Any tank know what the toughness cap is to run T1 expert dungeon.
Any tank know what the toughness cap is to run T1 expert dungeon.
First I'm going to be a ****:
Use your search button, this has come up hundreds of times.
Next I'm going to not be a ****:
50.
First 50, second and most important, be a rogue or a cleric warriors tankers are the worst.
Warrior tanking is not bad. You guys should l2p before posting someting like that.
Says the guy that obviously hasn't done any experts because he doesn't know what the requirement is to go in there.
k.
Effective Health: 51 Riftstalker/7 Bard/8 Ranger - Avoidance: 36 Riftstalker/8 Bard/22 Bladedancer - Healthy Mix: 51 Riftstalker/7 Bard/8 Bladedancer
Riftstalker Tanking - Key Abilities and Mechanics 2.0
Zayrinoke, Level 50 Bahmi Rogue - Zerstorer, Level 43 Bahmi Warrior - Asche, Level 20 Kelari Cleric - Haifisch, Level 32 Eth Mage
Multiple Shards
1. We can ignore the goofballs who replied. They are obviously untalented and rely heavily on very specific tanks to accomplish the vastly simply and easy T1/2 content.
2. Toughness cap and requirement are two different things. You can easily start in on some of the T1 dungeons like IT with 0-30 toughness. Once you're above 50 toughness then dive right into the T2 if capable and get some faster plaques and gear.
3. Ensure that you also get your hit up, toughness is awesome for the crits, but you need hit to keep threat. Right now I'm somewhere around 130ish toughness and 120 or more hit.
My advice would be to try out the easer T1 dungeons right now and if anything the first few bosses are simple and yield good loot. Go hit up IT, FC, LH and maybe KB (Manticores, yeah.) If you find yourself being insta gibbed then you can go back and farm more, but I'll bet you'll get to cap in a few nights of farming and be well into T2 from there.
yea warriors are not the worst tanks if played right they are the easiest so far for me to heal, and out of like the 20 ish t1's ive done only 2 of them ive had a tank with over 40 toughness so its not hard to heal, id say the only thing hard would be not having a support class and even then its not really needed unless the group takes mass aoe dmg from 1 of the mechanics so far only 1-2 bosses in each t1 actually helps from having a support the rest are solo healable
Depends on the fight and certainly ability. Some fights simply require tow healers due to all the stuns/fears/whatever. While others have a crap done of cleansing to do, easier as a Sent obviously. I've had solo healers for bosses and others where we still use 2 every time. This normally isn't for the tank though as much as it is another mechanic and we want to ensure the squishies don't, well, squish.
Entry level healers seem to be in the 350-500 range. Excellent healers are topiing 800+ hps and fully ready for T2. Given the tank and group I've also had a 550-600 hps cleric solo heal for most of CC and AP the other night. <shrug>
Warrior tanks are fine.. We have been clearing t2 content and I am tanking as a warrior. What makes you think they are so horrible?
Last edited by nickbielli; 03-18-2011 at 01:44 PM.
Warriors are bad tanks? lolwut first ive heard about it and i play one, someone explain ?
Ogahn: 50 Dwarf Warrior Tank
Ogaan: Dwarf 3x Cleric
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