Below is a list of the majority of Hammerknell changes that will be going live with the 1.4 patch (tomorrow if all goes well).
General
- Added Soul Beacon to Quarry
- Removed Runeguard rep from Zamira Minions
- Population before Murdantix no longer drop loot.
Murdantix
- Demonic Tar will be less likely to "double hit" players within melee range
- Demonic Tar now triple casts at a lower health percentage
- Slightly reduced frequency of Demonic Tar
- Fixed Murdantix from potientially respawning after being killed
Matron Zamira
- Plenty of Tome achievement should now be properly rewarded.
- Nightmare Spirits have reduced health.
- Nightmare Spirits will wait longer before beginning to cast Arc of Night.
- Matron Zamira will cast Shadow Strike less frequently.
- Matron Zamira will begin casting Hideous Blast earlier in the fight.
Sicaron
- Fixed a bug that caused Sicaron to apply Eye of the Void at a lower health value than intended.
- Moldering Decay is no longer able to hit pets.
- Sicaron will cast Moldering Decay slightly less frequently. Moldering Decay will also reach a much further distance.
Rune King Molinar
- Both Rune King Molinar and Prince Dollin have reduced health.
- Prince Dollin’s Rend Life is no longer able to be resisted.
- Prince Dollin will begin to cast Terminate Life earlier in the encounter.
- Incorporeal Revenants will deal less damage than they currently do after they become Corporeal.
- The projectile portion of Cursed Blows will now deal Death damage instead of Physical.
Vladmal Prime
- Will no longer cast Asphyxiating Smoke at his primary target.
- Boundless Tunnelers will spawn faster throughout the encounter, and no longer have decreased movement speed.
- Boundless Delvers will spawn slightly slower throughout the encounter.
Grugonim
- Parasite Swarm ticks faster.
- Nerve Damaging Poison outgoing damage buff increased
- Fixed body location placement for players falling into chasm near Grugonim
- Rampant Decay and Corrosive Bile are no longer interruptible.
- Will no longer use Tail Lash immediately after casting Rampant Decay or Corrosive Bile.
- Corrosive Ooze and Seismic Disruption will no longer damage pets.
- Movement speed increased.



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Though, the other changes might actually make it more manageable? I don't really know, haven't seen much on Grugonim as of yet.


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