trigger to re-spawn for 2 hours after an attempt sucked :P

  10. #115
    Plane Walker Lonyn's Avatar
    Join Date
    Jan 2011
    Posts
    464

    Default

    Quote Originally Posted by Gunungjati View Post
    Few of the bosses that i did that come to mind:

    EQ1: Trakanon and rathe council

    emp ssra not so much - that progress was just annoying. Having to wait for the trigger to re-spawn for 2 hours after an attempt sucked :P
    Well I did Emperor at level 60 when it was a big deal and very hard, now with the current levels 85 or 90 whatever it is it obviously is very easy.

  11. #116
    Ascendant
    Join Date
    Mar 2011
    Posts
    3,141

    Default

    Quote Originally Posted by Lonyn View Post
    Well I did Emperor at level 60 when it was a big deal and very hard, now with the current levels 85 or 90 whatever it is it obviously is very easy.
    Emp Ssra was a huge deal in current content, it was not an easy encounter at all and required massive farming just to be able to attempt him (bane weapon requirement just to hit him). It is kind of overshadowed due to the fact that after you kill him you get the worst end zone ever created (Vex Thal) where you spend an entire day clearing trash just so the 2nd day you can kill stuff.
    Cleric of Transience

  12. #117
    Rift Disciple
    Join Date
    Jul 2011
    Posts
    175

    Default

    He didn't have the most mechanics in the world, but i think those of you who played EQ2 would agree that munzok was pretty insane for his time. He is by far the hardest boss i have ever fought in any mmo. It took several large nerfs before anybody but a Russian guild killed him. Even with the nerfs a lot of servers didn't have a guild downing him until the next xpac hit and everyone out leveled the content.

    Just to give you an idea of how long it took. Munzok's Material Bastion had 6 bosses and was released on March 31.The first 5 were killed in a month. The first American guild killed munzok it on October 13.
    Mage of <Sunder> 11/11 HK

  13. #118
    Shield of Telara
    Join Date
    Nov 2011
    Posts
    728

    Default

    Quote Originally Posted by lusciifi View Post
    Just to give you an idea of how long it took. Munzok's Material Bastion had 6 bosses and was released on March 31.The first 5 were killed in a month. The first American guild killed munzok it on October 13.
    Time of kill shouldn't be the only factor for kills. There's been lots of older content which took longer. But it's still not true that it's hard.

    IIRC, in EQ1 Avatar of War came out in 2nd expansion. After they fixed the 'exploit' where enchanters could chain charm all the other nearby mobs to continuously attack him, there wasn't a legit kill to just before the next expansion was released which was a year later. And even then, most servers did not have a kill to after the next expansion release.

    Several of the later game's later encounters were conveniently unbeatable to prevent players from gaining access to the next tier zones as they were still 'under construction' even tho it was live. There was very little doubt that Rathe was basically a roadblock to prevent players from entering the final zone, time. There was very little faith from the players that time was 'working' as it was suggested by the devs.

  14. #119
    Ascendant
    Join Date
    Apr 2011
    Posts
    1,455

    Default

    Quote Originally Posted by Xillean View Post
    May not compare to Aky but for me the most annoying but fun fight to this day remains Venirl Sathir in EQ2 screw that big ugly lizard and his statues, and every time someone failed keeping their power up or making sure it didn't fall below at certain stages made me want to gouge my eyes out. And lastly double screw someone dying and getting those damned ghosts to span, you saw that prenerf it meant you were screwed. Really you failed any part of that fight prenerfs it was gg take the wipe and reform for another pull.

    When we finally killed him it was when we had him at 5% someone died, ghosts popped near about insta killed 2 people and the raid leader shouted "I dont give a **** who you are, EVERYONE attack that mother****er NOW! and everyone did in near about perfect unison and killed his *** then promptly wiped to the gallion epic ghosts rampaging around but we got the server first and luckily for us the ghosts depopped so we could loot the chest lol.

    Good times

    Oh man. I wish I could forget about this. So frustrating on so many levels.

    I didn't go as far as most people here in the games I played, but we had our share of bosses in EQ that took a long time to master... between 72 people raid and lack of voice chat, things were definitely much harder then (and often won by zerging). Xegony made me quit though... sitting hitting a key every 8 second for almost an hour got the best of me.

  15. #120
    Plane Touched Plavem's Avatar
    Join Date
    Nov 2010
    Posts
    298

    Default

    Quote Originally Posted by Bluelightt View Post
    In your previous post you talked about Everquest raiding and 40 man raids in the same sentence. Just stop talking while you're behind, EQ1 STILL doesn't have 40 man raids (never got below 54).
    I could be wrong and if thats the case fine. But, if i remeber correctly early in eq1 you could zerg ****. Like Avatar of War with more than just 54 people. Then later I believe it went to 6 groups of 6 people which is 36 people ( like I said I could be wrong ). Its been a long time.

    If I remember right the plane of power would only allow a certain number of people in though you could invite more to your raid most the time thats how we did start and finish dkp for people who sat. So I think your 54 number is wrong. I think that you can have 54 in your raid in fact I know you can now that I think about it. But, you can only have 36 in any given instance. Which 36 would be more or less considered a 40 man raid. Like I said its been awhile.

    Which makes me want to ask was anyone in the guild, "Science of War" on the server Stormhammer which later became Precision Strike on the Rathe sserver?

Closed Thread
Page 8 of 10 FirstFirst ... 4 5 6 7 8 9 10 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts