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Thread: Will HK and crafted set-effects be halved for PvP ?

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    Rift Master Grev's Avatar
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    Default Will HK and crafted set-effects be halved for PvP ?

    Following Trions logic, it should be, shouldnt it ?
    Originally Posted by Cactuschef

    Souls:
    Fixed a problem where you could combine certain talents for a useful result.

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    Ascendant Original_Hellfire's Avatar
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    Quote Originally Posted by Grev View Post
    Following Trions logic, it should be, shouldnt it ?
    Also they need to add 300 hit/focus etc for t1 expert gear so they can compete in HK

  3. #3
    Rift Master Grev's Avatar
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    Maybe it is just me beeing stupid for thinking Trion would act logic.
    Originally Posted by Cactuschef

    Souls:
    Fixed a problem where you could combine certain talents for a useful result.

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    General of Telara
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    Quote Originally Posted by Grev View Post
    Maybe it is just me beeing stupid for thinking Trion would act logic.
    Or maybe its just you and Hellfire being petty /shrug
    Quote Originally Posted by June View Post
    Many have quitted, they are lost almost half of the servers they started. I hop in next MMO for sure. Rift is awesome game but PVP is just crap.
    Lol really now?

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    Ascendant Original_Hellfire's Avatar
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    Quote Originally Posted by Mongus View Post
    Or maybe its just you and Hellfire being petty /shrug
    Or maybe you are benefiting from the wlefare pvp gear?

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    Rift Master Grev's Avatar
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    Quote Originally Posted by Mongus View Post
    Or maybe its just you and Hellfire being petty /shrug
    So you dont think its logical that the "nerf" should go both ways ?
    Originally Posted by Cactuschef

    Souls:
    Fixed a problem where you could combine certain talents for a useful result.

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    General of Telara Mazikeen's Avatar
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    PvE gear lacks Valor. That's an automatic 30% damage taken

    How about you stop whining?
    "Someone ever tries to kill you, you try to kill 'em right back!" - Mal Reynolds, Firefly
    My Personal Guidelines - http://forums.riftgame.com/showthrea...les-To-Live-By

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    General of Telara
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    Quote Originally Posted by Original_Hellfire View Post
    Or maybe you are benefiting from the wlefare pvp gear?
    Guess again, i havent PVPed in this game for a long time, because of people like you who think gear is the only thing that makes you good at pvp
    Quote Originally Posted by June View Post
    Many have quitted, they are lost almost half of the servers they started. I hop in next MMO for sure. Rift is awesome game but PVP is just crap.
    Lol really now?

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    General of Telara
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    Quote Originally Posted by Grev View Post
    So you dont think its logical that the "nerf" should go both ways ?
    So your advocating that PVP gear should be equally effective in PVE, but my PVE armor doesnt mitigate PVP damage like your PVP gear does?
    Quote Originally Posted by June View Post
    Many have quitted, they are lost almost half of the servers they started. I hop in next MMO for sure. Rift is awesome game but PVP is just crap.
    Lol really now?

  10. #10
    Rift Master Grev's Avatar
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    Quote Originally Posted by Mongus View Post
    So your advocating that PVP gear should be equally effective in PVE, but my PVE armor doesnt mitigate PVP damage like your PVP gear does?
    There is something called HIT / FOCUS on PvE gear, not sure you if have heard of it.
    Originally Posted by Cactuschef

    Souls:
    Fixed a problem where you could combine certain talents for a useful result.

  11. #11
    General of Telara
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    Quote Originally Posted by Grev View Post
    There is something called HIT / FOCUS on PvE gear, not sure you if have heard of it.
    And hit/focus do what in a PVP environment? thats right
    Quote Originally Posted by June View Post
    Many have quitted, they are lost almost half of the servers they started. I hop in next MMO for sure. Rift is awesome game but PVP is just crap.
    Lol really now?

  12. #12
    Sword of Telara
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    Quote Originally Posted by Grev View Post
    Following Trions logic, it should be, shouldnt it ?
    Speculation is speculation. Based on how they applied Vengeance in this initial rollout, it stands they would reduce existing stats on PVP gear and make up for the difference by adding Vengreance. It continues to function the same in PVP as it did before the reduction in base stats (dex, str, etc).
    Hi. I don't care. Thanks.

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    Rift Chaser CaptFailure's Avatar
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    Quote Originally Posted by Mongus View Post
    So your advocating that PVP gear should be equally effective in PVE, but my PVE armor doesnt mitigate PVP damage like your PVP gear does?
    They're arguement from what I've seen is largely, "I don't have time to raid, so my PVP gear should be just as effective in both."

    If you have the time to grind out R8, then you could have used that time to raid instead.
    Quote Originally Posted by Laughingstock
    SWTOR will hit a big enough audience on it's own to be successful. Know why? Because Star Wars has fanbois just like you: that would buy anything that says SW on the box that know nothing about Bioware.
    When defending something, the best course of action is not to admit the only thing going for it is blind devotion.

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    Shadowlander
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    Quote Originally Posted by Mazikeen View Post
    PvE gear lacks Valor. That's an automatic 30% damage taken

    How about you stop whining?
    THIS. Stop crying.

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    Ascendant Original_Hellfire's Avatar
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    Quote Originally Posted by Mongus View Post
    And hit/focus do what in a PVP environment? thats right
    It works just the same you noob

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