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Thread: Infiltrator Johlen; nice fight but blind bombs need some tuning

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    Default Infiltrator Johlen; nice fight but blind bombs need some tuning

    Infiltrator Johlen – Good Fight, but Blinding Bombs need some Work: Suggestions Offered*****************
    *
    Hi there,
    *
    My raid is currently working hard on progressing through Greenscales.* We have Duke on farm and are banging our heads against the wall on Johlen.** We have the DPS to kill the bombs, and the wherewithal to get to the final phase, but that is where everything goes wrong.* I get that the final phase is designed to be pretty chaotic.* The deadly whisps close down on the group forcing almost everyone to the middle and the bombs increase exponentially.* My problem really is the blinds.** The idea of a blind bomb adds an extra degree of coordination, which I have no problem -but the implementation of the blind bomb is less than stellar.
    For one in the final phase he throws two bombs.* He emotes when he throws the bombs –the emote is helpful but then the bombs float around seemingly in a random pattern for several seconds waiting to explode.* Many times the bombs end up going in opposite directions making not getting blinded virtually impossible for good percentage of the raid. **Once people get blinded, the inevitable happens.* They blindly walk into one of the large number of bombs on the ground and five people get blown up.* I have watched every youtube video of the fight I can find (10-12) and the same thing seems to happen to every single raid.* The fight then becomes about keeping enough bodies up at the end to whittle him down.* In most videos the tank dies at the end because the healers die, and a few dps and frantically popping cooldowns to finish him off.* *
    The ending phase feels more cheap than fun.** I have no problem with encounters being difficult –in fact I enjoy it, but a solid strategy with good execution should always lead to a kill.* Luck is fun when you are at the casino, but not fun when trying to keep 20 people organized and motivated not to /gquit.
    As a military guy I believe if you highlight a problem you should present a solution so here are a couple of options: 1.* Make the blinding bombs stationary – this brings back the strategy element and will allow people to turn the back to the blind while trying to avoid other bombs etc.* 2.* Dramatically reduce the “fuse” on the blind bomb – raid members react to the emote..* When it says “Johlen throws a blind” – make it so where there is a short cast time and then he tosses the bomb, which immediately blows up similar to like Eliam.* That way people can see it and prepare for it.* If they get hit by it that’s fine, but at least they had a fair chance to avoid it.* 3.* Another option is to make the bombs always go in the same direction.
    I’m all for difficulty but the fight should feel fair and not cheap.*

  2. #2
    Champion Deistik's Avatar
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    Have someone ready to AE cure.
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  3. #3
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    My guild is killing him pretty fast now, but yeah blindings sometimes go in opposite direction and it is really hard to not get blinded. While it adds some difficulty it is kinda random and luck based. I dont know if that is a good thing.

  4. #4
    Plane Walker
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    While randomness of this kind is never really a good thing when you're talking about a PvE encounter, I don't find it to be a huge problem.

    Even if they go in opposite directions, you can dodge them, UNLESS, you're in the final stage and well busy dodging wisps and bombs. At that point it doesn't really matter IMO, its a "kill him before someone ****s up"-fight anyway.

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    The only things I can suggest is have a DPS cleric add AoE cleanse to their build. Their DPS will be lower but the added utility is amazing. Also, have everyone in the center group up on the tank, this reduces the spread of the bombs and leaves more room to maneuver during the blinding bomb phase. Finally, having the tank standing with his back towards the outerwall facing inwards means the raid can run towards the center of the room when the bombs are placed. This means even if people are blinded they likely wont stumble into the wisps.

    You really get into trouble if the bombs are so spread out that avoiding bombs means being wisped to death.

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    Telaran DirtyTalk's Avatar
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    did you come up with your own form of punctuation?

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    Rift Disciple Froster's Avatar
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    You do realize that the fight is rediculously EZ MODE now that they fixed the bug. Seriously. It used to be so RNG but now its just rick roll through it cause the blinding bombs are working as intended.

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    Telaran
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    Quote Originally Posted by Froster View Post
    You do realize that the fight is rediculously EZ MODE now that they fixed the bug. Seriously. It used to be so RNG but now its just rick roll through it cause the blinding bombs are working as intended.
    What he said.

    Also - if everyone is in the center and blinded....it doesn't matter. Plenty of times people have been feared/blinded in phase4 without dying or screwing up. AoE cleanse; and make sure you are in the right spot so it doesn't really matter.

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    Quote Originally Posted by Froster View Post
    You do realize that the fight is rediculously EZ MODE now that they fixed the bug. Seriously. It used to be so RNG but now its just rick roll through it cause the blinding bombs are working as intended.
    It's still RNG-heavy. I don't understand why a very RNG-centric fight was put in an end-game raid. Isn't this meant to test skill? Stack up at last 25%, when bombs go down, wisps spread, DPS/tank run to 1 side, healers to another, looking away from the raid, then they pop aoe cures when the blinds happen, send pet into middle, stack up, repeat. It's an easy dance but even with perfect execution you get healers getting blinded LOOKING AWAY FROM THE PARTY AND WITH REFLECT UP (lol... lolol.. awesome), you have wisps that are on the outer square still somehow hitting people. Duke is easy. Oracle is easy. Hylas is pretty easy with good heals. LGS isn't even that challenging. But this fight is still not one of those you walk into knowing you'll 1-shot it, even if everyone in the raid has done it multiple times. Stupid.

  10. #10
    Tpz
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    Johlen...RNG? You're kidding right?
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    Quote Originally Posted by grunz View Post
    I didn't get to finish my quest before trion changed it, so I opened a ticket and said I accidentally deleted mine

    I got two replacements within a couple days, along with a personal note saying: "Holy Warrior Grunz, use these imbalanced weapons to smite the European scum. They are all bad and incredibly small."

    Recruiting!

  11. #11
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    Quote Originally Posted by Tpz View Post
    Johlen...RNG? You're kidding right?
    Please unlighten me(us ?), as to how you deal with those random blinds on wisps

  12. #12
    Tpz
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    Stack in the middle, move from bombs, turn away from blinders.

    It's not "easy" to see them compared to other phases, but it's certainly not RNG.
    Raiding as an Archon, A Guide

    Quote Originally Posted by grunz View Post
    I didn't get to finish my quest before trion changed it, so I opened a ticket and said I accidentally deleted mine

    I got two replacements within a couple days, along with a personal note saying: "Holy Warrior Grunz, use these imbalanced weapons to smite the European scum. They are all bad and incredibly small."

    Recruiting!

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    Quote Originally Posted by Tpz View Post
    Stack in the middle, move from bombs, turn away from blinders.

    It's not "easy" to see them compared to other phases, but it's certainly not RNG.
    Wisp movement on return (which is random based on the location and time of the bombs), fear walking randomization, and edge cases on how blinds work which happen based on RNG (who gets bombs) are all mechanics governed by RNG that can very, very easily cause wipes.

    I know very strong raids that finish GS in a few hours with ease still wipe on this fight regularly due to RNG ****ups, and it's stupid as hell. This is coincidence, right? Oh wait, you guys run with 15 battle rezzes right? You could totally get RNGwiped but have everyone back up! That explains everything.

  14. #14
    Tpz
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    You're right, its RNG.

    NERF IT TO THE GROUND.
    Raiding as an Archon, A Guide

    Quote Originally Posted by grunz View Post
    I didn't get to finish my quest before trion changed it, so I opened a ticket and said I accidentally deleted mine

    I got two replacements within a couple days, along with a personal note saying: "Holy Warrior Grunz, use these imbalanced weapons to smite the European scum. They are all bad and incredibly small."

    Recruiting!

  15. #15
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    Blinding's haven't really been an issue for my guild. We are currrently working on Johlen and got him down to 13% last night. As the MT and Raid Leader I find that I have plenty of time to watch for the blinding bombs and announce them to the raid. I didn't do this at first and it caused havoc on us. Then I got the timing down and started announcing when to stop dps and calling out the bombs and things started going smoothly. Its all about practice and having an alert raid.

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