So, we just 1 shotted Zilas on the new reset after wiping 3 (4 i think?) raid nights on him.
What i have noticed about this insanely annoying terrible boss:
Every single raid night went like this:
Try 1: Maximum 6 mages, during 10 minutes..Wiped because of a fail at 5%
Try 2:Maximum 6 mages, during 10minutes wiped because of people failing at beam generally suddenly ;D
Try 3 to 20: Mage at 60% then a new mage every 40 seconds or something, 10-15 mages every single try.
This wasnt on one night, it was on every raid night.
Today, we went there..0 fails on beams, nothing new that we always do..First try he goes like this.
Mage at 70% instead of the usual 60% we get him...second mage at 45% or so, like over a minute or more away..generally we got like maximum 5 mages counting the 6th when the boss died so easily, only because he didnt go MAGE-->MAGE-->MAGE-->MAGE-->MAGE-->MAGE-->MAGE, giving us time to actually DPS him a bit.
Note that we did fail at interrupt the imp once, and the boss healed but that didnt affect the mages spawning eve for the extra time needed to dps that, there barely was any up most of the time.
So whats the deal?
Is it really that RNG or is it "You get a few tries to kill him then we cockblock you?"
If it happened randomly it would be awesome but it was like this every raid night for us...First try and maybe second try a mage whenever it remembered, and after that try an insane amount of mages.
We literally once had a mage coming behind an already stunned mage after a laser..
Mage spawning same time as laser gets announced-->Mage stunned during laser -->Go and kill the mage right after the laser ended and as the mage is dying, another one has spawned and almost reached us at the same exact lane.
That was in 30 seconds of each other..I mean what the hell?
What i dont understand is..If it was really RNG how come we never get a try of 6 mages only or generally NOT MAGE-->MAGE-->MAGE-->MAGE-->MAGE during our wipes but only the first tries of every raid night?
A person in my guild today did notice that we generally stayed at middle longer since we tweaked our fight a bit more, and generally 0 fails at the beam.Could deaths and amount of people affect his "RNG?" Does he have some secret "not enough people at mid, here is an extra mage!" mechanic or something? :S
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