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Thread: Anyone notice buggy mobs in T1 Raids?

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    RIFT Guide Writer Sebb's Avatar
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    Default Anyone notice buggy mobs in T1 Raids?

    Raiding today I noticed that some of the trash mobs in ROS and GP would dodge/parry me. Despite having 300+ hit

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    Rift Chaser
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    Quote Originally Posted by Sebb View Post
    Raiding today I noticed that some of the trash mobs in ROS and GP would dodge/parry me. Despite having 300+ hit
    I believe some mobs do have buffs that increase their dodge and parry, but I don't really pay attention to that.
    Last edited by Vocalhealspam; 09-01-2011 at 09:49 PM.

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    Prophet of Telara
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    320 is the number that eliminates dodges/parries.

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    RIFT Guide Writer Sebb's Avatar
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    Quote Originally Posted by MrFunsocks View Post
    320 is the number that eliminates dodges/parries.
    In ROS/GP? no that's 220

    I've never seen this happen prior to today

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    RIFT Guide Writer intrinsc's Avatar
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    Quote Originally Posted by Sebb View Post
    Raiding today I noticed that some of the trash mobs in ROS and GP would dodge/parry me. Despite having 300+ hit
    Yeah, I did notice today in GSB all the mobs where dodging some attacks(inescapable fury was proccing). I didn't care enough to look, but it did stick in my mind. 260 hit.
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    Shield of Telara Kelvenaru's Avatar
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    Quote Originally Posted by MrFunsocks View Post
    320 is the number that eliminates dodges/parries.
    I thought that was for the first few in HK (then you need some really silly numbers)...not GSB and RoS? I thought it was 220 for T1 Raids, please correct me if I am wrong.

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    Quote Originally Posted by Kelvenaru View Post
    I thought that was for the first few in HK (then you need some really silly numbers)...not GSB and RoS? I thought it was 220 for T1 Raids, please correct me if I am wrong.
    Derp, yeah, didn't read carefully. Increases by 100 per raid tier, 220 for GSB/RoS/GP/DH, 320 for HK and the new 10 man coming out.

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