every t2 group MUST absolutely have a cleric healer in their group. worse then this the hard t2's require you to have a chloro in your group as well as the cleric healer. we have 3 solid choices for tanks, rogue's warrior's and clerics. however a cleric speccing tank removes one of the bottleneck classes. every cleric that specs tanking is one less cleric to heal, something that you absolutely must have. wow had this problem back when clerics were the only viable healer. it later became less of a problem with shamans and druids healing. but in wow the major bottleneck was tanks. there was only 1 choice of tanks for a very very long time. the second choice for tank was druids which again took away from healers.
right now, unless you have a group of friends you normally run with it takes hours to form a t2 group. you are always constantly looking for either a chloro or a cleric healer. so what is the point of this rant? the point of this rant is to point out this bottleneck and to ask that you make chloromancers a viable main healer for t2 dungeons. give chloro's a healing spell that has no cooldown so they can mainheal the tank.
you also need to improve bard healing to step them up to a proper off healer for t2's. i understand that making bard healing scale or improving their heals might make them op for raid healing. but there are solutions to that. make it so if their heal hits more then 3 targets then the heal does less. for instance right now coda of restoration is healing for about 500 hp to 10 people, i've heard you plan to bring it down to 5 people. i propose that if coda of restoration hits more then 4 people the healing it does is cut by 1 quarter, and if it heals more then 7 it's healing is lowered again, and so forth. however if it heals less then less then 3 people, the healing it does goes up by a bit, say 15 or 20%. something like that to make bards a viable offhealer in experts. this reduces their op raid healing, while helping them in smaller groups.
right now offhealing in t2's can only be done by clerics or chloro's. bards are nearly irrelevant in t2's. this causes 2 bottlenecks in forming groups, clerics and chloro's, as i discussed above. it's making for a seriously boring time in rift. so much so that people probably think the rift community is small, when it isn't. what's really the problem is the bottlenecking issue. i think the suggestions i've made are quite reasonable, and could potentially alleviate the bottlenecking problem with groups.
Bookmarks