+ Reply to Thread
Results 1 to 4 of 4

Thread: Different Raid content

  1. #1
    Soulwalker
    Join Date
    Apr 2011
    Posts
    7

    Default Different Raid content

    Why dont you guys from Trion create a 10-20 man raid which you have to split the team in small groups with different missions like, while getting some guards, other group get inside to stop a device which will help killing the mob from the first group and give access to some other places? It is a diff kind of raid not present yet.

  2. #2
    Champion of Telara Quietmode's Avatar
    Join Date
    Feb 2011
    Posts
    1,214

    Default

    Quote Originally Posted by Kalimaro View Post
    Why dont you guys from Trion create a 10-20 man raid which you have to split the team in small groups with different missions like, while getting some guards, other group get inside to stop a device which will help killing the mob from the first group and give access to some other places? It is a diff kind of raid not present yet.
    Ulduar had a boss that did that (Thorim?) One team had to go through a passage with traps and adds to release the boss, while the other group fought in an arena.

    Darktide in HK has you split the raid into two groups to fight different bosses. But a cool kind of tactical boss with objectives instead of just "dodge fire and kill mobs" would be pretty cool. Much like Chess boss in karazhan


    Cleric Tank

  3. #3
    Prophet of Telara
    Join Date
    Mar 2011
    Posts
    1,160

    Default

    Well, Matron has one of those mechanics in it, so it shouldn't be too hard to elaborate on that idea. I think it'd be fun.

  4. #4
    Ascendant
    Join Date
    Jun 2011
    Posts
    1,539

    Default

    Quote Originally Posted by Quietmode View Post
    Ulduar had a boss that did that (Thorim?) One team had to go through a passage with traps and adds to release the boss, while the other group fought in an arena.

    Darktide in HK has you split the raid into two groups to fight different bosses. But a cool kind of tactical boss with objectives instead of just "dodge fire and kill mobs" would be pretty cool. Much like Chess boss in karazhan
    There was a chess boss? I thought it was play a game of chess vs. the worst AI in the world then recieve loot?
    DK of The Fast and the Fairyous: Tokyo Rift

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts